Player Matchup

Camazotz
Camazotz
Platinum II
Menjà
Camazotz
Platinum II
Level 132
God Stats
1W - 2L
1,321 SR
Queue Stats
181W - 161L
1,786 MMR
Party 2
Janus
Janus
Platinum I
Pandalize
Janus
Platinum I
Level 158
God Stats
35W - 40L
1,587 SR
Queue Stats
446W - 433L
1,860 MMR
Party 3
Guan Yu
Guan Yu
Platinum V
Pieceee
Guan Yu
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Masters
Ro7ule
Apollo
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
ThePrizedJewel
Ymir
Platinum IV
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 255L
1,723 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,482 SR
1,674 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,625 SR
1,838 MMR
Ne Zha
Ne Zha
Platinum III
Halphaz
Ne Zha
Platinum III
Level 159
God Stats
7W - 3L
1,760 SR
Queue Stats
130W - 133L
1,709 MMR
Party 1
Ullr
Ullr
Platinum IV
Karnist
Ullr
Platinum IV
Level 154
God Stats
0W - 2L
1,289 SR
Queue Stats
147W - 127L
1,762 MMR
Solo
Bacchus
Bacchus
Platinum II
NiferLobo
Bacchus
Platinum II
Level 117
God Stats
5W - 2L
1,768 SR
Queue Stats
59W - 45L
1,999 MMR
Party 1
Scylla
Scylla
Platinum IV
PremiumRex
Scylla
Platinum IV
Level 124
God Stats
1W - 3L
1,372 SR
Queue Stats
49W - 38L
1,904 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
ccie37033
Cabrakan
Platinum IV
Level 160
God Stats
4W - 3L
1,939 SR
Queue Stats
151W - 142L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Menjà
Camazotz
20
15 / 7 / 10
14,915
621
23,064
27,661
11,118
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Pandalize
Janus
20
5 / 1 / 7
14,404
600
13,805
10,826
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Pieceee
Guan Yu
20
5 / 3 / 14
14,431
601
19,331
26,703
24,569
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Ro7ule
Apollo
20
8 / 7 / 7
14,095
587
18,806
19,962
7,892
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 5 / 9
10,472
436
4,140
18,983
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatSetDanzaburouTsukuyomiNemesis

VS

Bans
PersephoneYemojaCu ChulainnGaneshaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Halphaz
Ne Zha
19
6 / 9 / 5
12,925
539
9,189
21,482
8,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
Karnist
Ullr
20
6 / 2 / 6
13,406
559
17,435
18,676
6,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
NiferLobo
Bacchus
16
5 / 8 / 11
11,983
499
16,925
24,030
22,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
PremiumRex
Scylla
17
5 / 4 / 4
11,619
484
12,613
13,741
3,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ccie37033
Cabrakan
16
1 / 10 / 1
10,566
440
10,477
23,274
29,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
33
Kills
23
23
Deaths
33
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Halphaz
Ne Zha
6
9
5
0.94
L
Ullr
Karnist
Ullr
6
2
6
4.5
W
Camazotz
Menjà
Camazotz
15
7
10
2.86
L
Bacchus
NiferLobo
Bacchus
5
8
11
1.31
W
Janus
Pandalize
Janus
5
1
7
8.5
W
Guan Yu
Pieceee
Guan Yu
5
3
14
4
L
Scylla
PremiumRex
Scylla
5
4
4
1.75
W
Apollo
Ro7ule
Apollo
8
7
7
1.64
W
0
5
9
0.9
L
Cabrakan
ccie37033
Cabrakan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,146
Damage
66,639
104,135
Taken
101,203
62,277
Mitigated
71,100
36,185
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Halphaz
Ne Zha
9,189
3,122
0
6,794
21,482
8,254
0
2,566
18,545
0
78,675
L
Ullr
Karnist
Ullr
17,435
9,680
0
6,962
18,676
6,944
90
4,673
13,885
0
122,583
W
Camazotz
Menjà
Camazotz
23,064
8,867
0
11,348
27,661
11,118
1,950
11,301
16,360
0
96,853
L
Bacchus
NiferLobo
Bacchus
16,925
2,930
0
4,715
24,030
22,358
0
6,062
17,859
37,701
0
W
Janus
Pandalize
Janus
13,805
1,009
180
3,478
10,826
4,404
1,120
3,740
7,086
132,707
0
W
Guan Yu
Pieceee
Guan Yu
19,331
3,889
2,834
13,068
26,703
24,569
986
11,738
14,965
0
101,145
L
Scylla
PremiumRex
Scylla
12,613
1,821
0
1,109
13,741
3,742
0
2,012
11,651
79,033
0
W
Apollo
Ro7ule
Apollo
18,806
12,952
0
3,946
19,962
7,892
3,313
6,540
13,422
0
110,139
W
4,140
601
0
1,331
18,983
14,294
0
6,696
12,287
30,081
0
L
Cabrakan
ccie37033
Cabrakan
10,477
1,628
0
5,602
23,274
29,802
0
2,130
20,888
64,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,317
Gold Earned
60,499
788
Minions Killed
616
0
Camps Cleared
0
2,381,393
Distance Traveled
2,133,516
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,925
539
117
5
0
436,004
3
L
Ullr
13,406
559
179
7
0
441,003
3
W
Camazotz
14,915
621
145
6
0
492,718
1
L
Bacchus
11,983
499
38
2
0
422,959
13
W
Janus
14,404
600
246
10
0
521,540
4
W
Guan Yu
14,431
601
195
8
0
514,746
4
L
Scylla
11,619
484
156
7
0
445,236
4
W
Apollo
14,095
587
165
7
0
405,343
2
W
Ymir
10,472
436
37
2
0
447,046
6
L
Cabrakan
10,566
440
126
5
0
388,314
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role