Player Matchup

Neith
Neith
AldjiaZ
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,334 Elo+
Party 1
Arachne
Arachne
Magifica
Arachne
Level 28
God Stats
11W - 10L
1,539 SR
Queue Stats
354W - 431L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
SilverSK08
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
425W - 488L
1,385 Elo+
Party 3
Tiamat
Tiamat
Thortine
Tiamat
Level 27
God Stats
4W - 6L
1,743 SR
Queue Stats
25W - 20L
1,346 Elo+
Party 1
Ymir
Ymir
lukilu hd xD
Ymir
Level 8
God Stats
4W - 3L
1,566 SR
Queue Stats
4W - 7L
1,441 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,378 Elo+

VS

Team Averages
Level 17
1,526 SR
1,662 Elo+
Yemoja
Yemoja
DragoniteFTW
Yemoja
Level 20
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 2
Artemis
Artemis
XxXMarioXxX
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zlatichk
Tsukuyomi
Level 31
God Stats
3W - 0L
1,568 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 2
Cu Chulainn
Cu Chulainn
stm420
Cu Chulainn
Level 21
God Stats
3W - 2L
1,811 SR
Queue Stats
24W - 34L
1,389 Elo+
Solo
Thor
Thor
xRaxor
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AldjiaZ
Neith
12
2 / 8 / 2
7,828
373
7,332
13,710
4,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Magifica
Arachne
14
2 / 8 / 3
8,858
422
6,541
13,613
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SilverSK08
Sun Wukong
15
4 / 3 / 2
9,677
461
7,738
13,259
9,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Thortine
Tiamat
11
2 / 8 / 3
8,131
387
7,565
13,954
6,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 0 / 0
5,695
271
345
1,147
320
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 3 / 14
9,856
469
6,437
12,723
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
XxXMarioXxX
Artemis
15
6 / 4 / 7
10,037
478
9,626
12,090
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Zlatichk
Tsukuyomi
18
10 / 1 / 8
12,065
575
13,187
14,553
6,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
stm420
Cu Chulainn
18
1 / 0 / 2
11,409
543
4,282
7,393
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
xRaxor
Thor
18
9 / 3 / 3
11,992
571
8,873
10,123
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
27
27
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
AldjiaZ
Neith
2
8
2
0.38
W
Yemoja
1
3
14
2.67
L
Arachne
Magifica
Arachne
2
8
3
0.44
L
Sun Wukong
SilverSK08
Sun Wukong
4
3
2
1.67
L
Tiamat
Thortine
Tiamat
2
8
3
0.44
W
Artemis
XxXMarioXxX
Artemis
6
4
7
2.38
W
Tsukuyomi
Zlatichk
Tsukuyomi
10
1
8
14
L
0
0
0
0
W
Cu Chulainn
stm420
Cu Chulainn
1
0
2
2
W
Thor
xRaxor
Thor
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
42,405
55,683
Taken
56,882
25,670
Mitigated
34,696
12,570
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AldjiaZ
Neith
7,332
2,737
405
2,179
13,710
4,386
966
1,619
12,091
0
41,175
W
Yemoja
6,437
1,848
2,219
1,898
12,723
10,448
126
4,262
8,461
23,320
0
L
Arachne
Magifica
Arachne
6,541
3,853
0
3,168
13,613
4,420
0
1,161
12,377
0
29,599
L
Sun Wukong
SilverSK08
Sun Wukong
7,738
1,987
510
2,487
13,259
9,996
0
1,865
11,001
0
44,334
L
Tiamat
Thortine
Tiamat
7,565
444
282
2,952
13,954
6,548
0
2,430
11,524
28,788
0
W
Artemis
XxXMarioXxX
Artemis
9,626
4,919
0
2,100
12,090
6,741
1,382
2,515
9,575
0
49,092
W
Tsukuyomi
Zlatichk
Tsukuyomi
13,187
3,744
0
8,611
14,553
6,158
0
212
14,341
0
96,850
L
345
158
0
587
1,147
320
0
0
1,147
3,746
0
W
Cu Chulainn
stm420
Cu Chulainn
4,282
382
0
2,744
7,393
6,862
2,773
0
7,393
8,358
54,959
W
Thor
xRaxor
Thor
8,873
2,407
0
1,459
10,123
4,487
764
921
9,202
0
70,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
55,359
234
Minions Killed
517
0
Camps Cleared
0
1,542,304
Distance Traveled
1,877,777
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,828
373
57
3
0
333,655
1
W
Yemoja
9,856
469
23
1
0
386,817
0
L
Arachne
8,858
422
58
3
0
358,539
0
L
Sun Wukong
9,677
461
61
3
0
440,958
0
L
Tiamat
8,131
387
47
2
0
348,042
1
W
Artemis
10,037
478
79
4
0
303,202
2
W
Tsukuyomi
12,065
575
151
7
0
417,165
2
L
Ymir
5,695
271
11
1
0
61,110
1
W
Cu Chulainn
11,409
543
136
6
0
365,181
0
W
Thor
11,992
571
128
6
0
405,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role