Player Matchup

Ullr
Ullr
DrFiLLgOOdPHD
Ullr
Level 156
God Stats
7W - 26L
1,362 SR
Queue Stats
938W - 993L
1,372 Elo+
Solo
Chronos
Chronos
LesGetWEIRDBraj
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,348 Elo+
Party 2
The Morrigan
The Morrigan
MATTEARC2594
The Morrigan
Level 109
God Stats
2W - 4L
1,284 SR
Queue Stats
462W - 471L
1,463 Elo+
Solo
Rama
Rama
Sevign
Rama
Level 77
God Stats
7W - 1L
1,500 SR
Queue Stats
350W - 357L
1,440 Elo+
Solo
Amaterasu
Amaterasu
iTzStripe
Amaterasu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,570 Elo+
Party 2
Team Averages
Level 113
1,429 SR
1,439 Elo+

VS

Team Averages
Level 99
1,380 SR
1,494 Elo+
Achilles
Achilles
DaRkeSt HouRs
Achilles
Level 101
God Stats
0W - 2L
1,316 SR
Queue Stats
113W - 127L
1,488 Elo+
Party 1
Neith
Neith
Dale0902
Neith
Level 129
God Stats
1W - 1L
1,286 SR
Queue Stats
82W - 86L
1,529 Elo+
Solo
Cabrakan
Cabrakan
I B HAZEN
Cabrakan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 72L
1,535 Elo+
Party 1
Skadi
Skadi
iAmDisrepectful
Skadi
Level 62
God Stats
4W - 6L
1,513 SR
Queue Stats
605W - 587L
1,466 Elo+
Party 1
Medusa
Medusa
kak to bolno
Medusa
Level 59
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 76L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 17
11,303
754
13,605
10,399
6,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 14
12,752
850
21,853
24,626
11,484
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
MATTEARC2594
The Morrigan
20
5 / 3 / 15
11,711
781
11,408
11,953
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Sevign
Rama
19
5 / 3 / 16
11,173
745
10,283
13,570
5,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
iTzStripe
Amaterasu
17
8 / 7 / 13
11,486
766
14,192
17,864
13,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaRkeSt HouRs
Achilles
18
2 / 8 / 11
10,945
730
13,028
21,875
19,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Dale0902
Neith
19
7 / 5 / 6
11,330
755
17,998
15,564
7,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
I B HAZEN
Cabrakan
16
1 / 6 / 8
11,039
736
8,642
21,581
27,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 7 / 6
11,245
750
12,312
14,240
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
19
5 / 6 / 9
11,298
753
14,557
15,224
7,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
60
32
Kills
20
20
Deaths
32
75
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
DaRkeSt HouRs
Achilles
2
8
11
0.94
L
Neith
Dale0902
Neith
7
5
6
2
W
5
3
17
4.5
L
Cabrakan
I B HAZEN
Cabrakan
1
6
8
0.83
W
9
4
14
4
W
The Morrigan
MATTEARC2594
The Morrigan
5
3
15
4.17
W
Rama
Sevign
Rama
5
3
16
4.33
L
5
7
6
1.14
W
Amaterasu
iTzStripe
Amaterasu
8
7
13
2.07
L
Medusa
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,341
Damage
66,537
78,412
Taken
88,484
42,105
Mitigated
67,974
35,021
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DaRkeSt HouRs
Achilles
13,028
3,951
1,714
4,145
21,875
19,484
226
5,861
16,014
0
23,013
L
Neith
Dale0902
Neith
17,998
7,408
491
4,988
15,564
7,964
2,235
6,338
9,226
0
37,546
W
13,605
8,403
3,096
2,148
10,399
6,558
2,410
1,802
8,522
0
27,378
L
Cabrakan
I B HAZEN
Cabrakan
8,642
992
1,969
3,761
21,581
27,194
106
6,005
15,576
18,088
0
W
21,853
6,492
1,198
10,113
24,626
11,484
2,054
3,348
21,003
41,740
0
W
The Morrigan
MATTEARC2594
The Morrigan
11,408
3,095
2,866
4,926
11,953
5,339
735
1,467
10,429
38,755
5,564
W
Rama
Sevign
Rama
10,283
8,587
1,966
4,789
13,570
5,465
244
668
12,827
0
23,227
L
12,312
3,814
963
1,383
14,240
5,922
156
5,270
8,970
0
31,449
W
Amaterasu
iTzStripe
Amaterasu
14,192
4,795
1,467
2,452
17,864
13,259
319
1,357
16,293
0
17,573
L
Medusa
14,557
7,599
1,449
1,657
15,224
7,410
906
4,952
10,272
0
48,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
55,857
171
Minions Killed
187
0
Camps Cleared
0
1,224,905
Distance Traveled
1,209,456
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,945
730
26
2
0
262,949
0
L
Neith
11,330
755
46
3
0
227,438
1
W
Ullr
11,303
754
27
2
0
231,776
0
L
Cabrakan
11,039
736
20
1
0
262,530
0
W
Chronos
12,752
850
53
4
0
244,230
0
W
The Morrigan
11,711
781
72
5
0
250,700
2
W
Rama
11,173
745
17
1
0
251,410
0
L
Skadi
11,245
750
36
2
0
235,172
0
W
Amaterasu
11,486
766
2
0
0
246,789
0
L
Medusa
11,298
753
59
4
0
221,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role