Player Matchup

Neith
Neith
Rabidsquirrel22
Neith
Level 63
God Stats
13W - 6L
1,551 SR
Queue Stats
21W - 16L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
X Titan13 X
Sylvanus
Level 82
God Stats
1W - 0L
1,752 SR
Queue Stats
20W - 20L
1,551 Elo+
Party 2
Merlin
Merlin
spareCRAZY DUDE
Merlin
Level 89
God Stats
3W - 1L
1,286 SR
Queue Stats
22W - 19L
1,570 Elo+
Party 2
Team Averages
Level 78
1,530 SR
1,577 Elo+

VS

Team Averages
Level 88
1,519 SR
1,492 Elo+
Hachiman
Hachiman
CROWD DBP
Hachiman
Level 58
God Stats
0W - 2L
1,734 SR
Queue Stats
19W - 17L
1,572 Elo+
Solo
Chaac
Chaac
deadheadcody
Chaac
Level 88
God Stats
60W - 71L
1,470 SR
Queue Stats
99W - 111L
1,436 Elo+
Party 1
Scylla
Scylla
ladybushlover1
Scylla
Level 119
God Stats
17W - 35L
1,353 SR
Queue Stats
186W - 221L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
10,189
599
9,247
8,929
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
X Titan13 X
Sylvanus
13
3 / 3 / 3
10,047
591
5,152
16,781
17,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 1 / 6
9,739
573
11,074
7,839
3,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CROWD DBP
Hachiman
14
3 / 1 / 1
10,566
622
9,452
10,701
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 3
9,780
575
11,347
14,642
8,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 2
9,648
568
7,782
8,360
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
5
5
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CROWD DBP
Hachiman
3
1
1
3.5
W
3
1
3
4.5
W
Sylvanus
X Titan13 X
Sylvanus
3
3
3
1.5
L
1
2
3
1.25
L
1
4
2
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
28,581
33,549
Taken
33,703
24,754
Mitigated
14,650
15,835
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CROWD DBP
Hachiman
9,452
3,930
0
5,482
10,701
3,789
0
5,681
5,020
0
53,059
W
9,247
5,481
612
2,232
8,929
3,757
0
1,819
6,916
0
46,002
W
Sylvanus
X Titan13 X
Sylvanus
5,152
1,285
3,954
6,411
16,781
17,773
0
3,997
12,330
17,358
0
L
11,347
843
0
6,465
14,642
8,374
0
7,536
7,106
0
52,623
L
7,782
259
0
750
8,360
2,487
0
3,057
5,303
43,633
0
W
11,074
521
318
2,308
7,839
3,224
0
1,230
6,471
56,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
29,994
182
Minions Killed
244
0
Camps Cleared
0
800,433
Distance Traveled
884,250
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,566
622
95
6
0
304,209
0
W
Neith
10,189
599
84
5
0
263,055
0
W
Sylvanus
10,047
591
26
2
0
233,859
4
L
Chaac
9,780
575
64
4
0
311,784
1
L
Scylla
9,648
568
85
5
0
268,257
1
W
Merlin
9,739
573
72
4
0
303,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role