Player Matchup

Guan Yu
Guan Yu
Dioguest
Guan Yu
Level 17
God Stats
21W - 12L
1,329 SR
Queue Stats
585W - 611L
1,376 Elo+
Solo
Fenrir
Fenrir
GrimFrenzy_
Fenrir
Level 15
God Stats
11W - 12L
1,454 SR
Queue Stats
25W - 34L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
Rifana_
Nu Wa
Level 23
God Stats
3W - 7L
1,149 SR
Queue Stats
24W - 33L
1,366 Elo+
Party 1
Yemoja
Yemoja
oFeiticeiro
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 36L
1,612 Elo+
Party 2
Ra
Ra
pedrohdias
Ra
Level 6
God Stats
6W - 4L
1,720 SR
Queue Stats
290W - 272L
1,489 Elo+
Party 2
Team Averages
Level 42
1,430 SR
1,443 Elo+

VS

Team Averages
Level 16
1,522 SR
1,421 Elo+
Set
Set
Eljuancador
Set
Level 18
God Stats
1W - 1L
1,369 SR
Queue Stats
10W - 7L
1,512 Elo+
Solo
Athena
Athena
L0l1G0t1c4
Athena
Level 27
God Stats
1W - 2L
1,403 SR
Queue Stats
31W - 30L
1,571 Elo+
Solo
Thor
Thor
Lorenzoagc
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,206 Elo+
Solo
Agni
Agni
Xiumin7364
Agni
Level 7
God Stats
3W - 3L
1,837 SR
Queue Stats
32W - 35L
1,495 Elo+
Solo
Bacchus
Bacchus
pipe98
Bacchus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 52L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dioguest
Guan Yu
18
5 / 2 / 13
13,184
942
7,387
10,830
6,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
20
16 / 7 / 10
15,297
1,093
22,858
25,191
17,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Rifana_
Nu Wa
20
8 / 6 / 25
15,332
1,095
32,921
18,906
6,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
11 / 2 / 24
16,017
1,144
25,244
23,329
18,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 8 / 19
13,486
963
5,602
14,293
5,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 13
14,401
1,029
20,725
21,289
9,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
L0l1G0t1c4
Athena
20
16 / 5 / 4
17,126
1,223
28,203
24,749
10,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

18
0 / 15 / 5
11,852
847
1,466
22,125
7,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 3 / 10
14,399
1,029
18,668
15,256
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
pipe98
Bacchus
20
2 / 11 / 15
14,010
1,001
16,799
24,307
30,991
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
72
42
Kills
25
25
Deaths
42
91
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dioguest
Guan Yu
5
2
13
5.75
L
3
8
13
1.19
W
Fenrir
16
7
10
3
L
Athena
L0l1G0t1c4
Athena
16
5
4
3.6
L
0
15
5
0.17
W
Nu Wa
Rifana_
Nu Wa
8
6
25
3.42
L
4
3
10
3
W
Yemoja
11
2
24
11.5
W
2
8
19
1.44
L
Bacchus
pipe98
Bacchus
2
11
15
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,012
Damage
85,861
92,549
Taken
107,726
54,659
Mitigated
63,803
18,378
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dioguest
Guan Yu
7,387
999
2,707
2,454
10,830
6,494
0
6,705
4,125
0
14,691
L
20,725
8,135
0
820
21,289
9,702
0
11,742
9,547
0
59,885
W
Fenrir
22,858
6,748
0
1,012
25,191
17,090
0
17,608
7,553
0
41,402
L
Athena
L0l1G0t1c4
Athena
28,203
5,570
0
1,621
24,749
10,328
0
14,831
9,918
58,587
0
L
1,466
537
0
0
22,125
7,600
0
10,316
11,809
0
11,112
W
Nu Wa
Rifana_
Nu Wa
32,921
8,979
399
3,294
18,906
6,483
0
13,924
4,936
74,072
0
L
18,668
575
0
1,672
15,256
5,182
0
12,103
3,153
71,773
0
W
Yemoja
25,244
5,291
4,014
3,898
23,329
18,985
0
11,781
11,519
51,947
0
W
5,602
1,201
600
0
14,293
5,607
0
13,477
746
21,604
0
L
Bacchus
pipe98
Bacchus
16,799
1,931
625
1,219
24,307
30,991
0
14,775
9,532
43,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,316
Gold Earned
71,788
248
Minions Killed
322
9
Camps Cleared
8
1,192,199
Distance Traveled
1,299,237
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,184
942
16
1
0
200,695
0
L
Set
14,401
1,029
57
4
2
288,642
1
W
Fenrir
15,297
1,093
37
3
4
279,137
0
L
Athena
17,126
1,223
60
4
3
266,972
0
L
Thor
11,852
847
18
1
2
182,500
0
W
Nu Wa
15,332
1,095
77
6
1
201,366
3
L
Agni
14,399
1,029
135
10
1
291,030
0
W
Yemoja
16,017
1,144
60
4
2
283,365
0
W
Ra
13,486
963
58
4
2
227,636
0
L
Bacchus
14,010
1,001
52
4
0
270,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role