Player Matchup

Sun Wukong
Sun Wukong
HUGGlNZ
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,426 Elo+
Solo
Jing Wei
Jing Wei
NiceSkin
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Spretae
Terra
Level 81
God Stats
2W - 1L
1,633 SR
Queue Stats
83W - 76L
1,524 Elo+
Solo
Nemesis
Nemesis
V0I9
Nemesis
Level 49
God Stats
26W - 23L
1,481 SR
Queue Stats
213W - 241L
1,417 Elo+
Solo
Hades
Hades
Yolo95hr
Hades
Level 142
God Stats
38W - 22L
1,577 SR
Queue Stats
326W - 338L
1,414 Elo+
Party 1
Team Averages
Level 97
1,538 SR
1,456 Elo+

VS

Team Averages
Level 70
1,627 SR
1,502 Elo+
Ra
Ra
ChildClubber
Ra
Level 65
God Stats
11W - 12L
1,580 SR
Queue Stats
124W - 134L
1,476 Elo+
Solo
Sylvanus
Sylvanus
JungleGnome
Sylvanus
Level 87
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 18L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
MrSinner
Erlang Shen
Level 75
God Stats
4W - 2L
1,776 SR
Queue Stats
58W - 76L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
RingsDecker
Cernunnos
Level 83
God Stats
4W - 2L
1,584 SR
Queue Stats
5W - 7L
1,566 Elo+
Party 2
Da Ji
Da Ji
oVexxify
Da Ji
Level 41
God Stats
2W - 5L
1,485 SR
Queue Stats
52W - 46L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HUGGlNZ
Sun Wukong
17
0 / 4 / 4
10,644
507
5,833
14,319
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
NiceSkin
Jing Wei
20
12 / 1 / 2
13,237
630
15,737
17,638
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Spretae
Terra
15
1 / 5 / 11
9,616
458
5,399
21,529
18,685
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
V0I9
Nemesis
17
6 / 2 / 4
11,299
538
9,780
12,503
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
Yolo95hr
Hades
17
5 / 2 / 9
11,431
544
16,453
14,315
8,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,098
481
8,580
14,309
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JungleGnome
Sylvanus
12
1 / 3 / 9
8,834
421
10,372
14,810
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
MrSinner
Erlang Shen
18
6 / 2 / 3
11,481
547
15,928
14,982
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
RingsDecker
Cernunnos
13
3 / 9 / 1
8,849
421
8,342
15,710
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
oVexxify
Da Ji
13
1 / 6 / 4
8,674
413
1,912
14,480
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
24
Kills
14
14
Deaths
26
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Sun Wukong
HUGGlNZ
Sun Wukong
0
4
4
0.5
L
Sylvanus
JungleGnome
Sylvanus
1
3
9
1.83
L
Erlang Shen
MrSinner
Erlang Shen
6
2
3
3.75
W
Jing Wei
NiceSkin
Jing Wei
12
1
2
13
L
Cernunnos
RingsDecker
Cernunnos
3
9
1
0.39
W
Terra
Spretae
Terra
1
5
11
1.3
W
Nemesis
V0I9
Nemesis
6
2
4
4
W
Hades
Yolo95hr
Hades
5
2
9
4.75
L
Da Ji
oVexxify
Da Ji
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,202
Damage
45,134
80,304
Taken
74,291
48,606
Mitigated
40,240
33,387
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,580
899
1,062
3,703
14,309
6,093
666
5,699
8,232
64,298
0
W
Sun Wukong
HUGGlNZ
Sun Wukong
5,833
1,613
0
5,516
14,319
9,735
1,799
1,585
12,660
0
50,471
L
Sylvanus
JungleGnome
Sylvanus
10,372
2,045
2,130
5,170
14,810
12,146
0
6,184
8,357
31,254
0
L
Erlang Shen
MrSinner
Erlang Shen
15,928
7,123
0
6,588
14,982
10,899
986
1,790
12,794
0
81,152
W
Jing Wei
NiceSkin
Jing Wei
15,737
11,057
0
9,203
17,638
5,983
6,229
3,144
14,410
0
106,419
L
Cernunnos
RingsDecker
Cernunnos
8,342
3,077
0
858
15,710
6,243
0
3,762
11,671
0
46,047
W
Terra
Spretae
Terra
5,399
726
3,594
5,940
21,529
18,685
370
5,730
15,577
25,428
0
W
Nemesis
V0I9
Nemesis
9,780
4,648
0
1,685
12,503
5,707
1,058
3,672
8,677
0
73,091
W
Hades
Yolo95hr
Hades
16,453
1,059
889
6,560
14,315
8,496
666
3,962
10,028
69,855
0
L
Da Ji
oVexxify
Da Ji
1,912
363
0
3,563
14,480
4,859
195
3,259
11,039
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,227
Gold Earned
47,936
498
Minions Killed
472
0
Camps Cleared
0
2,006,975
Distance Traveled
1,846,621
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,098
481
135
6
0
369,620
1
W
Sun Wukong
10,644
507
90
4
0
376,927
0
L
Sylvanus
8,834
421
44
2
0
365,306
6
L
Erlang Shen
11,481
547
139
7
0
413,821
2
W
Jing Wei
13,237
630
168
8
0
409,115
3
L
Cernunnos
8,849
421
74
4
0
346,286
5
W
Terra
9,616
458
34
2
0
377,594
3
W
Nemesis
11,299
538
101
5
0
447,423
1
W
Hades
11,431
544
105
5
0
395,916
1
L
Da Ji
8,674
413
80
4
0
351,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role