Player Matchup

Zhong Kui
Zhong Kui
Aikoaik
Zhong Kui
Level 87
God Stats
18W - 5L
1,627 SR
Queue Stats
25W - 20L
1,507 Elo+
Solo
Scylla
Scylla
Daegil23
Scylla
Level 58
God Stats
9W - 11L
1,178 SR
Queue Stats
164W - 163L
1,479 Elo+
Party 1
Nox
Nox
ExO Herz
Nox
Level 97
God Stats
0W - 1L
1,244 SR
Queue Stats
28W - 33L
1,454 Elo+
Party 1
Ares
Ares
lys23
Ares
Level 22
God Stats
5W - 8L
1,290 SR
Queue Stats
37W - 41L
1,351 Elo+
Party 1
Xbalanque
Xbalanque
xI Xade Ix
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,476 Elo+
Party 1
Team Averages
Level 71
1,368 SR
1,453 Elo+

VS

Team Averages
Level 90
1,431 SR
1,448 Elo+
Nu Wa
Nu Wa
Karabugan
Nu Wa
Level 109
God Stats
5W - 3L
1,553 SR
Queue Stats
165W - 150L
1,460 Elo+
Party 3
Hel
Hel
Mirgolo
Hel
Level 126
God Stats
3W - 3L
1,411 SR
Queue Stats
253W - 251L
1,487 Elo+
Party 3
Bellona
Bellona
SickJay
Bellona
Level 68
God Stats
2W - 0L
1,297 SR
Queue Stats
32W - 23L
1,498 Elo+
Party 2
Apollo
Apollo
TheRealHv
Apollo
Level 20
God Stats
6W - 4L
1,245 SR
Queue Stats
8W - 6L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
elrro
Danzaburou
Level 126
God Stats
36W - 29L
1,649 SR
Queue Stats
246W - 257L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aikoaik
Zhong Kui
18
4 / 12 / 7
12,258
1,114
12,984
22,025
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Daegil23
Scylla
18
7 / 5 / 9
13,419
1,220
16,572
12,473
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 7 / 13
11,938
1,085
12,216
14,276
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
lys23
Ares
18
0 / 13 / 10
10,317
938
4,779
26,363
19,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
xI Xade Ix
Xbalanque
18
5 / 9 / 11
11,777
1,071
19,956
18,636
6,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Karabugan
Nu Wa
19
9 / 3 / 21
12,819
1,165
20,550
9,419
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
20
17 / 4 / 20
14,332
1,303
21,822
14,014
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SickJay
Bellona
19
10 / 5 / 25
13,331
1,212
18,141
23,794
29,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
TheRealHv
Apollo
19
8 / 4 / 20
12,376
1,125
15,062
12,108
4,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
elrro
Danzaburou
19
2 / 3 / 22
11,696
1,063
12,121
12,726
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
154
19
Kills
46
46
Deaths
19
50
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aikoaik
Zhong Kui
4
12
7
0.63
L
Scylla
Daegil23
Scylla
7
5
9
2.3
L
3
7
13
1.36
W
Nu Wa
Karabugan
Nu Wa
9
3
21
6.5
W
Hel
17
4
20
6.75
W
Bellona
SickJay
Bellona
10
5
25
4.5
W
Apollo
TheRealHv
Apollo
8
4
20
4.5
W
Danzaburou
elrro
Danzaburou
2
3
22
4.33
L
Ares
lys23
Ares
0
13
10
0.38
L
Xbalanque
xI Xade Ix
Xbalanque
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,507
Damage
87,696
93,773
Taken
72,061
45,234
Mitigated
50,256
6,704
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aikoaik
Zhong Kui
12,984
3,500
0
2,680
22,025
9,812
0
13,460
7,751
42,826
0
L
Scylla
Daegil23
Scylla
16,572
1,296
0
669
12,473
4,088
0
5,353
6,805
30,880
0
L
12,216
461
0
540
14,276
5,138
0
6,589
7,246
32,413
0
W
Nu Wa
Karabugan
Nu Wa
20,550
4,147
308
1,466
9,419
3,566
0
6,894
2,375
39,914
0
W
Hel
21,822
1,606
6,757
6,412
14,014
7,042
0
7,186
6,714
38,640
0
W
Bellona
SickJay
Bellona
18,141
3,136
0
792
23,794
29,239
0
15,624
7,528
0
25,642
W
Apollo
TheRealHv
Apollo
15,062
8,907
0
0
12,108
4,911
0
7,465
4,153
0
35,122
W
Danzaburou
elrro
Danzaburou
12,121
5,073
0
2,266
12,726
5,498
0
7,808
4,740
0
31,459
L
Ares
lys23
Ares
4,779
780
1,034
492
26,363
19,422
0
7,860
17,946
26,260
0
L
Xbalanque
xI Xade Ix
Xbalanque
19,956
8,224
0
1,289
18,636
6,774
0
7,206
10,990
0
52,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,709
Gold Earned
64,554
221
Minions Killed
188
13
Camps Cleared
5
904,127
Distance Traveled
980,890
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,258
1,114
55
5
11
164,947
0
L
Scylla
13,419
1,220
34
3
1
189,666
0
L
Nox
11,938
1,085
59
5
0
195,339
2
W
Nu Wa
12,819
1,165
35
3
2
201,183
0
W
Hel
14,332
1,303
41
4
0
213,592
2
W
Bellona
13,331
1,212
15
1
1
206,195
0
W
Apollo
12,376
1,125
46
4
1
180,813
0
W
Danzaburou
11,696
1,063
51
5
1
179,107
0
L
Ares
10,317
938
22
2
0
166,688
0
L
Xbalanque
11,777
1,071
51
5
1
187,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role