Player Matchup

Loki
Loki
QuinaQuen
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
StAjora7809
Chang'e
Level 109
God Stats
48W - 40L
1,587 SR
Queue Stats
227W - 268L
1,468 Elo+
Solo
Neith
Neith
Vivi_Of_Mist
Neith
Level 89
God Stats
38W - 57L
1,386 SR
Queue Stats
276W - 334L
1,416 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,461 Elo+

VS

Team Averages
Level 92
1,441 SR
1,487 Elo+
Hercules
Hercules
STW ACE2793
Hercules
Level 107
God Stats
1W - 2L
1,327 SR
Queue Stats
88W - 60L
1,649 Elo+
Party 1
Thoth
Thoth
YOUFEELTHEHEAT
Thoth
Level 69
God Stats
23W - 13L
1,495 SR
Queue Stats
59W - 43L
1,314 Elo+
Party 1
Medusa
Medusa
mageismycool
Medusa
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 99L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 8 / 5
8,965
640
4,723
13,545
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
StAjora7809
Chang'e
13
6 / 5 / 4
10,491
749
9,836
13,043
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 6 / 3
9,763
697
9,491
11,457
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
STW ACE2793
Hercules
15
11 / 1 / 7
11,739
839
11,865
11,922
13,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 7 / 11
10,052
718
9,061
9,479
2,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
5 / 4 / 8
10,533
752
9,957
9,911
3,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
12
Kills
19
19
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
2
8
5
0.56
W
Hercules
STW ACE2793
Hercules
11
1
7
14.5
L
Chang'e
StAjora7809
Chang'e
6
5
4
1.6
L
4
6
3
0.92
W
3
7
11
1.21
W
Medusa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
30,883
38,045
Taken
31,312
11,721
Mitigated
20,474
11,476
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,723
1,621
489
1,542
13,545
4,609
310
3,077
10,268
0
23,293
W
Hercules
STW ACE2793
Hercules
11,865
5,338
0
2,454
11,922
13,982
140
4,088
7,834
0
29,917
L
Chang'e
StAjora7809
Chang'e
9,836
76
1,316
4,792
13,043
3,852
220
2,728
10,140
38,072
0
L
9,491
1,285
771
2,566
11,457
3,260
622
3,356
7,976
0
39,068
W
9,061
64
0
432
9,479
2,571
171
3,190
6,289
23,931
0
W
Medusa
9,957
4,185
0
105
9,911
3,921
667
2,626
7,285
0
47,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
32,324
143
Minions Killed
155
0
Camps Cleared
0
757,586
Distance Traveled
759,417
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,965
640
30
2
0
251,749
1
W
Hercules
11,739
839
56
4
0
271,028
0
L
Chang'e
10,491
749
52
4
0
255,443
2
L
Neith
9,763
697
61
4
0
250,394
6
W
Thoth
10,052
718
34
2
0
249,962
0
W
Medusa
10,533
752
65
5
0
238,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role