Player Matchup

Heimdallr
Heimdallr
Chief1Kilo
Heimdallr
Level 27
God Stats
5W - 6L
1,442 SR
Queue Stats
236W - 233L
1,407 Elo+
Solo
Apollo
Apollo
WabiSabi404
Apollo
Level 16
God Stats
26W - 32L
1,544 SR
Queue Stats
46W - 49L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
XylothD
Cthulhu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 94L
1,385 Elo+
Party 3
Tsukuyomi
Tsukuyomi
bruhmomentt
Tsukuyomi
Level 20
God Stats
22W - 17L
1,227 SR
Queue Stats
307W - 351L
1,382 Elo+
Solo
Amaterasu
Amaterasu
eduardox12003
Amaterasu
Level 26
God Stats
18W - 19L
1,500 SR
Queue Stats
519W - 502L
1,375 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,397 Elo+

VS

Team Averages
Level 18
1,480 SR
1,429 Elo+
Nu Wa
Nu Wa
Jedi_Wanderer_
Nu Wa
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 57L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NRG Aiioriia
Danzaburou
Level 16
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 2
Ao Kuang
Ao Kuang
Papa-Miller
Ao Kuang
Level 28
God Stats
14W - 21L
1,445 SR
Queue Stats
202W - 231L
1,410 Elo+
Party 1
Ares
Ares
SF xKINGx
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 2
Baba Yaga
Baba Yaga
SativaSteva
Baba Yaga
Level 29
God Stats
17W - 26L
1,483 SR
Queue Stats
213W - 265L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chief1Kilo
Heimdallr
13
4 / 7 / 5
8,808
489
11,359
15,413
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
13
2 / 9 / 0
8,165
454
7,113
13,546
4,583
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
XylothD
Cthulhu
13
3 / 5 / 5
7,881
438
11,305
14,624
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
bruhmomentt
Tsukuyomi
14
3 / 8 / 1
8,973
499
4,354
15,824
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
eduardox12003
Amaterasu
15
2 / 7 / 0
9,187
510
6,524
14,756
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
10,612
590
16,456
9,421
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
NRG Aiioriia
Danzaburou
16
5 / 3 / 4
10,203
567
11,634
12,157
4,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Papa-Miller
Ao Kuang
16
15 / 2 / 5
10,673
593
14,349
22,190
8,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
11
0 / 6 / 11
7,731
430
2,498
13,813
7,166
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
SativaSteva
Baba Yaga
16
7 / 1 / 6
10,323
574
11,582
7,178
2,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
14
Kills
35
36
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chief1Kilo
Heimdallr
4
7
5
0.93
W
8
2
7
5.75
W
Danzaburou
NRG Aiioriia
Danzaburou
5
3
4
2.33
W
Ao Kuang
Papa-Miller
Ao Kuang
15
2
5
8.75
W
Ares
0
6
11
0.92
W
Baba Yaga
SativaSteva
Baba Yaga
7
1
6
10
L
Apollo
2
9
0
0.22
L
Cthulhu
XylothD
Cthulhu
3
5
5
1.1
L
Tsukuyomi
bruhmomentt
Tsukuyomi
3
8
1
0.44
L
Amaterasu
eduardox12003
Amaterasu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,655
Damage
56,519
74,163
Taken
64,759
30,538
Mitigated
26,441
15,738
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chief1Kilo
Heimdallr
11,359
6,292
0
2,622
15,413
5,564
252
7,188
8,009
0
48,669
W
16,456
5,224
0
0
9,421
3,140
910
349
9,072
57,626
0
W
Danzaburou
NRG Aiioriia
Danzaburou
11,634
7,180
0
4,634
12,157
4,405
532
4,891
6,991
0
69,789
W
Ao Kuang
Papa-Miller
Ao Kuang
14,349
4,376
330
15,048
22,190
8,797
1,979
1,306
20,834
54,310
0
W
Ares
2,498
466
0
2,751
13,813
7,166
390
3,779
9,709
9,053
0
W
Baba Yaga
SativaSteva
Baba Yaga
11,582
1,311
0
1,643
7,178
2,933
1,374
330
6,848
63,592
0
L
Apollo
7,113
4,067
0
1,921
13,546
4,583
762
11,864
1,652
0
38,057
L
Cthulhu
XylothD
Cthulhu
11,305
1,421
345
4,514
14,624
7,825
80
5,224
9,230
35,082
0
L
Tsukuyomi
bruhmomentt
Tsukuyomi
4,354
1,111
0
4,592
15,824
6,135
0
9,018
6,638
0
43,904
L
Amaterasu
eduardox12003
Amaterasu
6,524
2,726
0
1,744
14,756
6,431
1,716
10,467
3,749
0
37,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
49,542
344
Minions Killed
378
0
Camps Cleared
0
1,493,131
Distance Traveled
1,684,498
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,808
489
81
5
0
264,450
3
W
Nu Wa
10,612
590
96
5
0
315,704
1
W
Danzaburou
10,203
567
113
6
0
335,499
3
W
Ao Kuang
10,673
593
59
3
0
388,805
0
W
Ares
7,731
430
11
1
0
335,690
0
W
Baba Yaga
10,323
574
99
6
0
308,800
4
L
Apollo
8,165
454
64
4
0
269,099
0
L
Cthulhu
7,881
438
50
3
0
330,938
0
L
Tsukuyomi
8,973
499
80
4
0
328,626
0
L
Amaterasu
9,187
510
69
4
0
300,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role