Player Matchup

Tiamat
Tiamat
Abbiez
Tiamat
Level 15
God Stats
9W - 4L
1,741 SR
Queue Stats
88W - 23L
1,606 Elo+
Party 1
Achilles
Achilles
Colossal_Brain
Achilles
Level 26
God Stats
16W - 18L
1,504 SR
Queue Stats
64W - 114L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
hohner10
Kukulkan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 130L
1,501 Elo+
Solo
Team Averages
Level 23
1,582 SR
1,454 Elo+

VS

Team Averages
Level 27
1,204 SR
1,154 Elo+
Chaac
Chaac
Tyusthecreator
Chaac
Level 23
God Stats
4W - 6L
1,404 SR
Queue Stats
47W - 45L
1,427 Elo+
Solo
Hou Yi
Hou Yi
goodchild97
Hou Yi
Level 55
God Stats
43W - 78L
1,162 SR
Queue Stats
122W - 234L
1,139 Elo+
Party 2
Ra
Ra
houston222
Ra
Level 4
God Stats
1W - 12L
1,047 SR
Queue Stats
2W - 15L
897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abbiez
Tiamat
12
7 / 1 / 5
8,615
862
8,419
4,162
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
10
3 / 4 / 5
7,294
729
4,960
9,192
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
hohner10
Kukulkan
12
5 / 0 / 9
8,680
868
8,834
5,821
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
8,257
826
5,436
9,562
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
9
1 / 5 / 2
6,343
634
3,108
9,572
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 2
6,364
636
1,648
7,908
2,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Abbiez
Tiamat
7
1
5
9.5
W
Achilles
3
4
5
1.38
L
4
2
1
2.25
L
Hou Yi
1
5
2
0.4
W
Kukulkan
hohner10
Kukulkan
5
0
9
9.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
10,192
19,175
Taken
27,042
12,211
Mitigated
12,347
2,912
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Abbiez
Tiamat
8,419
799
0
1,344
4,162
3,361
258
186
3,976
28,780
0
W
Achilles
4,960
1,915
0
379
9,192
6,650
741
1,314
7,878
0
12,187
L
5,436
1,339
0
3,628
9,562
6,909
0
5,349
3,827
0
26,484
L
Hou Yi
3,108
921
0
800
9,572
3,186
0
7,673
1,593
0
12,092
W
Kukulkan
hohner10
Kukulkan
8,834
808
457
732
5,821
2,200
139
212
5,609
44,052
0
L
1,648
625
220
48
7,908
2,252
0
3,493
4,094
5,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
20,964
132
Minions Killed
75
0
Camps Cleared
0
578,639
Distance Traveled
472,798
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,615
862
47
5
0
184,444
1
W
Achilles
7,294
729
14
1
0
199,637
0
L
Chaac
8,257
826
54
5
0
172,347
0
L
Hou Yi
6,343
634
13
1
0
177,113
0
W
Kukulkan
8,680
868
71
7
0
194,558
0
L
Ra
6,364
636
8
1
0
123,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role