Player Matchup

Cthulhu
Cthulhu
Gold III
FrontDaisy4
Cthulhu
Gold III
Level 108
God Stats
23W - 17L
1,650 SR
Queue Stats
642W - 632L
1,525 MMR
Solo
Guan Yu
Guan Yu
Gold II
ISSA WIPE BRO
Guan Yu
Gold II
Level 125
God Stats
11W - 12L
1,606 SR
Queue Stats
178W - 176L
1,516 MMR
Solo
Thanatos
Thanatos
Gold IV
Jalenbird
Thanatos
Gold IV
Level 88
God Stats
0W - 2L
1,788 SR
Queue Stats
169W - 162L
1,524 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Mihkae1898
Ah Muzen Cab
Gold IV
Level 128
God Stats
12W - 24L
1,562 SR
Queue Stats
435W - 446L
1,506 MMR
Solo
Tiamat
Tiamat
Gold IV
l iRaaM l
Tiamat
Gold IV
Level 140
God Stats
4W - 3L
1,610 SR
Queue Stats
94W - 100L
1,525 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,643 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,545 SR
1,519 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Squanchy2495
Tsukuyomi
Silver I
Level 150
God Stats
10W - 9L
1,610 SR
Queue Stats
48W - 51L
1,458 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
TNT Hydr0
Baba Yaga
Silver II
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 161L
1,514 MMR
Solo
Artemis
Artemis
Gold II
Y0S3N
Artemis
Gold II
Level 142
God Stats
68W - 52L
1,473 SR
Queue Stats
146W - 141L
1,530 MMR
Solo
Bellona
Bellona
Gold II
Zurgo8679
Bellona
Gold II
Level 128
God Stats
5W - 5L
1,644 SR
Queue Stats
88W - 96L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrontDaisy4
Cthulhu
19
4 / 5 / 4
14,304
433
22,698
42,629
56,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
20
5 / 7 / 3
15,641
474
17,371
34,670
53,548
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Jalenbird
Thanatos
20
2 / 10 / 5
13,416
407
10,782
31,550
14,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Mihkae1898
Ah Muzen Cab
20
4 / 10 / 6
14,229
431
20,931
28,584
13,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
l iRaaM l
Tiamat
19
3 / 11 / 4
13,627
413
21,111
26,598
18,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetDanzaburouCu ChulainnScyllaCerberus

VS

Bans
Nu WaBakasuraThe MorriganHeimdallrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
5 / 8 / 20
15,552
471
14,347
33,886
40,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Squanchy2495
Tsukuyomi
20
11 / 2 / 19
19,027
577
37,476
31,801
15,250
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
TNT Hydr0
Baba Yaga
20
12 / 1 / 13
18,268
554
28,985
20,200
9,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Y0S3N
Artemis
20
10 / 2 / 12
19,007
576
33,072
24,141
11,612
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Zurgo8679
Bellona
20
4 / 5 / 13
16,600
503
14,725
36,888
33,764
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
119
18
Kills
42
43
Deaths
18
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
8
20
1.88
L
Cthulhu
FrontDaisy4
Cthulhu
4
5
4
1.2
L
Guan Yu
5
7
3
0.93
L
Thanatos
Jalenbird
Thanatos
2
10
5
0.45
L
Ah Muzen Cab
Mihkae1898
Ah Muzen Cab
4
10
6
0.7
W
Tsukuyomi
Squanchy2495
Tsukuyomi
11
2
19
10.25
W
Baba Yaga
TNT Hydr0
Baba Yaga
12
1
13
18.5
W
Artemis
Y0S3N
Artemis
10
2
12
8
W
Bellona
Zurgo8679
Bellona
4
5
13
2.1
L
Tiamat
l iRaaM l
Tiamat
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,893
Damage
128,605
164,031
Taken
146,916
155,937
Mitigated
111,261
55,407
Healing
63,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,347
2,499
0
7,914
33,886
40,734
759
9,739
23,539
43,788
0
L
Cthulhu
FrontDaisy4
Cthulhu
22,698
976
1,860
7,500
42,629
56,231
117
13,833
27,887
73,583
0
L
Guan Yu
17,371
1,404
3,145
10,280
34,670
53,548
1,686
5,697
28,333
0
113,768
L
Thanatos
Jalenbird
Thanatos
10,782
2,631
0
21,081
31,550
14,014
0
7,628
23,922
0
100,870
L
Ah Muzen Cab
Mihkae1898
Ah Muzen Cab
20,931
7,473
0
6,500
28,584
13,320
1,145
6,587
21,917
0
124,344
W
Tsukuyomi
Squanchy2495
Tsukuyomi
37,476
7,889
0
19,924
31,801
15,250
4,569
12,675
18,161
0
177,218
W
Baba Yaga
TNT Hydr0
Baba Yaga
28,985
583
0
11,417
20,200
9,901
3,291
7,539
12,468
114,268
0
W
Artemis
Y0S3N
Artemis
33,072
16,939
0
8,064
24,141
11,612
4,310
8,124
15,366
0
179,845
W
Bellona
Zurgo8679
Bellona
14,725
4,450
0
16,484
36,888
33,764
817
8,139
27,781
0
104,559
L
Tiamat
l iRaaM l
Tiamat
21,111
1,660
173
4,868
26,598
18,824
0
10,314
16,284
79,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,217
Gold Earned
88,454
734
Minions Killed
782
0
Camps Cleared
0
2,931,716
Distance Traveled
3,183,000
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,552
471
37
1
0
594,475
10
L
Cthulhu
14,304
433
80
2
0
629,498
3
L
Guan Yu
15,641
474
212
6
0
574,439
7
L
Thanatos
13,416
407
138
4
0
604,012
3
L
Ah Muzen Cab
14,229
431
168
5
0
581,387
1
W
Tsukuyomi
19,027
577
205
6
0
700,485
3
W
Baba Yaga
18,268
554
161
5
0
684,799
0
W
Artemis
19,007
576
226
7
0
590,737
9
W
Bellona
16,600
503
153
5
0
612,504
3
L
Tiamat
13,627
413
136
4
0
542,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role