Player Matchup

Cthulhu
Cthulhu
BonesyMalonesy
Cthulhu
Level 29
God Stats
4W - 5L
1,551 SR
Queue Stats
27W - 36L
1,190 Elo+
Solo
Fenrir
Fenrir
ElvenenoGrande
Fenrir
Level 14
God Stats
2W - 1L
1,810 SR
Queue Stats
12W - 6L
1,431 Elo+
Solo
Amaterasu
Amaterasu
Magvel
Amaterasu
Level 18
God Stats
3W - 5L
1,483 SR
Queue Stats
19W - 19L
1,178 Elo+
Solo
Sol
Sol
Phelanator_73
Sol
Level 24
God Stats
23W - 15L
1,534 SR
Queue Stats
153W - 138L
1,441 Elo+
Solo
The Morrigan
The Morrigan
supremegod34998
The Morrigan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,348 Elo+

VS

Team Averages
Level 25
1,534 SR
1,311 Elo+
Izanami
Izanami
AIisYT
Izanami
Level 29
God Stats
10W - 10L
1,553 SR
Queue Stats
135W - 174L
1,348 Elo+
Solo
Sylvanus
Sylvanus
AztyLovelace
Sylvanus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Solo
Fenrir
Fenrir
Ninja_Zon1
Fenrir
Level 25
God Stats
4W - 2L
1,535 SR
Queue Stats
38W - 25L
1,348 Elo+
Solo
Set
Set
Twitch_dubzie
Set
Level 27
God Stats
14W - 20L
1,580 SR
Queue Stats
54W - 65L
1,431 Elo+
Solo
Athena
Athena
tindalo_afp
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 55L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 8
13,072
422
21,100
36,353
15,677
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
15 / 7 / 7
15,596
503
20,420
28,918
12,102
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Magvel
Amaterasu
19
4 / 10 / 3
13,242
427
15,949
28,448
24,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 3 / 10
15,586
503
36,778
32,422
9,486
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
supremegod34998
The Morrigan
10
0 / 6 / 7
9,552
308
814
8,576
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIisYT
Izanami
20
8 / 7 / 5
14,574
470
31,180
25,428
10,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
AztyLovelace
Sylvanus
19
2 / 10 / 11
12,650
408
12,695
24,397
23,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Ninja_Zon1
Fenrir
20
16 / 4 / 4
17,176
554
28,611
27,568
16,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 12
15,528
501
30,977
23,413
17,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
16
0 / 13 / 10
11,321
365
4,877
27,143
24,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
76
35
Kills
34
34
Deaths
36
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
AIisYT
Izanami
8
7
5
1.5
W
Sylvanus
AztyLovelace
Sylvanus
2
10
11
0.75
L
5
8
8
1.13
L
15
7
7
2.64
L
Amaterasu
Magvel
Amaterasu
4
10
3
0.55
W
Fenrir
Ninja_Zon1
Fenrir
16
4
4
4.5
L
11
3
10
5.33
W
8
2
12
7
L
The Morrigan
supremegod34998
The Morrigan
0
6
7
0.58
W
Athena
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,061
Damage
108,340
134,717
Taken
127,949
64,062
Mitigated
92,839
49,758
Healing
33,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AIisYT
Izanami
31,180
19,170
303
7,316
25,428
10,042
4,174
11,913
13,393
0
109,637
W
Sylvanus
AztyLovelace
Sylvanus
12,695
4,707
6,968
5,411
24,397
23,388
945
14,195
10,150
37,564
3,535
L
21,100
1,215
1,095
11,086
36,353
15,677
108
3,947
32,406
61,996
0
L
20,420
6,082
0
10,836
28,918
12,102
3,335
5,784
23,134
0
81,286
L
Amaterasu
Magvel
Amaterasu
15,949
6,989
0
5,099
28,448
24,708
1,446
3,074
25,374
0
72,489
W
Fenrir
Ninja_Zon1
Fenrir
28,611
8,656
408
6,646
27,568
16,986
2,968
12,709
14,859
106
111,356
L
36,778
13,176
0
21,642
32,422
9,486
1,198
3,163
29,259
102,500
0
W
30,977
16,506
0
6,274
23,413
17,612
360
9,672
13,622
0
132,092
L
The Morrigan
supremegod34998
The Morrigan
814
669
0
0
8,576
2,089
23
635
7,941
3,632
0
W
Athena
4,877
1,902
0
50
27,143
24,811
546
10,151
16,992
32,121
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,048
Gold Earned
71,249
486
Minions Killed
603
0
Camps Cleared
0
2,285,090
Distance Traveled
2,591,904
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,574
470
143
5
0
511,649
5
W
Sylvanus
12,650
408
46
1
0
464,561
3
L
Cthulhu
13,072
422
100
3
0
438,339
4
L
Fenrir
15,596
503
115
4
0
508,020
0
L
Amaterasu
13,242
427
125
4
0
491,589
7
W
Fenrir
17,176
554
182
6
0
594,252
1
L
Sol
15,586
503
138
4
0
523,009
3
W
Set
15,528
501
190
6
0
572,081
5
L
The Morrigan
9,552
308
8
0
0
324,133
3
W
Athena
11,321
365
42
1
0
449,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role