Player Matchup

Bellona
Bellona
Attic007
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Bac0nR3aper
Neith
Level 14
God Stats
13W - 11L
1,452 SR
Queue Stats
13W - 14L
1,256 Elo+
Solo
Danzaburou
Danzaburou
LTKS CLainiX
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
NotCeli
Ra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 22L
1,275 Elo+
Solo
Hera
Hera
Xrama75
Hera
Level 26
God Stats
65W - 57L
1,453 SR
Queue Stats
647W - 749L
1,358 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,378 Elo+

VS

Team Averages
Level 11
1,332 SR
1,379 Elo+
Neith
Neith
BIGGESTWORMEVER
Neith
Level 17
God Stats
0W - 3L
1,341 SR
Queue Stats
7W - 19L
1,216 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JJC11
Cu Chulainn
Level 4
God Stats
0W - 1L
1,240 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Apollo
Apollo
MxComando
Apollo
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Nabne
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Noble Reddragon
Cthulhu
Level 23
God Stats
5W - 14L
1,278 SR
Queue Stats
7W - 22L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Attic007
Bellona
11
0 / 3 / 6
7,310
457
1,543
8,249
4,100
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
12 / 0 / 0
10,607
663
10,384
10,784
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
LTKS CLainiX
Danzaburou
9
2 / 2 / 1
7,032
440
962
3,713
1,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 1 / 1
10,711
669
8,871
7,170
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
Xrama75
Hera
14
2 / 4 / 6
8,971
561
4,488
7,224
3,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
6,555
410
4,903
14,720
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
JJC11
Cu Chulainn
1
0 / 2 / 0
4,726
295
154
1,218
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
MxComando
Apollo
11
4 / 6 / 1
7,329
458
6,088
9,620
3,282
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Nabne
Nemesis
11
5 / 9 / 1
7,513
470
8,873
15,206
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
4,639
290
0
621
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
25
Kills
10
10
Deaths
29
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Attic007
Bellona
0
3
6
1
L
1
11
2
0.18
W
12
0
0
12
L
Cu Chulainn
JJC11
Cu Chulainn
0
2
0
0
W
Danzaburou
LTKS CLainiX
Danzaburou
2
2
1
1.25
L
Apollo
MxComando
Apollo
4
6
1
0.75
L
Nemesis
Nabne
Nemesis
5
9
1
0.61
L
0
1
0
0
W
9
1
1
9.5
W
Hera
Xrama75
Hera
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
20,018
37,140
Taken
41,385
15,897
Mitigated
12,833
12,055
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Attic007
Bellona
1,543
257
0
563
8,249
4,100
293
0
8,249
0
18,552
L
4,903
1,897
0
1,348
14,720
4,481
40
6,034
8,342
0
34,784
W
10,384
6,447
0
6,419
10,784
4,036
6,103
0
10,784
0
62,687
L
Cu Chulainn
JJC11
Cu Chulainn
154
30
0
0
1,218
345
0
0
1,130
0
814
W
Danzaburou
LTKS CLainiX
Danzaburou
962
508
0
147
3,713
1,257
134
0
3,713
0
13,757
L
Apollo
MxComando
Apollo
6,088
3,971
0
0
9,620
3,282
533
3,447
6,115
0
29,514
L
Nemesis
Nabne
Nemesis
8,873
3,653
0
3,012
15,206
4,551
0
2,753
12,160
0
43,541
L
0
0
0
0
621
174
0
581
0
0
0
W
8,871
1,723
194
4,060
7,170
3,004
3,760
0
7,170
65,247
0
W
Hera
Xrama75
Hera
4,488
1,510
0
672
7,224
3,500
1,756
0
7,224
42,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
30,762
401
Minions Killed
161
0
Camps Cleared
0
1,229,753
Distance Traveled
868,792
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,310
457
25
2
0
288,114
1
L
Neith
6,555
410
45
3
0
264,108
1
W
Neith
10,607
663
127
8
0
240,816
1
L
Cu Chulainn
4,726
295
1
0
0
40,687
0
W
Danzaburou
7,032
440
29
2
0
148,727
1
L
Apollo
7,329
458
58
4
0
265,660
0
L
Nemesis
7,513
470
57
4
0
284,343
3
L
Cthulhu
4,639
290
0
0
0
13,994
0
W
Ra
10,711
669
137
9
0
270,762
1
W
Hera
8,971
561
83
5
0
281,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role