Player Matchup

Nike
Nike
FIRE Wezzy
Nike
Level 38
God Stats
0W - 2L
1,293 SR
Queue Stats
112W - 133L
1,451 Elo+
Party 1
Janus
Janus
MaLuKuU
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
OS_TenentePablo
Cupid
Level 28
God Stats
1W - 2L
1,509 SR
Queue Stats
71W - 98L
1,450 Elo+
Party 1
Nemesis
Nemesis
SpringDayRain
Nemesis
Level 24
God Stats
32W - 15L
1,628 SR
Queue Stats
276W - 166L
1,545 Elo+
Party 2
Tyr
Tyr
zhidox
Tyr
Level 26
God Stats
29W - 20L
1,353 SR
Queue Stats
367W - 244L
1,501 Elo+
Party 2
Team Averages
Level 47
1,457 SR
1,489 Elo+

VS

Team Averages
Level 62
1,569 SR
1,476 Elo+
Artemis
Artemis
Ferratomii
Artemis
Level 17
God Stats
11W - 7L
1,505 SR
Queue Stats
207W - 148L
1,561 Elo+
Party 3
Persephone
Persephone
Luka_spataro
Persephone
Level 117
God Stats
14W - 3L
1,725 SR
Queue Stats
293W - 215L
1,575 Elo+
Party 3
Thanatos
Thanatos
Thiagostatile03
Thanatos
Level 79
God Stats
12W - 6L
1,791 SR
Queue Stats
126W - 100L
1,573 Elo+
Party 3
Zhong Kui
Zhong Kui
Thors6635
Zhong Kui
Level 49
God Stats
9W - 7L
1,539 SR
Queue Stats
195W - 262L
1,334 Elo+
Solo
Nike
Nike
carlos123163
Nike
Level 49
God Stats
1W - 4L
1,282 SR
Queue Stats
10W - 20L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
7,593
447
7,258
15,764
7,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
MaLuKuU
Janus
13
0 / 7 / 6
8,372
492
6,324
10,425
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 1
7,505
441
4,728
11,905
3,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
14
5 / 6 / 4
9,261
545
9,635
15,659
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
zhidox
Tyr
15
5 / 3 / 0
9,480
558
7,449
16,625
12,197
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ferratomii
Artemis
14
4 / 2 / 8
8,908
524
12,305
11,191
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Luka_spataro
Persephone
16
8 / 3 / 4
10,363
610
12,765
9,366
3,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
10 / 4 / 8
10,448
615
10,738
12,870
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Thors6635
Zhong Kui
15
3 / 3 / 3
9,187
540
8,540
10,763
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 6
8,864
521
9,936
11,421
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
28
28
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Artemis
Ferratomii
Artemis
4
2
8
4
W
Persephone
Luka_spataro
Persephone
8
3
4
3.33
L
Janus
MaLuKuU
Janus
0
7
6
0.43
L
2
6
1
0.42
L
Nemesis
5
6
4
1.17
W
Thanatos
10
4
8
3.5
W
Zhong Kui
Thors6635
Zhong Kui
3
3
3
1.5
W
3
2
6
3
L
Tyr
zhidox
Tyr
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,394
Damage
54,284
70,378
Taken
55,611
32,384
Mitigated
29,670
12,930
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,258
1,517
0
838
15,764
7,258
181
5,233
10,456
0
32,856
W
Artemis
Ferratomii
Artemis
12,305
5,594
0
3,718
11,191
3,575
3,498
530
10,633
0
52,265
W
Persephone
Luka_spataro
Persephone
12,765
1,040
291
2,444
9,366
3,071
1,125
2,002
7,215
59,717
0
L
Janus
MaLuKuU
Janus
6,324
996
0
960
10,425
3,277
90
5,797
4,603
48,684
0
L
4,728
3,061
293
2,333
11,905
3,433
1,079
4,260
7,645
0
35,666
L
Nemesis
9,635
5,541
0
1,599
15,659
6,219
0
2,673
12,961
0
52,802
W
Thanatos
10,738
2,697
0
10,134
12,870
5,120
0
772
12,048
0
58,615
W
Zhong Kui
Thors6635
Zhong Kui
8,540
1,264
0
3,855
10,763
7,801
1,844
1,698
8,985
48,330
3,962
W
9,936
1,784
0
2,715
11,421
10,103
1,104
956
10,403
0
45,151
L
Tyr
zhidox
Tyr
7,449
1,624
0
6,907
16,625
12,197
108
3,069
13,031
0
51,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
47,770
370
Minions Killed
478
0
Camps Cleared
0
1,515,296
Distance Traveled
1,528,664
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,593
447
55
3
0
306,988
2
W
Artemis
8,908
524
81
5
0
293,176
1
W
Persephone
10,363
610
115
7
0
312,450
5
L
Janus
8,372
492
94
6
0
294,227
4
L
Cupid
7,505
441
60
4
0
303,240
0
L
Nemesis
9,261
545
70
4
0
284,902
4
W
Thanatos
10,448
615
103
6
0
328,845
3
W
Zhong Kui
9,187
540
101
6
0
307,818
0
W
Nike
8,864
521
78
5
0
286,375
4
L
Tyr
9,480
558
91
5
0
325,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role