Player Matchup

Yemoja
Yemoja
GrimGrimms
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Pullemus
Baron Samedi
Level 26
God Stats
61W - 69L
1,465 SR
Queue Stats
140W - 155L
1,415 Elo+
Solo
Danzaburou
Danzaburou
StormBringer2425
Danzaburou
Level 27
God Stats
108W - 116L
1,477 SR
Queue Stats
342W - 410L
1,356 Elo+
Solo
Skadi
Skadi
reeper00
Skadi
Level 6
God Stats
5W - 3L
1,522 SR
Queue Stats
11W - 13L
1,275 Elo+
Solo
Izanami
Izanami
tensionnn
Izanami
Level 6
God Stats
3W - 3L
1,226 SR
Queue Stats
4W - 5L
1,271 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,363 Elo+

VS

Team Averages
Level 16
1,548 SR
1,347 Elo+
Loki
Loki
Enchantress8888
Loki
Level 23
God Stats
11W - 4L
1,870 SR
Queue Stats
65W - 61L
1,389 Elo+
Solo
Thanatos
Thanatos
ReiK SaW
Thanatos
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 2L
1,360 Elo+
Solo
Raijin
Raijin
Yairself
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 90L
1,433 Elo+
Solo
Skadi
Skadi
Yumemmih
Skadi
Level 10
God Stats
14W - 13L
1,290 SR
Queue Stats
140W - 134L
1,249 Elo+
Solo
Pele
Pele
lazymimzy
Pele
Level 4
God Stats
2W - 5L
1,349 SR
Queue Stats
2W - 5L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GrimGrimms
Yemoja
15
0 / 2 / 0
10,930
729
720
1,848
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Pullemus
Baron Samedi
20
7 / 10 / 12
15,738
1,049
14,739
21,725
10,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
StormBringer2425
Danzaburou
20
5 / 8 / 15
16,906
1,127
20,736
23,860
8,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
reeper00
Skadi
18
0 / 7 / 10
12,452
830
2,356
10,460
3,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
tensionnn
Izanami
20
18 / 11 / 10
18,825
1,255
45,130
36,174
12,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 10
17,740
1,183
22,285
17,542
7,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
ReiK SaW
Thanatos
15
0 / 1 / 0
11,006
734
95
791
244
Raijin
Yairself
Raijin
20
14 / 6 / 17
18,266
1,218
36,726
21,357
11,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Yumemmih
Skadi
20
1 / 9 / 14
14,410
961
12,042
21,752
7,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
20
11 / 11 / 11
16,905
1,127
18,576
28,219
11,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
90
30
Kills
38
38
Deaths
30
47
Assists
52
Player
Kills
Deaths
Assists
KDA
W
12
3
10
5.67
L
Yemoja
GrimGrimms
Yemoja
0
2
0
0
L
Baron Samedi
Pullemus
Baron Samedi
7
10
12
1.3
W
Thanatos
ReiK SaW
Thanatos
0
1
0
0
L
Danzaburou
StormBringer2425
Danzaburou
5
8
15
1.56
W
Raijin
Yairself
Raijin
14
6
17
3.75
W
Skadi
Yumemmih
Skadi
1
9
14
0.89
W
Pele
11
11
11
1.5
L
Skadi
reeper00
Skadi
0
7
10
0.71
L
Izanami
tensionnn
Izanami
18
11
10
2.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,681
Damage
89,724
94,067
Taken
89,661
36,098
Mitigated
38,196
12,361
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,285
5,602
0
0
17,542
7,205
0
1,381
16,035
0
71,697
L
Yemoja
GrimGrimms
Yemoja
720
649
27
0
1,848
997
0
666
1,182
720
0
L
Baron Samedi
Pullemus
Baron Samedi
14,739
685
2,314
2,259
21,725
10,798
0
11,712
10,013
41,876
0
W
Thanatos
ReiK SaW
Thanatos
95
0
0
40
791
244
0
135
628
0
253
L
Danzaburou
StormBringer2425
Danzaburou
20,736
8,771
0
5,253
23,860
8,695
0
8,108
15,752
0
59,546
W
Raijin
Yairself
Raijin
36,726
3,925
186
1,216
21,357
11,367
0
6,758
14,246
60,708
0
W
Skadi
Yumemmih
Skadi
12,042
3,818
0
0
21,752
7,975
0
3,478
18,080
0
24,885
W
Pele
18,576
6,112
0
1,127
28,219
11,405
0
2,905
25,213
0
44,333
L
Skadi
reeper00
Skadi
2,356
1,974
0
93
10,460
3,275
0
3,019
7,441
0
3,870
L
Izanami
tensionnn
Izanami
45,130
40,367
0
2,415
36,174
12,333
0
13,221
22,953
0
85,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,851
Gold Earned
78,327
245
Minions Killed
274
3
Camps Cleared
8
925,412
Distance Traveled
1,070,568
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,740
1,183
122
8
2
327,442
3
L
Yemoja
10,930
729
0
0
0
17,424
0
L
Baron Samedi
15,738
1,049
73
5
0
239,727
0
W
Thanatos
11,006
734
0
0
0
15,594
0
L
Danzaburou
16,906
1,127
79
5
2
256,280
0
W
Raijin
18,266
1,218
58
4
1
246,070
0
W
Skadi
14,410
961
35
2
0
212,861
0
W
Pele
16,905
1,127
59
4
5
268,601
0
L
Skadi
12,452
830
2
0
0
134,465
1
L
Izanami
18,825
1,255
91
6
1
277,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role