Player Matchup

Heimdallr
Heimdallr
Fired Up Orange
Heimdallr
Level 136
God Stats
11W - 5L
1,613 SR
Queue Stats
132W - 78L
1,553 Elo+
Party 1
Athena
Athena
S1LV3RN1NJA1230
Athena
Level 27
God Stats
31W - 15L
1,443 SR
Queue Stats
141W - 100L
1,420 Elo+
Party 1
Achilles
Achilles
TorkBowMan
Achilles
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,631 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,534 Elo+

VS

Team Averages
Level 68
1,444 SR
1,514 Elo+
Hera
Hera
DivineLuciT
Hera
Level 47
God Stats
0W - 2L
1,333 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 2
Anubis
Anubis
Metalphile
Anubis
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Medusa
Medusa
maykMm
Medusa
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fired Up Orange
Heimdallr
17
8 / 4 / 11
13,702
721
16,809
13,469
5,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 17
13,323
701
7,977
18,347
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TorkBowMan
Achilles
17
12 / 4 / 5
14,370
756
18,418
18,366
18,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
11,739
618
9,628
10,906
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Metalphile
Anubis
13
1 / 12 / 7
11,051
582
7,236
20,650
7,755
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
maykMm
Medusa
17
7 / 4 / 4
13,572
714
18,072
16,411
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
11
11
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Heimdallr
Fired Up Orange
Heimdallr
8
4
11
3.38
L
Anubis
Metalphile
Anubis
1
12
7
0.38
W
1
3
17
3.17
W
Achilles
TorkBowMan
Achilles
12
4
5
3.63
L
Medusa
maykMm
Medusa
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,204
Damage
34,936
50,182
Taken
47,967
40,397
Mitigated
18,646
11,061
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,628
2,312
0
1,736
10,906
3,799
465
1,713
9,068
44,866
0
W
Heimdallr
Fired Up Orange
Heimdallr
16,809
6,253
0
2,528
13,469
5,562
2,467
4,186
9,283
0
83,827
L
Anubis
Metalphile
Anubis
7,236
915
300
4,408
20,650
7,755
37
3,480
16,870
38,250
0
W
7,977
1,221
255
5,184
18,347
16,446
406
7,654
10,693
33,063
0
W
Achilles
TorkBowMan
Achilles
18,418
6,550
0
3,094
18,366
18,389
872
5,780
12,586
586
58,672
L
Medusa
maykMm
Medusa
18,072
8,820
0
742
16,411
7,092
505
3,010
13,226
0
65,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
36,362
208
Minions Killed
197
0
Camps Cleared
0
930,601
Distance Traveled
955,896
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,739
618
65
3
0
302,776
4
W
Heimdallr
13,702
721
107
6
0
291,547
2
L
Anubis
11,051
582
44
2
0
287,105
0
W
Athena
13,323
701
30
2
0
278,545
0
W
Achilles
14,370
756
71
4
0
360,509
2
L
Medusa
13,572
714
88
5
0
366,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role