Player Matchup

Kukulkan
Kukulkan
GamaNojo
Kukulkan
Level 6
God Stats
4W - 3L
1,449 SR
Queue Stats
41W - 45L
1,253 Elo+
Party 2
Ymir
Ymir
Rampage-IGWA
Ymir
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 13L
1,094 Elo+
Party 1
Neith
Neith
ThePeoplesPeanut
Neith
Level 7
God Stats
10W - 7L
1,388 SR
Queue Stats
12W - 13L
1,276 Elo+
Party 2
Thor
Thor
falconvsd
Thor
Level 15
God Stats
3W - 2L
1,483 SR
Queue Stats
22W - 33L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
na0811te
Guan Yu
Level 2
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 2L
1,076 Elo+
Solo
Team Averages
Level 10
1,420 SR
1,205 Elo+

VS

Team Averages
Level 11
1,454 SR
1,443 Elo+
Ares
Ares
KaRMeLo-Grande
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
PachecoKamui
Hercules
Level 15
God Stats
0W - 6L
1,272 SR
Queue Stats
71W - 95L
1,217 Elo+
Party 3
Poseidon
Poseidon
caiquezicamemo
Poseidon
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 97L
1,500 Elo+
Party 3
Bellona
Bellona
lord_xXtimeXx55
Bellona
Level 22
God Stats
8W - 8L
1,500 SR
Queue Stats
59W - 78L
1,500 Elo+
Party 3
Thor
Thor
noxxsilva11
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GamaNojo
Kukulkan
15
13 / 3 / 16
11,191
560
27,377
9,808
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 0 / 11
11,111
556
3,915
7,335
5,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
13 / 0 / 15
10,335
517
12,607
9,657
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
11 / 2 / 12
10,493
525
10,640
10,835
4,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
na0811te
Guan Yu
13
1 / 3 / 8
8,848
442
3,795
9,340
4,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
5,583
279
128
2,974
883
Hercules
PachecoKamui
Hercules
12
3 / 6 / 4
7,596
380
5,568
21,003
13,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
12
2 / 7 / 2
7,827
391
7,191
11,474
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 13 / 1
8,023
401
3,368
20,647
12,541
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 12 / 2
6,309
315
1,615
12,800
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
41
Kills
7
8
Deaths
42
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GamaNojo
Kukulkan
13
3
16
7
L
0
4
0
0
L
Hercules
PachecoKamui
Hercules
3
6
4
0.83
W
3
0
11
8.5
W
13
0
15
20.5
L
Poseidon
2
7
2
0.43
W
Thor
11
2
12
8.5
L
2
13
1
0.19
W
Guan Yu
na0811te
Guan Yu
1
3
8
1.67
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,334
Damage
17,870
46,975
Taken
68,898
22,606
Mitigated
33,351
8,588
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GamaNojo
Kukulkan
27,377
3,399
0
1,715
9,808
4,318
1,708
2,931
6,877
70,698
0
L
128
128
0
0
2,974
883
217
366
2,526
2,764
0
L
Hercules
PachecoKamui
Hercules
5,568
1,796
0
5,539
21,003
13,565
0
9,503
11,119
0
19,661
W
3,915
845
0
1,476
7,335
5,699
930
642
6,693
29,950
0
W
12,607
6,455
0
2,544
9,657
3,778
4,915
2,710
6,947
0
43,988
L
Poseidon
7,191
954
0
1,632
11,474
3,352
0
6,725
4,343
36,464
0
W
Thor
10,640
2,421
0
806
10,835
4,453
1,462
716
10,119
0
39,688
L
3,368
504
0
512
20,647
12,541
0
9,501
10,768
0
12,962
W
Guan Yu
na0811te
Guan Yu
3,795
752
469
1,578
9,340
4,358
1,315
320
9,020
0
28,046
L
1,615
358
0
0
12,800
3,010
0
3,834
8,850
0
8,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,978
Gold Earned
35,338
334
Minions Killed
115
0
Camps Cleared
0
1,766,975
Distance Traveled
1,347,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,191
560
102
5
0
350,575
0
L
Ares
5,583
279
2
0
0
93,202
0
L
Hercules
7,596
380
23
1
0
304,349
0
W
Ymir
11,111
556
67
3
0
294,852
1
W
Neith
10,335
517
55
3
0
387,835
0
L
Poseidon
7,827
391
67
3
0
280,772
0
W
Thor
10,493
525
60
3
0
385,172
0
L
Bellona
8,023
401
11
1
0
328,327
0
W
Guan Yu
8,848
442
50
3
0
348,541
1
L
Thor
6,309
315
12
1
0
341,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role