Player Matchup

Discordia
Discordia
GabrielBailke
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GuDavies
Artemis
Level 27
God Stats
1W - 4L
1,288 SR
Queue Stats
6W - 11L
1,064 Elo+
Solo
Skadi
Skadi
Phoenix29-_-
Skadi
Level 24
God Stats
18W - 22L
1,291 SR
Queue Stats
149W - 203L
1,354 Elo+
Solo
Fenrir
Fenrir
R0driguess
Fenrir
Level 28
God Stats
22W - 18L
1,542 SR
Queue Stats
176W - 220L
1,357 Elo+
Party 1
Yemoja
Yemoja
chaotickal
Yemoja
Level 10
God Stats
8W - 6L
1,662 SR
Queue Stats
16W - 18L
1,463 Elo+
Party 1
Team Averages
Level 28
1,456 SR
1,348 Elo+

VS

Team Averages
Level 16
1,503 SR
1,380 Elo+
Fenrir
Fenrir
Evandroboizinho
Fenrir
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 24L
1,388 Elo+
Solo
Thor
Thor
Gianfran_r_ita
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ostrencio
Kukulkan
Level 20
God Stats
2W - 4L
1,380 SR
Queue Stats
45W - 56L
1,319 Elo+
Solo
Bellona
Bellona
biel-dessa2014
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,420 Elo+
Solo
Rama
Rama
lucianocesar2512
Rama
Level 29
God Stats
7W - 8L
1,636 SR
Queue Stats
285W - 345L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GabrielBailke
Discordia
13
2 / 1 / 9
8,085
578
8,086
5,070
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GuDavies
Artemis
13
5 / 3 / 0
8,327
595
5,700
6,345
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
10 / 1 / 7
8,898
636
9,046
7,990
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
R0driguess
Fenrir
14
6 / 1 / 4
8,521
609
5,333
7,591
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
chaotickal
Yemoja
13
6 / 1 / 1
8,739
624
3,491
5,286
3,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 0
6,769
484
6,246
9,880
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

3
0 / 6 / 1
4,425
316
1,192
5,345
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Ostrencio
Kukulkan
11
2 / 3 / 0
6,318
451
3,085
7,798
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 2
5,473
391
1,237
8,922
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 8 / 1
5,275
377
2,917
9,696
1,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
29
Kills
7
7
Deaths
29
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Discordia
GabrielBailke
Discordia
2
1
9
6.5
L
0
6
1
0.08
W
Artemis
GuDavies
Artemis
5
3
0
1.67
L
Kukulkan
Ostrencio
Kukulkan
2
3
0
0.67
W
10
1
7
13.5
W
Fenrir
R0driguess
Fenrir
6
1
4
8
L
0
6
2
0.17
W
Yemoja
chaotickal
Yemoja
6
1
1
6.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
14,677
32,282
Taken
41,641
12,898
Mitigated
15,044
10,095
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,246
1,558
0
619
9,880
3,473
222
1,773
8,065
0
29,023
W
Discordia
GabrielBailke
Discordia
8,086
505
0
1,332
5,070
1,673
523
1,453
3,517
39,367
0
L
1,192
310
0
261
5,345
1,045
0
758
4,547
0
6,341
W
Artemis
GuDavies
Artemis
5,700
2,852
0
1,889
6,345
2,045
5,156
0
6,345
0
38,243
L
Kukulkan
Ostrencio
Kukulkan
3,085
195
0
2,789
7,798
2,286
0
4,262
2,934
27,304
0
W
9,046
5,795
0
2,093
7,990
2,360
5,701
449
7,495
0
43,933
W
Fenrir
R0driguess
Fenrir
5,333
832
0
3,118
7,591
2,921
464
943
6,554
0
38,585
L
1,237
373
0
318
8,922
6,256
88
1,041
7,787
0
14,686
W
Yemoja
chaotickal
Yemoja
3,491
853
948
715
5,286
3,899
2,431
0
5,286
31,266
0
L
2,917
2,320
0
1,188
9,696
1,984
144
2,849
6,731
0
11,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
28,260
367
Minions Killed
156
0
Camps Cleared
0
1,244,119
Distance Traveled
1,055,096
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,769
484
55
4
0
257,143
2
W
Discordia
8,085
578
67
5
0
264,749
1
L
Thor
4,425
316
7
1
0
159,933
2
W
Artemis
8,327
595
78
6
0
215,268
1
L
Kukulkan
6,318
451
48
3
0
230,133
2
W
Skadi
8,898
636
90
6
0
246,210
0
W
Fenrir
8,521
609
87
6
0
293,219
2
L
Bellona
5,473
391
28
2
0
219,704
0
W
Yemoja
8,739
624
45
3
0
224,673
4
L
Rama
5,275
377
18
1
0
188,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role