Player Matchup

Guan Yu
Guan Yu
ClergyBishop
Guan Yu
Level 8
God Stats
5W - 2L
1,729 SR
Queue Stats
15W - 18L
1,256 Elo+
Solo
Nemesis
Nemesis
MKKingley
Nemesis
Level 25
God Stats
2W - 1L
1,444 SR
Queue Stats
14W - 19L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Makezer
Kukulkan
Level 40
God Stats
4W - 5L
1,395 SR
Queue Stats
28W - 46L
1,316 Elo+
Party 1
The Morrigan
The Morrigan
alengell
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,214 Elo+
Solo
Neith
Neith
juippa_
Neith
Level 18
God Stats
1W - 8L
959 SR
Queue Stats
20W - 38L
1,329 Elo+
Party 1
Team Averages
Level 19
1,405 SR
1,285 Elo+

VS

Team Averages
Level 17
1,411 SR
1,350 Elo+
Ra
Ra
DemonStorm667
Ra
Level 17
God Stats
8W - 9L
1,394 SR
Queue Stats
529W - 579L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Note The Folf
Danzaburou
Level 23
God Stats
10W - 11L
1,434 SR
Queue Stats
10W - 13L
1,261 Elo+
Solo
Ymir
Ymir
Socio_man
Ymir
Level 13
God Stats
2W - 3L
1,292 SR
Queue Stats
9W - 16L
1,253 Elo+
Solo
Bellona
Bellona
Tinnopi
Bellona
Level 14
God Stats
1W - 2L
1,324 SR
Queue Stats
32W - 28L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
slaatt
Baron Samedi
Level 16
God Stats
13W - 6L
1,609 SR
Queue Stats
24W - 14L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClergyBishop
Guan Yu
20
4 / 0 / 21
16,372
1,023
16,403
29,112
49,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
MKKingley
Nemesis
20
16 / 7 / 12
18,050
1,128
32,030
29,774
15,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Makezer
Kukulkan
20
15 / 2 / 16
18,598
1,162
64,240
22,076
15,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
alengell
The Morrigan
19
0 / 10 / 7
12,983
811
1,805
18,884
8,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
juippa_
Neith
20
3 / 11 / 19
15,123
945
24,637
29,068
13,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 14
15,502
969
28,541
22,104
7,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Note The Folf
Danzaburou
20
10 / 3 / 13
17,663
1,104
30,954
21,038
7,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
20
1 / 14 / 15
14,568
911
10,364
43,441
16,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Tinnopi
Bellona
20
10 / 7 / 10
16,039
1,002
19,456
32,318
23,856
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
slaatt
Baron Samedi
20
4 / 9 / 15
15,477
967
30,402
27,868
11,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
97
38
Kills
30
30
Deaths
38
75
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ClergyBishop
Guan Yu
4
0
21
14.5
L
5
5
14
2.4
W
Nemesis
MKKingley
Nemesis
16
7
12
3.14
W
Kukulkan
Makezer
Kukulkan
15
2
16
11.5
L
Danzaburou
Note The Folf
Danzaburou
10
3
13
5.5
L
Ymir
1
14
15
0.61
L
Bellona
Tinnopi
Bellona
10
7
10
2.14
W
The Morrigan
alengell
The Morrigan
0
10
7
0.35
W
Neith
juippa_
Neith
3
11
19
1.14
L
Baron Samedi
slaatt
Baron Samedi
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,115
Damage
119,717
128,914
Taken
146,769
102,076
Mitigated
67,890
31,279
Healing
23,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ClergyBishop
Guan Yu
16,403
2,377
8,231
9,714
29,112
49,295
0
15,733
13,379
3,042
44,783
L
28,541
929
2,930
2,781
22,104
7,722
0
9,534
12,570
55,402
0
W
Nemesis
MKKingley
Nemesis
32,030
15,370
0
2,479
29,774
15,250
0
16,102
13,672
0
58,340
W
Kukulkan
Makezer
Kukulkan
64,240
8,453
0
5,860
22,076
15,892
0
12,181
9,895
110,762
0
L
Danzaburou
Note The Folf
Danzaburou
30,954
15,576
0
5,121
21,038
7,537
0
9,829
11,209
0
70,353
L
Ymir
10,364
1,221
0
520
43,441
16,970
0
21,570
21,871
35,669
0
L
Bellona
Tinnopi
Bellona
19,456
6,383
0
1,179
32,318
23,856
0
12,739
19,579
361
26,540
W
The Morrigan
alengell
The Morrigan
1,805
637
0
26
18,884
8,271
0
9,366
9,312
8,004
154
W
Neith
juippa_
Neith
24,637
12,846
0
4,969
29,068
13,368
0
16,264
12,804
0
47,051
L
Baron Samedi
slaatt
Baron Samedi
30,402
3,381
6,300
4,399
27,868
11,805
0
13,309
14,559
60,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,126
Gold Earned
79,249
284
Minions Killed
297
6
Camps Cleared
1
1,466,519
Distance Traveled
1,438,311
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,372
1,023
68
4
1
359,248
0
L
Ra
15,502
969
72
5
0
312,524
0
W
Nemesis
18,050
1,128
60
4
2
356,923
0
W
Kukulkan
18,598
1,162
115
7
3
308,101
0
L
Danzaburou
17,663
1,104
89
6
0
284,803
0
L
Ymir
14,568
911
65
4
0
252,847
1
L
Bellona
16,039
1,002
9
1
1
323,405
0
W
The Morrigan
12,983
811
7
0
0
208,255
0
W
Neith
15,123
945
34
2
0
233,992
0
L
Baron Samedi
15,477
967
62
4
0
264,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role