Player Matchup

Hachiman
Hachiman
Destruidorpb
Hachiman
Level 16
God Stats
4W - 2L
1,801 SR
Queue Stats
122W - 124L
1,482 Elo+
Solo
Yemoja
Yemoja
MiyukiHig
Yemoja
Level 26
God Stats
2W - 2L
1,676 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1
Merlin
Merlin
Natan75AN
Merlin
Level 28
God Stats
31W - 21L
1,545 SR
Queue Stats
95W - 91L
1,524 Elo+
Solo
Danzaburou
Danzaburou
OLoboTemFome
Danzaburou
Level 27
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 12L
1,365 Elo+
Solo
Loki
Loki
zMairu
Loki
Level 24
God Stats
10W - 6L
1,660 SR
Queue Stats
12W - 7L
1,609 Elo+
Party 1
Team Averages
Level 24
1,680 SR
1,493 Elo+

VS

Team Averages
Level 22
1,488 SR
1,475 Elo+
Ao Kuang
Ao Kuang
EdudesPlay
Ao Kuang
Level 22
God Stats
0W - 2L
1,745 SR
Queue Stats
10W - 17L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
LDMaku
Aphrodite
Level 23
God Stats
3W - 4L
1,417 SR
Queue Stats
9W - 15L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Malnarius
Nu Wa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 37L
1,543 Elo+
Solo
Achilles
Achilles
SsjFedeCrzo
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Solo
Danzaburou
Danzaburou
notvidela
Danzaburou
Level 27
God Stats
3W - 5L
1,280 SR
Queue Stats
170W - 195L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Destruidorpb
Hachiman
20
3 / 9 / 13
16,203
477
16,409
27,084
9,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
MiyukiHig
Yemoja
20
2 / 2 / 18
15,937
469
5,746
22,404
13,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Natan75AN
Merlin
20
11 / 3 / 11
19,681
579
40,538
24,094
10,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OLoboTemFome
Danzaburou
20
6 / 7 / 3
17,722
521
16,375
20,360
8,201
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
zMairu
Loki
20
21 / 6 / 5
21,725
639
30,565
35,301
15,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EdudesPlay
Ao Kuang
20
6 / 10 / 6
15,842
466
19,433
33,999
16,290
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
LDMaku
Aphrodite
20
4 / 11 / 8
15,361
452
12,704
34,853
39,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Malnarius
Nu Wa
20
11 / 9 / 4
18,012
530
45,407
27,652
10,755
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
SsjFedeCrzo
Achilles
4
0 / 1 / 0
8,855
260
189
1,724
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
notvidela
Danzaburou
20
6 / 12 / 2
17,794
523
18,008
36,405
14,141
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
43
Kills
27
27
Deaths
43
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Destruidorpb
Hachiman
3
9
13
1.06
L
Ao Kuang
EdudesPlay
Ao Kuang
6
10
6
0.9
L
Aphrodite
LDMaku
Aphrodite
4
11
8
0.73
L
Nu Wa
Malnarius
Nu Wa
11
9
4
1.44
W
Yemoja
MiyukiHig
Yemoja
2
2
18
5.5
W
Merlin
Natan75AN
Merlin
11
3
11
5.5
W
Danzaburou
OLoboTemFome
Danzaburou
6
7
3
1.07
L
Achilles
SsjFedeCrzo
Achilles
0
1
0
0
L
Danzaburou
notvidela
Danzaburou
6
12
2
0.58
W
Loki
zMairu
Loki
21
6
5
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,633
Damage
95,741
129,243
Taken
134,633
56,428
Mitigated
81,629
41,634
Healing
51,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Destruidorpb
Hachiman
16,409
9,122
1,406
3,104
27,084
9,183
7,513
17,695
9,117
0
96,104
L
Ao Kuang
EdudesPlay
Ao Kuang
19,433
4,895
0
10,344
33,999
16,290
439
7,332
26,569
76,620
4,970
L
Aphrodite
LDMaku
Aphrodite
12,704
2,152
9,535
14,360
34,853
39,875
331
15,922
18,677
64,638
0
L
Nu Wa
Malnarius
Nu Wa
45,407
9,315
439
5,277
27,652
10,755
1,122
10,920
16,146
137,673
0
W
Yemoja
MiyukiHig
Yemoja
5,746
3,193
13,266
6,668
22,404
13,311
1,053
16,342
5,759
34,004
0
W
Merlin
Natan75AN
Merlin
40,538
2,183
1,167
4,774
24,094
10,172
1,009
14,116
9,672
172,439
0
W
Danzaburou
OLoboTemFome
Danzaburou
16,375
6,517
0
1,465
20,360
8,201
4,839
14,364
5,704
0
112,648
L
Achilles
SsjFedeCrzo
Achilles
189
105
0
736
1,724
568
0
0
1,724
0
2,619
L
Danzaburou
notvidela
Danzaburou
18,008
7,211
0
10,717
36,405
14,141
4,032
11,060
25,233
0
157,454
W
Loki
zMairu
Loki
30,565
12,206
0
9,784
35,301
15,561
774
12,970
22,006
0
218,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,268
Gold Earned
75,864
854
Minions Killed
628
0
Camps Cleared
0
2,983,125
Distance Traveled
2,224,220
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,203
477
150
4
0
512,174
3
L
Ao Kuang
15,842
466
135
4
0
585,677
3
L
Aphrodite
15,361
452
95
3
0
554,514
4
L
Nu Wa
18,012
530
173
5
0
528,438
2
W
Yemoja
15,937
469
42
1
0
626,464
7
W
Merlin
19,681
579
235
7
0
623,383
4
W
Danzaburou
17,722
521
171
5
0
599,200
1
L
Achilles
8,855
260
4
0
0
46,937
0
L
Danzaburou
17,794
523
221
7
0
508,654
0
W
Loki
21,725
639
256
8
0
621,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role