Player Matchup

Kali
Kali
Bjoernz5594
Kali
Level 35
God Stats
28W - 24L
1,500 SR
Queue Stats
85W - 82L
1,476 Elo+
Party 1
Neith
Neith
Riiess
Neith
Level 18
God Stats
21W - 21L
1,448 SR
Queue Stats
23W - 23L
1,348 Elo+
Party 4
Anubis
Anubis
Sale936340
Anubis
Level 20
God Stats
21W - 16L
1,443 SR
Queue Stats
274W - 309L
1,381 Elo+
Party 1
Yemoja
Yemoja
TheMandulorian
Yemoja
Level 24
God Stats
2W - 4L
1,265 SR
Queue Stats
27W - 36L
1,416 Elo+
Party 1
Izanami
Izanami
notQyzxy
Izanami
Level 26
God Stats
3W - 2L
1,449 SR
Queue Stats
28W - 24L
1,440 Elo+
Party 4
Team Averages
Level 25
1,421 SR
1,412 Elo+

VS

Team Averages
Level 16
1,539 SR
1,336 Elo+
Fenrir
Fenrir
DarkSasa123
Fenrir
Level 24
God Stats
11W - 14L
1,402 SR
Queue Stats
127W - 132L
1,392 Elo+
Party 2
Raijin
Raijin
TrishDevil1
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,379 Elo+
Party 2
Rama
Rama
cano7757
Rama
Level 8
God Stats
1W - 1L
1,483 SR
Queue Stats
24W - 36L
1,433 Elo+
Party 3
Janus
Janus
jose_ct_2005190
Janus
Level 23
God Stats
2W - 4L
1,812 SR
Queue Stats
29W - 41L
1,380 Elo+
Party 3
Kuzenbo
Kuzenbo
mickminord
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
11,078
583
7,398
13,648
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Riiess
Neith
18
7 / 0 / 5
11,386
599
11,339
11,751
4,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Sale936340
Anubis
15
7 / 2 / 5
9,757
514
9,696
7,427
3,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 7
8,885
468
3,409
8,755
7,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
notQyzxy
Izanami
19
4 / 2 / 0
11,745
618
6,333
10,276
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 3 / 2
8,451
445
9,905
13,342
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
0 / 7 / 4
8,408
443
4,990
11,185
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
12
2 / 7 / 1
7,937
418
3,367
10,934
3,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 2
8,694
458
8,484
11,397
2,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
mickminord
Kuzenbo
11
1 / 7 / 0
7,030
370
785
12,106
8,973
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
9
9
Deaths
27
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Fenrir
2
3
2
1
W
Neith
Riiess
Neith
7
0
5
9.5
W
Anubis
Sale936340
Anubis
7
2
5
4.75
W
2
2
7
2.75
L
Raijin
0
7
4
0.29
L
Rama
2
7
1
0.36
L
4
3
2
1.67
L
Kuzenbo
mickminord
Kuzenbo
1
7
0
0.14
W
Izanami
notQyzxy
Izanami
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
27,531
51,857
Taken
58,964
24,010
Mitigated
25,329
21,908
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,398
4,742
0
7,849
13,648
5,406
762
3,127
10,331
0
73,778
L
Fenrir
9,905
2,129
0
2,713
13,342
5,843
0
1,827
11,515
0
53,059
W
Neith
Riiess
Neith
11,339
5,614
183
8,688
11,751
4,919
3,147
1,280
10,355
0
80,118
W
Anubis
Sale936340
Anubis
9,696
447
0
2,327
7,427
3,058
1,449
1,825
5,456
47,307
0
W
3,409
246
1,184
242
8,755
7,025
799
2,444
6,081
25,239
0
L
Raijin
4,990
956
0
0
11,185
3,652
1,170
1,223
9,962
39,527
0
L
Rama
3,367
1,788
0
377
10,934
3,964
1,755
4,466
6,468
0
26,743
L
8,484
238
97
2,051
11,397
2,897
0
3,949
7,448
48,529
0
L
Kuzenbo
mickminord
Kuzenbo
785
357
0
0
12,106
8,973
0
1,640
10,466
6,252
0
W
Izanami
notQyzxy
Izanami
6,333
3,787
147
1,288
10,276
3,602
3,635
4,439
5,375
0
101,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
40,520
587
Minions Killed
315
0
Camps Cleared
0
1,716,053
Distance Traveled
1,507,171
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,078
583
136
7
0
379,699
4
L
Fenrir
8,451
445
86
5
0
368,533
1
W
Neith
11,386
599
145
8
0
353,579
1
W
Anubis
9,757
514
83
4
0
316,246
0
W
Yemoja
8,885
468
51
3
0
339,698
1
L
Raijin
8,408
443
94
5
0
312,629
0
L
Rama
7,937
418
53
3
0
300,452
0
L
Janus
8,694
458
77
4
0
322,865
1
L
Kuzenbo
7,030
370
5
0
0
202,692
0
W
Izanami
11,745
618
172
9
0
326,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role