Player Matchup

Artemis
Artemis
BebesitaRD
Artemis
Level 109
God Stats
8W - 12L
1,580 SR
Queue Stats
608W - 628L
1,451 Elo+
Party 2
Yemoja
Yemoja
FerbFerreira
Yemoja
Level 117
God Stats
10W - 0L
1,855 SR
Queue Stats
346W - 370L
1,495 Elo+
Solo
Ne Zha
Ne Zha
MaleficaRD
Ne Zha
Level 105
God Stats
50W - 50L
1,426 SR
Queue Stats
565W - 550L
1,469 Elo+
Party 2
King Arthur
King Arthur
TL_Butterz_
King Arthur
Level 71
God Stats
15W - 14L
1,410 SR
Queue Stats
279W - 260L
1,418 Elo+
Solo
Scylla
Scylla
mr_kracker89
Scylla
Level 158
God Stats
31W - 35L
1,554 SR
Queue Stats
640W - 593L
1,450 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,457 Elo+

VS

Team Averages
Level 105
1,420 SR
1,477 Elo+
Mulan
Mulan
FallingForDeath
Mulan
Level 123
God Stats
8W - 6L
1,573 SR
Queue Stats
118W - 106L
1,480 Elo+
Party 1
Hachiman
Hachiman
Player_Number_0
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Arachne
Arachne
Ravenseye100
Arachne
Level 122
God Stats
1W - 2L
1,329 SR
Queue Stats
104W - 99L
1,467 Elo+
Party 1
Ymir
Ymir
asadito97
Ymir
Level 128
God Stats
0W - 4L
1,176 SR
Queue Stats
27W - 30L
1,448 Elo+
Solo
Nox
Nox
heatedcobra2484
Nox
Level 88
God Stats
1W - 1L
1,520 SR
Queue Stats
126W - 122L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BebesitaRD
Artemis
17
3 / 1 / 7
10,442
475
12,296
10,332
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
17
2 / 0 / 9
10,835
493
5,590
15,874
22,357
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
MaleficaRD
Ne Zha
17
0 / 4 / 4
10,611
482
5,711
14,877
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
TL_Butterz_
King Arthur
20
4 / 0 / 3
13,360
607
20,807
23,467
25,970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
14 / 4 / 2
13,734
624
17,871
15,303
6,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,277
422
11,374
20,188
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
15
0 / 3 / 0
8,510
387
4,419
9,029
2,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Ravenseye100
Arachne
16
5 / 5 / 4
10,395
473
14,075
25,701
10,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 3 / 0
8,332
379
4,810
12,717
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 5
10,899
495
8,843
14,204
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
9
9
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
BebesitaRD
Artemis
3
1
7
6.5
L
0
4
0
0
W
Yemoja
2
0
9
6.5
W
Ne Zha
MaleficaRD
Ne Zha
0
4
4
0.5
L
Hachiman
0
3
0
0
L
Arachne
Ravenseye100
Arachne
5
5
4
1.4
W
King Arthur
TL_Butterz_
King Arthur
4
0
3
5.5
L
Ymir
0
3
0
0
L
4
8
5
0.81
W
Scylla
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,275
Damage
43,521
79,853
Taken
81,839
65,246
Mitigated
42,179
33,793
Healing
26,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BebesitaRD
Artemis
12,296
6,206
0
3,418
10,332
4,057
3,705
3,321
6,991
0
68,507
L
11,374
1,126
0
8,959
20,188
16,613
555
1,067
18,953
0
56,920
W
Yemoja
5,590
999
3,598
3,234
15,874
22,357
551
3,598
12,157
35,617
0
W
Ne Zha
MaleficaRD
Ne Zha
5,711
1,584
99
8,446
14,877
6,186
0
1,444
13,325
0
87,552
L
Hachiman
4,419
2,685
0
3,207
9,029
2,670
929
4,399
4,630
0
43,591
L
Arachne
Ravenseye100
Arachne
14,075
8,705
633
9,620
25,701
10,189
0
5,740
19,961
0
49,052
W
King Arthur
TL_Butterz_
King Arthur
20,807
2,815
0
10,071
23,467
25,970
835
1,105
21,574
0
109,040
L
Ymir
4,810
1,110
0
1,227
12,717
7,488
0
3,399
9,318
33,828
0
L
8,843
298
659
2,598
14,204
5,219
544
8,856
5,348
51,442
0
W
Scylla
17,871
1,587
202
4,725
15,303
6,676
1,406
3,541
11,391
98,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,982
Gold Earned
47,413
733
Minions Killed
441
0
Camps Cleared
0
2,091,055
Distance Traveled
1,861,503
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,442
475
130
6
0
375,271
1
L
Mulan
9,277
422
127
6
0
389,065
7
W
Yemoja
10,835
493
57
3
0
393,230
3
W
Ne Zha
10,611
482
143
7
0
465,303
0
L
Hachiman
8,510
387
101
5
0
390,355
3
L
Arachne
10,395
473
62
3
0
427,435
2
W
King Arthur
13,360
607
218
10
0
436,903
13
L
Ymir
8,332
379
44
2
0
303,412
3
L
Nox
10,899
495
107
5
0
351,236
3
W
Scylla
13,734
624
185
8
0
420,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role