Player Matchup

Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DT26 Squid
Apollo
Level 69
God Stats
1W - 5L
1,210 SR
Queue Stats
410W - 423L
1,412 Elo+
Party 1
Achilles
Achilles
DonCario
Achilles
Level 68
God Stats
1W - 2L
1,246 SR
Queue Stats
83W - 96L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Serrora
Kukulkan
Level 87
God Stats
5W - 2L
1,697 SR
Queue Stats
350W - 338L
1,492 Elo+
Solo
Fenrir
Fenrir
TrophocSquire20
Fenrir
Level 79
God Stats
7W - 7L
1,448 SR
Queue Stats
236W - 234L
1,406 Elo+
Party 1
Team Averages
Level 84
1,420 SR
1,450 Elo+

VS

Team Averages
Level 106
1,424 SR
1,448 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CHRISSIXR
Guan Yu
Level 69
God Stats
4W - 5L
1,514 SR
Queue Stats
17W - 23L
1,411 Elo+
Solo
Hachiman
Hachiman
COPENHAGENxRDNK
Hachiman
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 244L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
Erozine
Kukulkan
Level 159
God Stats
10W - 9L
1,186 SR
Queue Stats
262W - 253L
1,468 Elo+
Solo
Nemesis
Nemesis
PotatoFarmer_
Nemesis
Level 62
God Stats
5W - 9L
1,420 SR
Queue Stats
187W - 199L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 0 / 12
12,521
544
4,435
14,715
20,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
DT26 Squid
Apollo
20
5 / 0 / 7
13,452
585
17,543
11,236
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DonCario
Achilles
20
3 / 0 / 7
13,410
583
10,753
18,965
15,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Serrora
Kukulkan
20
5 / 1 / 4
14,855
646
14,735
9,755
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 5
13,686
595
13,664
16,388
10,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 6 / 0
8,676
377
8,694
23,446
22,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
CHRISSIXR
Guan Yu
15
0 / 5 / 0
9,237
402
6,894
15,742
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
15
1 / 7 / 0
9,165
398
9,447
16,732
8,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Erozine
Kukulkan
12
2 / 2 / 0
8,595
374
3,573
4,868
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
9
0 / 6 / 1
7,544
328
2,435
15,153
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
26
Kills
3
3
Deaths
26
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
12
8
L
Sylvanus
 
Sylvanus
0
6
0
0
L
Guan Yu
CHRISSIXR
Guan Yu
0
5
0
0
L
Hachiman
1
7
0
0.14
W
Apollo
DT26 Squid
Apollo
5
0
7
8.5
W
Achilles
DonCario
Achilles
3
0
7
6.5
L
Kukulkan
Erozine
Kukulkan
2
2
0
1
L
Nemesis
0
6
1
0.08
W
Kukulkan
Serrora
Kukulkan
5
1
4
7
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,130
Damage
31,043
71,059
Taken
75,941
56,533
Mitigated
57,120
25,536
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,435
150
0
3,937
14,715
20,167
574
2,052
12,663
40,930
0
L
Sylvanus
 
Sylvanus
8,694
1,562
2,044
5,330
23,446
22,969
171
9,028
14,222
33,960
0
L
Guan Yu
CHRISSIXR
Guan Yu
6,894
1,083
0
2,731
15,742
18,963
0
2,336
13,382
0
52,666
L
Hachiman
9,447
6,647
0
2,279
16,732
8,434
0
3,461
13,243
0
58,743
W
Apollo
DT26 Squid
Apollo
17,543
13,296
1,127
6,205
11,236
5,554
7,056
2,289
8,922
0
114,258
W
Achilles
DonCario
Achilles
10,753
3,009
0
6,165
18,965
15,988
4,583
1,444
16,022
203
85,220
L
Kukulkan
Erozine
Kukulkan
3,573
287
0
234
4,868
1,869
396
1,898
2,842
39,816
0
L
Nemesis
2,435
866
0
3,675
15,153
4,885
0
2,174
12,879
0
24,820
W
Kukulkan
Serrora
Kukulkan
14,735
1,775
1,491
4,566
9,755
4,696
1,531
3,174
6,531
131,806
0
W
13,664
3,390
0
2,045
16,388
10,128
1,274
3,785
12,603
0
100,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,924
Gold Earned
43,217
740
Minions Killed
373
0
Camps Cleared
0
2,330,313
Distance Traveled
1,703,694
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,521
544
59
3
0
454,827
7
L
Sylvanus
8,676
377
44
2
0
352,110
4
L
Guan Yu
9,237
402
96
4
0
336,738
3
L
Hachiman
9,165
398
96
4
0
357,004
3
W
Apollo
13,452
585
174
8
0
485,405
2
W
Achilles
13,410
583
148
6
0
465,729
2
L
Kukulkan
8,595
374
83
4
0
334,622
7
L
Nemesis
7,544
328
54
2
0
323,220
2
W
Kukulkan
14,855
646
229
10
0
451,156
2
W
Fenrir
13,686
595
130
6
0
473,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role