Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
BrianTheGreat55
Arachne
Level 55
God Stats
17W - 20L
1,463 SR
Queue Stats
185W - 164L
1,433 Elo+
Solo
Tiamat
Tiamat
HaruMamoru
Tiamat
Level 84
God Stats
31W - 49L
1,441 SR
Queue Stats
310W - 361L
1,416 Elo+
Party 3
Hou Yi
Hou Yi
captntynknots
Hou Yi
Level 61
God Stats
3W - 4L
1,515 SR
Queue Stats
45W - 62L
1,427 Elo+
Solo
Ares
Ares
dragonslayerCLG
Ares
Level 85
God Stats
5W - 12L
1,470 SR
Queue Stats
117W - 122L
1,429 Elo+
Solo
Team Averages
Level 85
1,478 SR
1,441 Elo+

VS

Team Averages
Level 104
1,410 SR
1,451 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
ALAN9471
Baba Yaga
Level 108
God Stats
1W - 2L
1,150 SR
Queue Stats
282W - 301L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Cole-Pluto505
Cernunnos
Level 91
God Stats
2W - 0L
1,646 SR
Queue Stats
17W - 13L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
The_ConMan11
Sun Wukong
Level 78
God Stats
10W - 5L
1,517 SR
Queue Stats
65W - 62L
1,365 Elo+
Party 1
Athena
Athena
xXMekurukitoXx
Athena
Level 101
God Stats
7W - 11L
1,235 SR
Queue Stats
287W - 282L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 3 / 3
8,828
519
10,403
14,014
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 4 / 2
8,682
511
6,964
16,307
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
HaruMamoru
Tiamat
14
1 / 3 / 2
8,105
477
8,085
10,657
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 2
7,795
459
6,868
10,512
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 5
6,663
392
6,208
12,377
7,942
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 2 / 2
9,732
572
10,961
16,432
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
ALAN9471
Baba Yaga
14
3 / 2 / 4
8,639
508
10,072
9,196
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Cole-Pluto505
Cernunnos
16
5 / 2 / 6
9,787
576
8,006
10,976
4,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
The_ConMan11
Sun Wukong
14
4 / 1 / 8
8,597
506
8,404
11,927
9,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 5
8,454
497
6,702
14,505
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
12
Kills
19
19
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
3
1.17
W
Ao Kuang
 
Ao Kuang
5
2
2
3
W
Baba Yaga
ALAN9471
Baba Yaga
3
2
4
2.5
L
5
4
2
1.5
W
Cernunnos
Cole-Pluto505
Cernunnos
5
2
6
4
L
Tiamat
HaruMamoru
Tiamat
1
3
2
0.67
W
Sun Wukong
The_ConMan11
Sun Wukong
4
1
8
8
L
4
3
2
1.67
L
0
6
5
0.42
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
44,145
63,867
Taken
63,036
35,377
Mitigated
30,224
19,320
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,403
1,044
0
5,019
14,014
12,110
0
8,661
5,317
0
55,738
W
Ao Kuang
 
Ao Kuang
10,961
1,790
72
10,910
16,432
6,328
304
709
14,867
54,674
0
W
Baba Yaga
ALAN9471
Baba Yaga
10,072
456
0
1,560
9,196
3,673
514
2,792
5,969
52,930
0
L
6,964
4,450
926
4,626
16,307
5,675
68
5,302
10,849
0
48,437
W
Cernunnos
Cole-Pluto505
Cernunnos
8,006
4,489
624
5,253
10,976
4,399
2,783
2,068
8,851
0
55,727
L
Tiamat
HaruMamoru
Tiamat
8,085
1,140
0
4,506
10,657
6,342
174
6,819
3,489
42,592
0
W
Sun Wukong
The_ConMan11
Sun Wukong
8,404
1,588
0
3,855
11,927
9,399
270
4,279
7,478
0
28,828
L
6,868
2,671
0
3,038
10,512
3,308
116
2,577
7,827
0
32,373
L
6,208
541
281
924
12,377
7,942
0
3,649
8,650
24,794
0
W
6,702
1,598
0
3,427
14,505
6,425
102
3,591
10,663
44,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
45,209
359
Minions Killed
471
0
Camps Cleared
0
1,598,291
Distance Traveled
1,599,610
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,828
519
98
6
0
335,251
7
W
Ao Kuang
9,732
572
108
6
0
318,080
1
W
Baba Yaga
8,639
508
111
7
0
318,590
0
L
Arachne
8,682
511
83
5
0
346,055
4
W
Cernunnos
9,787
576
123
7
0
281,765
4
L
Tiamat
8,105
477
86
5
0
324,340
3
W
Sun Wukong
8,597
506
50
3
0
348,725
3
L
Hou Yi
7,795
459
55
3
0
313,589
2
L
Ares
6,663
392
37
2
0
279,056
3
W
Athena
8,454
497
79
5
0
332,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role