Player Matchup

Tsukuyomi
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
Level 25
God Stats
12W - 20L
1,352 SR
Queue Stats
34W - 41L
1,333 Elo+
Solo
Thanatos
Thanatos
ERR_x_Borke
Thanatos
Level 6
God Stats
10W - 11L
1,175 SR
Queue Stats
13W - 18L
1,047 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Onhua
Cu Chulainn
Level 29
God Stats
25W - 16L
1,602 SR
Queue Stats
86W - 85L
1,408 Elo+
Party 2
Artemis
Artemis
Sonni459
Artemis
Level 18
God Stats
7W - 10L
1,449 SR
Queue Stats
32W - 31L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
davebfg
Cthulhu
Level 14
God Stats
11W - 12L
1,470 SR
Queue Stats
16W - 18L
1,376 Elo+
Party 2
Team Averages
Level 18
1,410 SR
1,307 Elo+

VS

Team Averages
Level 29
1,514 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Quccu-__-
Baron Samedi
Level 24
God Stats
7W - 8L
1,460 SR
Queue Stats
72W - 84L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
TheSonOfCar
Danzaburou
Level 28
God Stats
18W - 12L
1,607 SR
Queue Stats
92W - 70L
1,491 Elo+
Solo
Bacchus
Bacchus
brady13245
Bacchus
Level 11
God Stats
1W - 6L
1,228 SR
Queue Stats
42W - 41L
1,333 Elo+
Party 1
Hades
Hades
bradyking123
Hades
Level 55
God Stats
15W - 20L
1,435 SR
Queue Stats
177W - 226L
1,358 Elo+
Party 1
Set
Set
pedroler-travoll
Set
Level 27
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
16
2 / 5 / 0
9,917
472
8,348
15,772
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ERR_x_Borke
Thanatos
13
1 / 3 / 1
8,137
387
2,813
13,580
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Onhua
Cu Chulainn
14
0 / 3 / 0
9,047
431
8,764
13,312
10,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Sonni459
Artemis
14
4 / 4 / 1
8,733
416
11,240
9,651
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
davebfg
Cthulhu
14
0 / 1 / 5
8,403
400
7,034
11,224
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Quccu-__-
Baron Samedi
20
8 / 0 / 1
12,597
600
13,466
8,207
6,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheSonOfCar
Danzaburou
16
2 / 2 / 1
10,149
483
8,698
11,864
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
brady13245
Bacchus
15
2 / 3 / 1
8,790
419
5,378
13,565
14,550
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 1 / 2
13,048
621
5,565
14,362
7,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 2
9,774
465
2,637
12,956
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
16
16
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
2
5
0
0.4
L
Thanatos
ERR_x_Borke
Thanatos
1
3
1
0.5
L
Cu Chulainn
Onhua
Cu Chulainn
0
3
0
0
W
Baron Samedi
Quccu-__-
Baron Samedi
8
0
1
8.5
L
Artemis
Sonni459
Artemis
4
4
1
1.13
W
Danzaburou
TheSonOfCar
Danzaburou
2
2
1
1.25
W
Bacchus
brady13245
Bacchus
2
3
1
0.83
W
2
1
2
3
L
Cthulhu
davebfg
Cthulhu
0
1
5
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
35,744
63,539
Taken
60,954
35,652
Mitigated
39,475
20,590
Healing
28,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeuS_ZD656KG
Tsukuyomi
8,348
2,115
219
6,316
15,772
6,478
0
7,290
8,482
0
60,765
L
Thanatos
ERR_x_Borke
Thanatos
2,813
444
0
10,227
13,580
4,864
0
6,012
7,568
0
46,259
L
Cu Chulainn
Onhua
Cu Chulainn
8,764
1,897
0
1,369
13,312
10,354
388
5,132
8,180
3,117
53,553
W
Baron Samedi
Quccu-__-
Baron Samedi
13,466
1,811
505
6,074
8,207
6,594
463
332
7,850
81,587
0
L
Artemis
Sonni459
Artemis
11,240
4,655
0
585
9,651
4,061
959
2,829
6,822
0
43,595
W
Danzaburou
TheSonOfCar
Danzaburou
8,698
3,076
0
3,262
11,864
4,033
762
2,217
9,447
0
72,268
W
Bacchus
brady13245
Bacchus
5,378
240
0
4,335
13,565
14,550
43
3,976
9,141
26,066
0
W
5,565
243
104
7,880
14,362
7,906
2,852
277
14,085
66,360
0
L
Cthulhu
davebfg
Cthulhu
7,034
0
288
1,586
11,224
9,895
484
3,146
8,078
40,465
0
W
2,637
1,114
0
6,331
12,956
6,392
0
504
12,452
0
59,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
54,358
440
Minions Killed
599
0
Camps Cleared
0
1,929,020
Distance Traveled
1,918,483
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,917
472
112
5
0
377,161
5
L
Thanatos
8,137
387
81
4
0
413,390
0
L
Cu Chulainn
9,047
431
113
5
0
383,027
3
W
Baron Samedi
12,597
600
150
7
0
401,501
8
L
Artemis
8,733
416
63
3
0
336,565
3
W
Danzaburou
10,149
483
130
6
0
374,018
4
W
Bacchus
8,790
419
46
2
0
345,744
0
W
Hades
13,048
621
165
8
0
373,902
0
L
Cthulhu
8,403
400
71
3
0
418,877
2
W
Set
9,774
465
108
5
0
423,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role