Player Matchup

Fenrir
Fenrir
CONDITORmortis
Fenrir
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
69W - 70L
1,595 Elo+
Party 3
Bacchus
Bacchus
JlPUOPA
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,555 Elo+
Party 3
Tiamat
Tiamat
MisticalRUS
Tiamat
Level 38
God Stats
3W - 3L
1,633 SR
Queue Stats
46W - 43L
1,571 Elo+
Party 3
Medusa
Medusa
VoditeljPoGubam
Medusa
Level 28
God Stats
8W - 6L
1,531 SR
Queue Stats
128W - 125L
1,594 Elo+
Party 3
Chang'e
Chang'e
Wearewine
Chang'e
Level 106
God Stats
1W - 3L
1,507 SR
Queue Stats
3W - 9L
1,425 Elo+
Party 3
Team Averages
Level 45
1,530 SR
1,548 Elo+

VS

Team Averages
Level 55
1,561 SR
1,485 Elo+
Achilles
Achilles
EpicnessEB
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,441 Elo+
Party 2
Mercury
Mercury
Gipseri
Mercury
Level 28
God Stats
21W - 10L
1,612 SR
Queue Stats
74W - 51L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
IGHades
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 90L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
IGLagoonKing
Danzaburou
Level 25
God Stats
2W - 1L
1,831 SR
Queue Stats
38W - 42L
1,463 Elo+
Party 1
Terra
Terra
Imcrazyniels
Terra
Level 28
God Stats
11W - 13L
1,363 SR
Queue Stats
76W - 83L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,233
513
8,525
11,938
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JlPUOPA
Bacchus
10
1 / 5 / 7
7,049
392
4,614
15,861
12,234
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
13
0 / 8 / 6
8,285
460
9,710
12,157
8,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 8 / 3
9,267
515
13,067
13,913
4,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Wearewine
Chang'e
14
4 / 6 / 2
9,018
501
9,413
15,028
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EpicnessEB
Achilles
13
3 / 5 / 7
8,419
468
9,106
14,159
10,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Gipseri
Mercury
19
15 / 2 / 5
12,200
678
19,299
11,980
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
IGHades
Baron Samedi
14
3 / 4 / 10
9,009
501
6,811
11,489
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
IGLagoonKing
Danzaburou
14
5 / 5 / 3
8,726
485
6,773
12,013
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 11
9,682
538
8,689
15,173
13,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
18
Kills
31
31
Deaths
18
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Achilles
EpicnessEB
Achilles
3
5
7
1.3
W
Mercury
Gipseri
Mercury
15
2
5
8.75
W
Baron Samedi
IGHades
Baron Samedi
3
4
10
2
W
Danzaburou
IGLagoonKing
Danzaburou
5
5
3
1.3
W
5
2
11
5.25
L
Bacchus
JlPUOPA
Bacchus
1
5
7
0.9
L
Tiamat
0
8
6
0.38
L
9
8
3
1.31
L
Chang'e
Wearewine
Chang'e
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
50,678
68,897
Taken
64,814
35,621
Mitigated
39,262
16,281
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,525
2,798
0
5,097
11,938
4,612
0
1,365
10,443
0
44,379
W
Achilles
EpicnessEB
Achilles
9,106
2,387
0
2,056
14,159
10,975
138
5,276
8,520
0
35,166
W
Mercury
Gipseri
Mercury
19,299
9,344
0
1,422
11,980
5,318
800
3,603
8,259
0
104,323
W
Baron Samedi
IGHades
Baron Samedi
6,811
857
1,585
3,081
11,489
5,086
791
5,360
6,045
45,849
0
W
Danzaburou
IGLagoonKing
Danzaburou
6,773
4,129
831
4,054
12,013
4,190
1,324
2,920
9,037
0
46,156
W
8,689
2,037
1,412
5,122
15,173
13,693
0
5,896
9,216
22,713
0
L
Bacchus
JlPUOPA
Bacchus
4,614
926
0
420
15,861
12,234
101
3,402
12,409
15,238
0
L
Tiamat
9,710
1,083
0
2,146
12,157
8,071
705
3,425
8,299
39,348
0
L
13,067
6,014
0
1,771
13,913
4,985
634
4,945
8,850
0
41,375
L
Chang'e
Wearewine
Chang'e
9,413
657
2,578
4,269
15,028
5,719
668
1,797
12,926
45,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
48,036
335
Minions Killed
421
0
Camps Cleared
0
1,597,297
Distance Traveled
1,691,722
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,233
513
77
4
0
380,859
5
W
Achilles
8,419
468
60
3
0
326,866
7
W
Mercury
12,200
678
166
9
0
404,982
2
W
Baron Samedi
9,009
501
92
5
0
312,412
0
W
Danzaburou
8,726
485
73
4
0
291,348
0
W
Terra
9,682
538
30
2
0
356,114
0
L
Bacchus
7,049
392
31
2
0
326,561
2
L
Tiamat
8,285
460
73
4
0
303,215
0
L
Medusa
9,267
515
71
4
0
286,700
2
L
Chang'e
9,018
501
83
5
0
299,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role