Player Matchup

Zeus
Zeus
OptimusCamtron
Zeus
Level 47
God Stats
3W - 9L
1,500 SR
Queue Stats
132W - 184L
1,304 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Steezy888
Tsukuyomi
Level 104
God Stats
25W - 18L
1,682 SR
Queue Stats
282W - 211L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
Torshrades
Danzaburou
Level 30
God Stats
18W - 31L
1,438 SR
Queue Stats
62W - 93L
1,290 Elo+
Party 4
Odin
Odin
asilverseptember
Odin
Level 26
God Stats
2W - 3L
1,331 SR
Queue Stats
91W - 125L
1,386 Elo+
Party 4
Geb
Geb
turnance
Geb
Level 48
God Stats
17W - 18L
1,562 SR
Queue Stats
119W - 125L
1,547 Elo+
Party 1
Team Averages
Level 51
1,503 SR
1,435 Elo+

VS

Team Averages
Level 74
1,603 SR
1,516 Elo+
Chaac
Chaac
AtomShaft1
Chaac
Level 101
God Stats
5W - 3L
1,570 SR
Queue Stats
59W - 49L
1,559 Elo+
Party 2
Eset
Eset
CallMeNotre
Eset
Level 67
God Stats
4W - 6L
1,598 SR
Queue Stats
70W - 65L
1,415 Elo+
Party 3
Janus
Janus
KTSK4RUTHLESS
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 163L
1,377 Elo+
Party 3
Izanami
Izanami
LuckyShaft1
Izanami
Level 28
God Stats
5W - 0L
1,880 SR
Queue Stats
9W - 6L
1,624 Elo+
Party 2
Thor
Thor
RustyShaft1
Thor
Level 105
God Stats
1W - 0L
1,465 SR
Queue Stats
32W - 20L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,479
467
6,719
9,045
2,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Steezy888
Tsukuyomi
14
7 / 5 / 1
8,700
544
12,186
12,119
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Torshrades
Danzaburou
9
0 / 2 / 0
5,943
371
2,892
5,429
1,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 3
7,144
447
7,725
13,358
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 2
6,006
375
3,670
13,060
5,715
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 2 / 3
9,123
570
12,287
13,885
9,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 0 / 5
8,814
551
8,626
9,148
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 5
7,907
494
5,707
9,420
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LuckyShaft1
Izanami
14
1 / 2 / 0
8,167
510
2,668
5,728
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 1 / 7
9,110
569
10,608
11,782
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
18
18
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
3
3.75
W
6
0
5
8.5
W
0
6
5
0.42
W
Izanami
LuckyShaft1
Izanami
1
2
0
0.5
L
1
4
5
0.88
W
5
1
7
8.5
L
Tsukuyomi
Steezy888
Tsukuyomi
7
5
1
1.5
L
Danzaburou
Torshrades
Danzaburou
0
2
0
0
L
2
4
3
0.88
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
39,896
53,011
Taken
49,963
24,677
Mitigated
24,273
10,964
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,287
2,908
0
4,831
13,885
9,415
693
3,298
10,201
0
44,877
W
8,626
1,789
246
4,100
9,148
6,007
0
2,407
6,696
31,529
0
W
5,707
96
294
429
9,420
2,353
830
2,494
6,851
36,016
0
W
Izanami
LuckyShaft1
Izanami
2,668
760
0
438
5,728
2,122
2,002
448
5,255
0
51,934
L
6,719
1,242
0
784
9,045
2,998
0
3,188
5,763
39,754
0
W
10,608
2,209
0
3,825
11,782
4,376
0
1,742
9,990
0
56,163
L
Tsukuyomi
Steezy888
Tsukuyomi
12,186
2,688
0
2,863
12,119
4,843
0
2,468
9,593
0
58,785
L
Danzaburou
Torshrades
Danzaburou
2,892
821
0
1,021
5,429
1,530
0
689
4,740
0
21,629
L
7,725
2,682
0
3,652
13,358
9,591
0
3,138
10,140
0
26,997
L
3,670
218
378
2,266
13,060
5,715
0
4,568
8,442
21,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
43,121
318
Minions Killed
387
0
Camps Cleared
0
1,427,778
Distance Traveled
1,508,287
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,123
570
76
5
0
304,261
1
W
Eset
8,814
551
36
2
0
307,532
1
W
Janus
7,907
494
84
5
0
290,043
0
W
Izanami
8,167
510
104
7
0
268,020
1
L
Zeus
7,479
467
80
5
0
303,335
2
W
Thor
9,110
569
87
5
0
338,431
2
L
Tsukuyomi
8,700
544
106
7
0
338,593
10
L
Danzaburou
5,943
371
50
3
0
209,870
1
L
Odin
7,144
447
56
4
0
275,817
3
L
Geb
6,006
375
26
2
0
300,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role