Player Matchup

Chernobog
Chernobog
Gold III
ALiterACola
Chernobog
Gold III
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
331W - 317L
1,553 MMR
Solo
Mercury
Mercury
Gold II
Haxxio
Mercury
Gold II
Level 83
God Stats
14W - 10L
1,757 SR
Queue Stats
203W - 202L
1,599 MMR
Solo
Raijin
Raijin
Silver I
SoPayed
Raijin
Silver I
Level 44
God Stats
1W - 1L
1,582 SR
Queue Stats
117W - 141L
1,199 MMR
Solo
Ymir
Ymir
Silver I
ThiccBiscuit24
Ymir
Silver I
Level 126
God Stats
3W - 2L
1,492 SR
Queue Stats
214W - 205L
1,194 MMR
Solo
Guan Yu
Guan Yu
Gold II
quigonswig
Guan Yu
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,566 SR
1,409 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,570 SR
1,410 MMR
Zeus
Zeus
Bronze III
AfricanRights
Zeus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,587 MMR
Solo
Chaac
Chaac
Bronze III
CharlesCowie
Chaac
Bronze III
Level 108
God Stats
0W - 2L
1,701 SR
Queue Stats
34W - 43L
1,182 MMR
Solo
Ra
Ra
Bronze III
MorbidFate
Ra
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,554 MMR
Solo
Ne Zha
Ne Zha
Gold II
Pocoyó
Ne Zha
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
carrymeplsv1
Anhur
Silver I
Level 139
God Stats
11W - 14L
1,647 SR
Queue Stats
764W - 758L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALiterACola
Chernobog
16
3 / 1 / 4
9,372
625
5,834
10,763
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Haxxio
Mercury
15
4 / 0 / 3
8,898
593
6,079
11,753
4,503
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
SoPayed
Raijin
12
3 / 3 / 4
7,665
511
5,446
7,574
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 2 / 7
7,911
527
5,039
11,487
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
quigonswig
Guan Yu
15
5 / 1 / 3
8,943
596
12,159
13,755
11,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ScyllaTiamatCu ChulainnSobekApollo

VS

Bans
DanzaburouAthenaErlang ShenJanusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,325
488
9,718
6,768
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,240
483
5,381
15,156
5,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,114
408
2,941
8,965
2,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Pocoyó
Ne Zha
12
1 / 4 / 1
7,312
487
8,974
11,580
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 1
8,283
552
6,509
8,452
2,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
7
7
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ALiterACola
Chernobog
3
1
4
5
L
3
5
0
0.6
L
1
3
0
0.33
W
Mercury
Haxxio
Mercury
4
0
3
5.5
L
0
5
1
0.1
L
Ne Zha
Pocoyó
Ne Zha
1
4
1
0.38
W
Raijin
SoPayed
Raijin
3
3
4
1.67
W
4
2
7
3.75
L
2
2
1
1.25
W
Guan Yu
quigonswig
Guan Yu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,557
Damage
33,523
55,332
Taken
50,921
30,556
Mitigated
16,789
18,289
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ALiterACola
Chernobog
5,834
2,922
0
5,504
10,763
3,746
1,850
391
10,359
0
76,419
L
9,718
1,118
0
985
6,768
1,909
0
2,655
3,867
44,679
0
L
5,381
1,662
0
7,023
15,156
5,783
916
185
14,937
0
39,577
W
Mercury
Haxxio
Mercury
6,079
3,682
0
374
11,753
4,503
221
3,284
8,300
0
70,496
L
2,941
392
618
2,708
8,965
2,773
763
3,011
5,886
27,673
0
L
Ne Zha
Pocoyó
Ne Zha
8,974
3,221
0
4,296
11,580
3,982
0
3,264
8,192
0
50,084
W
Raijin
SoPayed
Raijin
5,446
168
0
838
7,574
2,325
0
3,747
3,635
31,675
0
W
5,039
1,640
0
2,594
11,487
8,471
68
3,300
8,009
23,853
0
L
6,509
3,533
0
2,513
8,452
2,342
210
876
7,554
0
51,722
W
Guan Yu
quigonswig
Guan Yu
12,159
2,635
2,023
6,956
13,755
11,511
142
1,379
12,370
0
52,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,789
Gold Earned
36,274
462
Minions Killed
414
0
Camps Cleared
0
1,532,084
Distance Traveled
1,326,668
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,372
625
138
9
0
292,898
0
L
Zeus
7,325
488
92
6
0
268,681
7
L
Chaac
7,240
483
76
5
0
262,234
5
W
Mercury
8,898
593
129
9
0
358,728
5
L
Ra
6,114
408
44
3
0
224,541
0
L
Ne Zha
7,312
487
86
6
0
299,464
1
W
Raijin
7,665
511
68
5
0
273,541
2
W
Ymir
7,911
527
37
2
0
280,152
3
L
Anhur
8,283
552
116
8
0
271,748
0
W
Guan Yu
8,943
596
90
6
0
326,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role