Player Matchup

Athena
Athena
No ToothTrav
Athena
Level 27
God Stats
39W - 17L
1,810 SR
Queue Stats
60W - 27L
1,715 Elo+
Party 1
Cupid
Cupid
StuuuBear
Cupid
Level 143
God Stats
0W - 1L
1,227 SR
Queue Stats
75W - 59L
1,517 Elo+
Party 1
Tyr
Tyr
UL Husky
Tyr
Level 115
God Stats
6W - 6L
1,794 SR
Queue Stats
317W - 314L
1,620 Elo+
Party 1
Scylla
Scylla
WICKnotJOHN
Scylla
Level 157
God Stats
5W - 5L
1,759 SR
Queue Stats
251W - 258L
1,460 Elo+
Party 1
Chaac
Chaac
lFuTure PaNdal
Chaac
Level 134
God Stats
12W - 7L
1,800 SR
Queue Stats
169W - 138L
1,545 Elo+
Party 1
Team Averages
Level 115
1,678 SR
1,571 Elo+

VS

Team Averages
Level 108
1,617 SR
1,581 Elo+
Cthulhu
Cthulhu
DEMONSLYZ
Cthulhu
Level 129
God Stats
13W - 13L
1,582 SR
Queue Stats
665W - 682L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
Darth_Ronin92
Hun Batz
Level 103
God Stats
6W - 13L
1,509 SR
Queue Stats
489W - 517L
1,536 Elo+
Party 2
Artemis
Artemis
SheiButta
Artemis
Level 149
God Stats
4W - 1L
1,710 SR
Queue Stats
153W - 177L
1,538 Elo+
Party 2
Osiris
Osiris
ZenBuddha-
Osiris
Level 26
God Stats
4W - 1L
1,931 SR
Queue Stats
190W - 96L
1,745 Elo+
Party 2
Chang'e
Chang'e
xZombieKitten-
Chang'e
Level 135
God Stats
2W - 1L
1,351 SR
Queue Stats
89W - 81L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 3 / 1
6,982
465
5,081
13,855
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
StuuuBear
Cupid
12
1 / 1 / 1
6,906
460
3,656
8,122
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 4 / 4
7,589
506
6,087
11,246
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
13
3 / 7 / 1
7,513
501
5,179
9,492
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 2
7,259
484
4,472
17,140
8,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEMONSLYZ
Cthulhu
13
5 / 1 / 4
7,805
520
8,497
8,633
4,893
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Darth_Ronin92
Hun Batz
15
4 / 3 / 6
8,562
571
6,260
10,238
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SheiButta
Artemis
12
0 / 2 / 4
7,153
477
6,216
8,976
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
ZenBuddha-
Osiris
17
10 / 0 / 4
10,534
702
14,466
10,258
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 2
8,405
560
5,997
7,836
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
22
22
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DEMONSLYZ
Cthulhu
5
1
4
7
W
Hun Batz
Darth_Ronin92
Hun Batz
4
3
6
2.33
L
Athena
2
3
1
0.83
W
Artemis
SheiButta
Artemis
0
2
4
1
L
Cupid
StuuuBear
Cupid
1
1
1
1.5
L
2
4
4
1
L
Scylla
3
7
1
0.5
W
Osiris
ZenBuddha-
Osiris
10
0
4
12
L
1
7
2
0.29
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,475
Damage
41,436
59,855
Taken
45,941
28,892
Mitigated
20,314
14,762
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DEMONSLYZ
Cthulhu
8,497
620
529
1,052
8,633
4,893
296
1,855
6,778
34,003
0
W
Hun Batz
Darth_Ronin92
Hun Batz
6,260
2,163
0
3,464
10,238
3,498
0
2,399
7,763
0
53,050
L
Athena
5,081
1,340
0
1,637
13,855
10,392
36
4,211
9,640
22,002
0
W
Artemis
SheiButta
Artemis
6,216
2,202
0
4,468
8,976
2,934
1,055
2,068
6,908
0
40,701
L
Cupid
StuuuBear
Cupid
3,656
1,660
337
4,409
8,122
2,715
0
2,730
5,392
0
42,536
L
6,087
1,373
0
3,334
11,246
4,802
228
1,786
9,344
0
41,525
L
Scylla
5,179
813
0
854
9,492
2,881
0
4,575
4,607
42,673
0
W
Osiris
ZenBuddha-
Osiris
14,466
6,667
0
6,302
10,258
6,616
1,522
595
9,655
0
72,302
L
4,472
833
0
4,191
17,140
8,102
167
762
16,378
0
43,081
W
5,997
651
308
2,318
7,836
2,373
1,025
2,971
4,577
41,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
42,459
383
Minions Killed
450
0
Camps Cleared
0
1,313,806
Distance Traveled
1,428,822
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,805
520
45
3
0
311,352
3
W
Hun Batz
8,562
571
98
7
0
314,134
6
L
Athena
6,982
465
33
2
0
290,946
3
W
Artemis
7,153
477
90
6
0
238,193
4
L
Cupid
6,906
460
97
6
0
236,309
1
L
Tyr
7,589
506
75
5
0
280,506
0
L
Scylla
7,513
501
89
6
0
231,368
0
W
Osiris
10,534
702
131
9
0
291,013
2
L
Chaac
7,259
484
89
6
0
274,677
0
W
Chang'e
8,405
560
86
6
0
274,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role