Player Matchup

King Arthur
King Arthur
Adramelech-k
King Arthur
Level 44
God Stats
66W - 66L
1,579 SR
Queue Stats
700W - 685L
1,513 Elo+
Solo
Hou Yi
Hou Yi
LcsDefalt
Hou Yi
Level 129
God Stats
1W - 1L
1,335 SR
Queue Stats
28W - 22L
1,443 Elo+
Party 2
Ymir
Ymir
Maikao998
Ymir
Level 19
God Stats
2W - 0L
1,695 SR
Queue Stats
5W - 1L
1,672 Elo+
Party 2
Zhong Kui
Zhong Kui
Yasuuk
Zhong Kui
Level 146
God Stats
6W - 3L
1,795 SR
Queue Stats
119W - 102L
1,539 Elo+
Party 2
Awilix
Awilix
tongabriel1
Awilix
Level 32
God Stats
4W - 5L
1,560 SR
Queue Stats
162W - 170L
1,465 Elo+
Solo
Team Averages
Level 74
1,593 SR
1,526 Elo+

VS

Team Averages
Level 73
1,472 SR
1,533 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
M1SH3L08
Sobek
Level 89
God Stats
1W - 4L
1,228 SR
Queue Stats
61W - 84L
1,432 Elo+
Party 3
Mercury
Mercury
NaNaShe-_-PY
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
PaulinhoReiDelaz
Kukulkan
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
720W - 449L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
ReoNaS2
Jing Wei
Level 23
God Stats
25W - 16L
1,633 SR
Queue Stats
224W - 132L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adramelech-k
King Arthur
14
4 / 1 / 1
7,751
596
8,831
12,834
6,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
LcsDefalt
Hou Yi
10
1 / 0 / 2
5,969
459
4,615
6,406
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
9
0 / 1 / 4
5,275
406
1,815
5,365
2,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Yasuuk
Zhong Kui
13
6 / 3 / 2
7,783
599
8,613
11,959
8,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
12
3 / 1 / 2
7,026
540
2,601
7,796
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 0
7,127
548
5,631
10,434
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
M1SH3L08
Sobek
10
1 / 2 / 2
6,320
486
4,155
7,294
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
NaNaShe-_-PY
Mercury
11
1 / 4 / 1
6,224
479
2,486
9,250
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 1
6,801
523
8,811
5,406
1,985
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ReoNaS2
Jing Wei
11
1 / 1 / 0
6,190
476
2,920
5,312
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
King Arthur
Adramelech-k
King Arthur
4
1
1
4.5
W
Hou Yi
LcsDefalt
Hou Yi
1
0
2
2
L
Sobek
M1SH3L08
Sobek
1
2
2
1
W
Ymir
0
1
4
2
L
Mercury
NaNaShe-_-PY
Mercury
1
4
1
0.38
L
2
3
1
0.83
L
Jing Wei
ReoNaS2
Jing Wei
1
1
0
1
W
Zhong Kui
Yasuuk
Zhong Kui
6
3
2
2.33
W
Awilix
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
24,003
44,360
Taken
37,696
21,168
Mitigated
16,292
19,796
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,631
4,516
0
3,270
10,434
3,340
32
0
10,434
0
39,390
W
King Arthur
Adramelech-k
King Arthur
8,831
862
0
5,524
12,834
6,084
0
0
12,834
0
48,385
W
Hou Yi
LcsDefalt
Hou Yi
4,615
2,807
0
2,593
6,406
1,650
246
1,709
4,697
0
33,684
L
Sobek
M1SH3L08
Sobek
4,155
281
318
2,686
7,294
5,681
0
3,089
4,205
14,694
0
W
Ymir
1,815
295
0
982
5,365
2,587
0
2,425
2,940
8,193
0
L
Mercury
NaNaShe-_-PY
Mercury
2,486
1,532
0
500
9,250
3,591
0
2,564
6,686
0
36,405
L
8,811
1,790
0
500
5,406
1,985
0
3,198
2,208
50,606
0
L
Jing Wei
ReoNaS2
Jing Wei
2,920
1,840
0
3,000
5,312
1,695
0
1,577
3,735
0
40,162
W
Zhong Kui
Yasuuk
Zhong Kui
8,613
1,319
0
7,171
11,959
8,225
0
6,600
5,359
43,101
0
W
Awilix
2,601
812
0
3,526
7,796
2,622
0
2,232
5,564
0
32,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
32,662
341
Minions Killed
360
0
Camps Cleared
0
1,250,150
Distance Traveled
1,127,738
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,127
548
87
7
0
182,479
0
W
King Arthur
7,751
596
90
7
0
253,755
2
W
Hou Yi
5,969
459
78
6
0
237,172
0
L
Sobek
6,320
486
14
1
0
243,801
4
W
Ymir
5,275
406
12
1
0
262,056
6
L
Mercury
6,224
479
67
5
0
266,758
2
L
Kukulkan
6,801
523
104
8
0
212,593
5
L
Jing Wei
6,190
476
88
7
0
222,107
5
W
Zhong Kui
7,783
599
88
7
0
219,422
2
W
Awilix
7,026
540
73
6
0
277,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role