Player Matchup

Izanami
Izanami
AliceMad
Izanami
Level 104
God Stats
2W - 2L
1,756 SR
Queue Stats
6W - 5L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
Grunnt
Kukulkan
Level 49
God Stats
2W - 3L
1,296 SR
Queue Stats
8W - 6L
1,627 Elo+
Party 1
Ymir
Ymir
Kosnemo
Ymir
Level 105
God Stats
17W - 11L
1,500 SR
Queue Stats
175W - 215L
1,429 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,565 Elo+

VS

Team Averages
Level 108
1,580 SR
1,565 Elo+
Cthulhu
Cthulhu
Hexline
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Apollo
Apollo
Palomino0101
Apollo
Level 121
God Stats
1W - 1L
1,529 SR
Queue Stats
27W - 26L
1,623 Elo+
Party 2
Discordia
Discordia
SkyRumpy
Discordia
Level 96
God Stats
30W - 18L
1,712 SR
Queue Stats
189W - 206L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AliceMad
Izanami
14
4 / 8 / 2
10,985
610
11,747
18,126
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Grunnt
Kukulkan
13
0 / 7 / 5
10,062
559
10,403
13,061
4,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Kosnemo
Ymir
13
2 / 6 / 4
10,144
564
11,882
23,694
24,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hexline
Cthulhu
17
8 / 1 / 11
12,588
699
13,959
20,771
25,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
15
4 / 5 / 11
12,021
668
8,542
14,294
5,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
SkyRumpy
Discordia
17
9 / 0 / 10
13,277
738
26,758
9,512
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
21
21
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
AliceMad
Izanami
4
8
2
0.63
L
Kukulkan
Grunnt
Kukulkan
0
7
5
0.36
W
Cthulhu
Hexline
Cthulhu
8
1
11
13.5
L
Ymir
Kosnemo
Ymir
2
6
4
0.67
W
Apollo
4
5
11
1.9
W
Discordia
SkyRumpy
Discordia
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
49,259
54,881
Taken
44,577
37,538
Mitigated
35,573
6,757
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AliceMad
Izanami
11,747
7,028
0
3,691
18,126
7,735
0
12,586
5,444
0
53,639
L
Kukulkan
Grunnt
Kukulkan
10,403
497
0
0
13,061
4,907
0
11,644
1,246
47,227
0
W
Cthulhu
Hexline
Cthulhu
13,959
1,041
636
3,219
20,771
25,647
110
9,227
11,544
42,029
0
L
Ymir
Kosnemo
Ymir
11,882
1,639
306
2,760
23,694
24,896
0
15,745
7,381
32,399
0
W
Apollo
8,542
5,840
0
4,377
14,294
5,665
926
7,156
7,138
0
64,810
W
Discordia
SkyRumpy
Discordia
26,758
847
135
5,454
9,512
4,261
1,869
5,977
3,535
84,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
37,886
182
Minions Killed
231
0
Camps Cleared
0
817,807
Distance Traveled
934,086
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,985
610
76
4
0
274,639
5
L
Kukulkan
10,062
559
74
4
0
255,715
2
W
Cthulhu
12,588
699
57
3
0
331,963
1
L
Ymir
10,144
564
32
2
0
287,453
0
W
Apollo
12,021
668
86
5
0
295,535
1
W
Discordia
13,277
738
88
5
0
306,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role