Player Matchup

Mulan
Mulan
Jaydog7075
Mulan
Level 106
God Stats
0W - 4L
1,644 SR
Queue Stats
122W - 114L
1,570 Elo+
Solo
Hel
Hel
Rαziα
Hel
Level 88
God Stats
30W - 18L
1,921 SR
Queue Stats
349W - 323L
1,657 Elo+
Solo
Hercules
Hercules
TETRIS G0D
Hercules
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 75L
1,627 Elo+
Solo
Sol
Sol
Yestia
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zriyx
Cu Chulainn
Level 158
God Stats
2W - 3L
1,661 SR
Queue Stats
348W - 267L
1,726 Elo+
Party 1
Team Averages
Level 130
1,645 SR
1,616 Elo+

VS

Team Averages
Level 132
1,596 SR
1,656 Elo+
Chaac
Chaac
Ishanghada
Chaac
Level 126
God Stats
23W - 15L
1,628 SR
Queue Stats
738W - 692L
1,601 Elo+
Solo
Xbalanque
Xbalanque
SHOKOLATITO
Xbalanque
Level 159
God Stats
8W - 3L
1,509 SR
Queue Stats
419W - 341L
1,702 Elo+
Solo
Tiamat
Tiamat
Zynarchy17
Tiamat
Level 117
God Stats
9W - 10L
1,682 SR
Queue Stats
46W - 47L
1,690 Elo+
Solo
Nemesis
Nemesis
elitekittynipz
Nemesis
Level 128
God Stats
7W - 7L
1,619 SR
Queue Stats
322W - 287L
1,626 Elo+
Solo
Sobek
Sobek
officialmikee
Sobek
Level 128
God Stats
5W - 5L
1,544 SR
Queue Stats
231W - 237L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 1 / 1
5,840
531
3,719
7,360
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hel
8
1 / 2 / 2
4,900
445
2,958
4,467
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
TETRIS G0D
Hercules
10
1 / 0 / 1
6,193
563
2,749
7,386
2,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
Yestia
Sol
10
0 / 2 / 1
5,369
488
2,931
7,244
2,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Zriyx
Cu Chulainn
11
0 / 1 / 1
5,965
542
5,552
6,565
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 1 / 1
6,505
591
4,467
9,581
6,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
SHOKOLATITO
Xbalanque
11
1 / 2 / 1
6,325
575
3,843
6,043
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Zynarchy17
Tiamat
11
3 / 1 / 1
6,152
559
4,316
6,250
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 3
5,978
543
2,065
4,392
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 2
5,855
532
3,951
5,008
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
6
6
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
1
1
0.5
L
Mulan
2
1
1
2.5
L
Hel
1
2
2
1
W
Xbalanque
SHOKOLATITO
Xbalanque
1
2
1
0.75
L
Hercules
TETRIS G0D
Hercules
1
0
1
1.5
L
Sol
Yestia
Sol
0
2
1
0.25
L
Cu Chulainn
Zriyx
Cu Chulainn
0
1
1
0.5
W
Tiamat
Zynarchy17
Tiamat
3
1
1
3.5
W
0
0
3
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
18,642
33,022
Taken
31,274
12,690
Mitigated
14,749
15,117
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,467
1,007
0
4,706
9,581
6,474
0
979
8,151
0
42,460
L
Mulan
3,719
356
0
3,521
7,360
2,702
0
1,969
5,269
0
31,307
L
Hel
2,958
102
244
1,198
4,467
1,477
0
1,520
2,743
21,182
0
W
Xbalanque
SHOKOLATITO
Xbalanque
3,843
815
0
540
6,043
1,711
528
884
5,115
0
38,132
L
Hercules
TETRIS G0D
Hercules
2,749
1,131
0
3,449
7,386
2,494
0
735
6,651
0
29,831
L
Sol
Yestia
Sol
2,931
851
0
3,537
7,244
2,226
0
3,374
3,630
33,777
0
L
Cu Chulainn
Zriyx
Cu Chulainn
5,552
1,405
0
3,168
6,565
3,791
0
103
6,462
1,840
37,149
W
Tiamat
Zynarchy17
Tiamat
4,316
540
0
2,164
6,250
2,143
516
2,081
4,007
34,782
0
W
2,065
657
0
700
4,392
1,308
0
241
4,129
0
38,263
W
3,951
772
0
3,644
5,008
3,113
46
1,918
3,042
14,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
30,815
337
Minions Killed
366
0
Camps Cleared
0
1,006,173
Distance Traveled
1,027,710
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,505
591
103
9
0
209,537
0
L
Mulan
5,840
531
77
7
0
224,888
1
L
Hel
4,900
445
37
3
0
176,231
2
W
Xbalanque
6,325
575
81
7
0
173,449
2
L
Hercules
6,193
563
68
6
0
206,934
3
L
Sol
5,369
488
73
7
0
193,203
3
L
Cu Chulainn
5,965
542
82
7
0
204,917
3
W
Tiamat
6,152
559
79
7
0
213,404
4
W
Nemesis
5,978
543
79
7
0
246,322
1
W
Sobek
5,855
532
24
2
0
184,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role