Player Matchup

Eset
Eset
CrimsonPhenix43
Eset
Level 65
God Stats
11W - 5L
1,761 SR
Queue Stats
252W - 212L
1,622 Elo+
Party 1
Athena
Athena
FatalMutation
Athena
Level 144
God Stats
4W - 6L
1,578 SR
Queue Stats
271W - 254L
1,502 Elo+
Solo
Bastet
Bastet
SaucyDogfish
Bastet
Level 70
God Stats
8W - 7L
1,675 SR
Queue Stats
221W - 221L
1,545 Elo+
Solo
Neith
Neith
SuperDuperAj
Neith
Level 49
God Stats
28W - 10L
1,965 SR
Queue Stats
102W - 89L
1,697 Elo+
Party 1
Hercules
Hercules
amjjr1993
Hercules
Level 63
God Stats
1W - 2L
1,557 SR
Queue Stats
42W - 33L
1,650 Elo+
Party 1
Team Averages
Level 78
1,707 SR
1,603 Elo+

VS

Team Averages
Level 90
1,623 SR
1,523 Elo+
Athena
Athena
DrEggman69x420
Athena
Level 96
God Stats
140W - 120L
1,595 SR
Queue Stats
542W - 487L
1,539 Elo+
Party 2
Achilles
Achilles
FaTzRecEEz
Achilles
Level 105
God Stats
68W - 72L
1,509 SR
Queue Stats
730W - 663L
1,513 Elo+
Party 2
Tiamat
Tiamat
HelloDaddies
Tiamat
Level 143
God Stats
4W - 8L
1,400 SR
Queue Stats
11W - 19L
1,418 Elo+
Solo
Cernunnos
Cernunnos
KhaosGrimm
Cernunnos
Level 69
God Stats
5W - 7L
1,710 SR
Queue Stats
323W - 353L
1,513 Elo+
Solo
Awilix
Awilix
TouchMyDinker
Awilix
Level 36
God Stats
21W - 4L
1,899 SR
Queue Stats
173W - 155L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,368
637
4,311
4,553
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 4
5,692
569
4,662
8,412
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
9
3 / 7 / 1
5,764
576
5,980
9,601
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 3 / 2
5,826
583
5,395
6,309
1,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
amjjr1993
Hercules
9
1 / 5 / 0
5,309
531
3,802
7,455
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
6,076
608
4,486
10,234
4,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
FaTzRecEEz
Achilles
12
9 / 0 / 0
7,078
708
7,628
8,001
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
1 / 1 / 2
6,077
608
2,052
3,284
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KhaosGrimm
Cernunnos
11
3 / 3 / 2
6,003
600
5,947
8,649
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 3 / 4
6,290
629
4,426
7,514
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
19
21
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
2
3
7
1.83
W
Achilles
FaTzRecEEz
Achilles
9
0
0
9
L
1
4
4
0.75
W
Tiamat
1
1
2
2
W
Cernunnos
KhaosGrimm
Cernunnos
3
3
2
1.33
L
Bastet
3
7
1
0.5
L
3
3
2
1.33
W
4
3
4
2
L
Hercules
amjjr1993
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
24,539
36,330
Taken
37,682
14,203
Mitigated
19,173
7,611
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,311
319
165
937
4,553
1,447
95
1,383
3,145
37,528
0
W
4,486
1,346
0
2,595
10,234
4,508
0
3,813
6,298
22,189
0
W
Achilles
FaTzRecEEz
Achilles
7,628
2,567
0
3,864
8,001
7,445
956
274
7,452
0
28,446
L
4,662
1,717
0
1,150
8,412
3,409
24
2,822
5,565
11,836
0
W
Tiamat
2,052
229
0
1,555
3,284
1,860
158
1,456
1,649
31,861
0
W
Cernunnos
KhaosGrimm
Cernunnos
5,947
2,688
0
3,377
8,649
2,560
0
750
7,899
0
34,602
L
Bastet
5,980
2,307
0
2,084
9,601
2,982
11
1,865
7,611
0
27,707
L
5,395
2,428
0
1,792
6,309
1,516
31
156
6,153
0
26,072
W
4,426
1,828
0
2,506
7,514
2,800
0
2,294
5,036
0
36,470
L
Hercules
amjjr1993
Hercules
3,802
1,565
0
1,483
7,455
4,849
0
312
6,843
0
19,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
31,524
268
Minions Killed
321
0
Camps Cleared
0
990,748
Distance Traveled
992,739
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,368
637
95
10
0
196,428
1
W
Athena
6,076
608
47
5
0
201,769
0
W
Achilles
7,078
708
67
7
0
188,793
1
L
Athena
5,692
569
10
1
0
216,138
3
W
Tiamat
6,077
608
76
8
0
216,818
3
W
Cernunnos
6,003
600
65
7
0
162,646
5
L
Bastet
5,764
576
61
6
0
216,249
2
L
Neith
5,826
583
62
6
0
179,171
1
W
Awilix
6,290
629
66
7
0
222,713
3
L
Hercules
5,309
531
40
4
0
182,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role