Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Demented617
Ah Muzen Cab
Level 31
God Stats
4W - 1L
1,731 SR
Queue Stats
202W - 154L
1,647 Elo+
Solo
Tiamat
Tiamat
HolyWitch3
Tiamat
Level 29
God Stats
89W - 38L
1,796 SR
Queue Stats
205W - 120L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
SmokedManatee
Baron Samedi
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,810 Elo+
Solo
Vamana
Vamana
WarriorQueen121
Vamana
Level 8
God Stats
11W - 6L
1,732 SR
Queue Stats
19W - 10L
1,714 Elo+
Solo
Fenrir
Fenrir
queenguard
Fenrir
Level 29
God Stats
7W - 5L
1,753 SR
Queue Stats
209W - 122L
1,737 Elo+
Party 1
Team Averages
Level 21
1,702 SR
1,726 Elo+

VS

Team Averages
Level 36
1,612 SR
1,694 Elo+
Loki
Loki
Dive
Loki
Level 8
God Stats
115W - 17L
1,861 SR
Queue Stats
128W - 20L
1,827 Elo+
Party 2
Ao Kuang
Ao Kuang
Frajile
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GaurdianGiraffe
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 108L
1,710 Elo+
Solo
The Morrigan
The Morrigan
UlsanTroll
The Morrigan
Level 29
God Stats
0W - 3L
1,364 SR
Queue Stats
97W - 88L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bodojacat
Ah Muzen Cab
Level 88
God Stats
6W - 1L
1,835 SR
Queue Stats
210W - 71L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Demented617
Ah Muzen Cab
13
1 / 2 / 1
7,428
571
7,291
10,362
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
HolyWitch3
Tiamat
15
3 / 0 / 0
8,224
633
7,903
6,261
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SmokedManatee
Baron Samedi
13
5 / 3 / 4
7,708
593
9,243
7,840
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 1
7,828
602
2,248
10,604
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
queenguard
Fenrir
12
2 / 2 / 7
6,953
535
6,511
12,178
5,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dive
Loki
11
4 / 3 / 1
7,275
560
4,067
10,374
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Frajile
Ao Kuang
12
1 / 3 / 2
6,826
525
4,053
10,105
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 0
6,442
496
4,049
10,670
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
UlsanTroll
The Morrigan
11
1 / 6 / 2
6,456
497
7,733
6,983
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
bodojacat
Ah Muzen Cab
14
2 / 1 / 1
7,668
590
7,504
10,394
4,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
8
8
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Demented617
Ah Muzen Cab
1
2
1
0.75
L
Loki
Dive
Loki
4
3
1
1.5
L
Ao Kuang
Frajile
Ao Kuang
1
3
2
0.67
L
0
3
0
0
W
Tiamat
HolyWitch3
Tiamat
3
0
0
3
W
Baron Samedi
SmokedManatee
Baron Samedi
5
3
4
2.33
L
The Morrigan
UlsanTroll
The Morrigan
1
6
2
0.33
W
5
1
1
5.5
L
Ah Muzen Cab
bodojacat
Ah Muzen Cab
2
1
1
2.5
W
Fenrir
queenguard
Fenrir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
27,406
47,245
Taken
48,526
22,104
Mitigated
19,323
20,194
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Demented617
Ah Muzen Cab
7,291
3,061
0
5,929
10,362
4,582
0
0
10,362
0
58,595
L
Loki
Dive
Loki
4,067
1,102
0
2,905
10,374
4,446
0
2,685
7,524
0
29,048
L
Ao Kuang
Frajile
Ao Kuang
4,053
1,420
0
2,406
10,105
3,630
0
2,873
7,114
44,377
0
L
4,049
1,077
60
3,981
10,670
4,200
0
7,286
2,803
32,912
0
W
Tiamat
HolyWitch3
Tiamat
7,903
2,035
0
4,736
6,261
4,914
664
3,483
2,359
50,314
0
W
Baron Samedi
SmokedManatee
Baron Samedi
9,243
1,095
306
2,260
7,840
2,986
0
4,655
2,733
38,866
0
L
The Morrigan
UlsanTroll
The Morrigan
7,733
1,409
0
1,130
6,983
2,324
0
3,157
3,496
32,759
0
W
2,248
1,093
0
2,398
10,604
4,250
0
2,923
7,597
0
49,844
L
Ah Muzen Cab
bodojacat
Ah Muzen Cab
7,504
5,053
0
4,677
10,394
4,723
0
0
10,394
0
56,429
W
Fenrir
queenguard
Fenrir
6,511
1,988
150
4,415
12,178
5,372
0
3,673
8,359
0
31,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
34,667
462
Minions Killed
446
0
Camps Cleared
0
1,230,430
Distance Traveled
1,241,568
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,428
571
128
10
0
231,379
2
L
Loki
7,275
560
51
4
0
255,213
3
L
Ao Kuang
6,826
525
99
8
0
255,633
3
L
Hades
6,442
496
100
8
0
244,984
1
W
Tiamat
8,224
633
120
9
0
233,805
1
W
Baron Samedi
7,708
593
62
5
0
217,400
1
L
The Morrigan
6,456
497
66
5
0
231,375
3
W
Vamana
7,828
602
99
8
0
281,177
3
L
Ah Muzen Cab
7,668
590
130
10
0
254,363
1
W
Fenrir
6,953
535
53
4
0
266,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role