Player Matchup

Mulan
Mulan
 
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Distbone
Artio
Level 21
God Stats
2W - 2L
1,501 SR
Queue Stats
124W - 97L
1,632 Elo+
Solo
Ymir
Ymir
Efamm
Ymir
Level 25
God Stats
20W - 13L
1,615 SR
Queue Stats
82W - 67L
1,551 Elo+
Solo
Hades
Hades
OCA15
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Skadi
Skadi
SCHIMPFY1
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 202L
1,669 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,608 Elo+

VS

Team Averages
Level 18
1,498 SR
1,632 Elo+
Cernunnos
Cernunnos
I YviNXx I
Cernunnos
Level 8
God Stats
1W - 1L
1,234 SR
Queue Stats
29W - 23L
1,532 Elo+
Solo
Osiris
Osiris
Jaxson2006766
Osiris
Level 29
God Stats
23W - 16L
1,688 SR
Queue Stats
215W - 206L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrPersonManGuy
Tsukuyomi
Level 11
God Stats
10W - 10L
1,568 SR
Queue Stats
30W - 21L
1,736 Elo+
Solo
Ra
Ra
Peepoo692090
Ra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 57L
1,592 Elo+
Solo
Hercules
Hercules
Recalibratesx
Hercules
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 221L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 1
6,062
551
4,482
6,851
2,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Distbone
Artio
10
3 / 4 / 1
5,689
517
4,123
10,175
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Efamm
Ymir
7
0 / 1 / 0
4,507
410
3,673
7,354
3,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
OCA15
Hades
7
0 / 6 / 0
4,547
413
465
5,565
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
SCHIMPFY1
Skadi
9
0 / 4 / 1
5,550
505
5,591
5,964
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I YviNXx I
Cernunnos
10
1 / 0 / 5
5,818
529
2,756
4,944
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 4
6,201
564
4,493
6,586
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MrPersonManGuy
Tsukuyomi
13
9 / 2 / 2
7,343
668
7,377
6,687
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 3
7,088
644
5,340
4,940
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Recalibratesx
Hercules
9
2 / 0 / 4
5,345
486
3,404
8,858
4,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
L
Artio
Distbone
Artio
3
4
1
0.88
L
Ymir
Efamm
Ymir
0
1
0
0
W
Cernunnos
I YviNXx I
Cernunnos
1
0
5
3.5
W
1
0
4
3
W
Tsukuyomi
MrPersonManGuy
Tsukuyomi
9
2
2
5
L
Hades
OCA15
Hades
0
6
0
0
W
4
2
3
2.75
W
Hercules
Recalibratesx
Hercules
2
0
4
4
L
Skadi
SCHIMPFY1
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
23,370
35,909
Taken
32,015
12,746
Mitigated
14,148
8,901
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,482
878
0
1,653
6,851
2,689
0
808
6,001
0
33,103
L
Artio
Distbone
Artio
4,123
587
321
3,275
10,175
3,748
0
3,009
6,954
25,531
0
L
Ymir
Efamm
Ymir
3,673
399
241
2,319
7,354
3,124
0
480
6,796
14,676
0
W
Cernunnos
I YviNXx I
Cernunnos
2,756
1,503
0
1,661
4,944
1,397
0
1,218
3,726
0
25,201
W
4,493
1,511
0
3,586
6,586
4,149
880
150
6,436
0
33,127
W
Tsukuyomi
MrPersonManGuy
Tsukuyomi
7,377
2,256
0
603
6,687
2,165
0
1,912
4,775
0
46,225
L
Hades
OCA15
Hades
465
71
0
622
5,565
1,631
198
689
4,854
10,311
0
W
5,340
1,395
224
2,747
4,940
1,560
645
2,119
2,821
39,483
0
W
Hercules
Recalibratesx
Hercules
3,404
459
348
2,589
8,858
4,877
0
2,862
5,996
0
13,911
L
Skadi
SCHIMPFY1
Skadi
5,591
2,958
0
470
5,964
1,554
131
0
5,964
0
34,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
31,795
236
Minions Killed
311
0
Camps Cleared
0
924,963
Distance Traveled
1,066,863
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,062
551
73
7
0
163,316
0
L
Artio
5,689
517
52
5
0
182,965
2
L
Ymir
4,507
410
21
2
0
216,865
3
W
Cernunnos
5,818
529
47
4
0
191,064
0
W
Osiris
6,201
564
79
7
0
223,849
4
W
Tsukuyomi
7,343
668
73
7
0
229,615
4
L
Hades
4,547
413
22
2
0
178,917
1
W
Ra
7,088
644
89
8
0
210,830
4
W
Hercules
5,345
486
23
2
0
211,505
0
L
Skadi
5,550
505
68
6
0
182,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role