Player Matchup

Geb
Geb
CoD Authority
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
God-xSleeper
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,478 Elo+
Solo
Tiamat
Tiamat
JONIX99CR
Tiamat
Level 29
God Stats
6W - 6L
1,435 SR
Queue Stats
16W - 16L
1,443 Elo+
Solo
Neith
Neith
MAXTER516
Neith
Level 29
God Stats
0W - 1L
1,119 SR
Queue Stats
0W - 4L
1,327 Elo+
Solo
Cerberus
Cerberus
chaos_agent27
Cerberus
Level 10
God Stats
6W - 6L
1,438 SR
Queue Stats
52W - 63L
1,377 Elo+
Solo
Team Averages
Level 20
1,398 SR
1,411 Elo+

VS

Team Averages
Level 27
1,553 SR
1,372 Elo+
Danzaburou
Danzaburou
Darkwarrior742
Danzaburou
Level 24
God Stats
17W - 18L
1,664 SR
Queue Stats
414W - 434L
1,414 Elo+
Solo
Chaac
Chaac
KillerDLM12
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
He Bo
He Bo
dagod1127
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
gamerchris80
Tsukuyomi
Level 28
God Stats
6W - 10L
1,456 SR
Queue Stats
126W - 114L
1,404 Elo+
Solo
Arachne
Arachne
monkyhaha
Arachne
Level 25
God Stats
8W - 5L
1,644 SR
Queue Stats
148W - 161L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,707
408
1,225
10,230
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
God-xSleeper
Tsukuyomi
9
1 / 6 / 2
5,865
419
5,165
11,484
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
JONIX99CR
Tiamat
11
6 / 5 / 2
7,559
540
5,792
9,387
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MAXTER516
Neith
10
2 / 6 / 5
6,366
455
5,731
9,451
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
chaos_agent27
Cerberus
9
0 / 3 / 3
5,261
376
3,872
10,936
5,104
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkwarrior742
Danzaburou
13
3 / 1 / 2
8,526
609
3,887
6,147
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 1 / 6
8,137
581
7,187
6,461
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
dagod1127
He Bo
11
1 / 5 / 7
6,950
496
6,747
8,978
3,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
gamerchris80
Tsukuyomi
14
11 / 3 / 5
9,022
644
13,451
8,821
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
monkyhaha
Arachne
13
7 / 0 / 5
8,475
605
7,124
8,771
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
28
28
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Danzaburou
Darkwarrior742
Danzaburou
3
1
2
4
L
Tsukuyomi
God-xSleeper
Tsukuyomi
1
6
2
0.33
L
Tiamat
JONIX99CR
Tiamat
6
5
2
1.4
W
6
1
6
9
L
Neith
MAXTER516
Neith
2
6
5
0.75
L
Cerberus
chaos_agent27
Cerberus
0
3
3
0.5
W
He Bo
dagod1127
He Bo
1
5
7
0.9
W
Tsukuyomi
gamerchris80
Tsukuyomi
11
3
5
4.5
W
Arachne
monkyhaha
Arachne
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
38,396
51,488
Taken
39,178
19,941
Mitigated
15,668
7,231
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,225
139
0
324
10,230
4,426
0
1,515
8,715
6,393
0
W
Danzaburou
Darkwarrior742
Danzaburou
3,887
1,324
0
2,146
6,147
2,388
3,021
1,048
4,943
0
45,956
L
Tsukuyomi
God-xSleeper
Tsukuyomi
5,165
1,262
0
2,640
11,484
3,454
210
880
10,604
0
26,502
L
Tiamat
JONIX99CR
Tiamat
5,792
122
0
2,382
9,387
4,051
314
2,198
7,189
25,145
0
W
7,187
727
0
3,087
6,461
3,856
141
2,605
3,828
114
35,174
L
Neith
MAXTER516
Neith
5,731
2,484
0
724
9,451
2,906
0
1,823
7,628
0
24,738
L
Cerberus
chaos_agent27
Cerberus
3,872
147
0
1,161
10,936
5,104
0
445
10,491
13,028
0
W
He Bo
dagod1127
He Bo
6,747
1,323
0
2,085
8,978
3,102
414
2,678
6,008
28,738
0
W
Tsukuyomi
gamerchris80
Tsukuyomi
13,451
4,434
0
2,323
8,821
2,957
21
2,504
6,132
0
43,297
W
Arachne
monkyhaha
Arachne
7,124
4,291
0
3,106
8,771
3,365
1,199
1,317
7,378
0
47,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
41,110
195
Minions Killed
332
0
Camps Cleared
0
1,116,444
Distance Traveled
1,301,652
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,707
408
7
1
0
253,612
0
W
Danzaburou
8,526
609
93
7
0
247,238
1
L
Tsukuyomi
5,865
419
57
4
0
230,393
0
L
Tiamat
7,559
540
57
4
0
242,328
2
W
Chaac
8,137
581
48
3
0
257,130
0
L
Neith
6,366
455
44
3
0
188,850
0
L
Cerberus
5,261
376
30
2
0
201,261
1
W
He Bo
6,950
496
43
3
0
223,318
1
W
Tsukuyomi
9,022
644
77
6
0
305,714
0
W
Arachne
8,475
605
71
5
0
268,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role