Player Matchup

Thoth
Thoth
Dasenpai12
Thoth
Level 10
God Stats
5W - 3L
1,790 SR
Queue Stats
24W - 10L
1,785 Elo+
Solo
Sun Wukong
Sun Wukong
Galaxy_Walkera
Sun Wukong
Level 15
God Stats
14W - 19L
1,397 SR
Queue Stats
44W - 66L
1,509 Elo+
Solo
Awilix
Awilix
KaasKroket122
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,752 Elo+
Solo
Cthulhu
Cthulhu
SahnUzal
Cthulhu
Level 16
God Stats
1W - 2L
1,561 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
Zeristo
Xbalanque
Level 27
God Stats
0W - 5L
1,353 SR
Queue Stats
42W - 37L
1,624 Elo+
Party 1
Team Averages
Level 19
1,520 SR
1,643 Elo+

VS

Team Averages
Level 26
1,586 SR
1,598 Elo+
Ne Zha
Ne Zha
DonDino047
Ne Zha
Level 46
God Stats
14W - 6L
1,525 SR
Queue Stats
166W - 179L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Dracaha
Cthulhu
Level 26
God Stats
9W - 6L
1,750 SR
Queue Stats
265W - 278L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
FocusCro
Baron Samedi
Level 36
God Stats
14W - 8L
1,852 SR
Queue Stats
133W - 124L
1,573 Elo+
Party 2
Bellona
Bellona
Marcuskac007
Bellona
Level 7
God Stats
4W - 2L
1,480 SR
Queue Stats
37W - 38L
1,581 Elo+
Party 2
Chronos
Chronos
aliastrain
Chronos
Level 17
God Stats
19W - 5L
1,322 SR
Queue Stats
313W - 191L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
4 / 8 / 1
13,444
464
24,186
18,337
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
Galaxy_Walkera
Sun Wukong
19
2 / 11 / 0
12,690
438
17,776
36,339
29,475
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
7 / 10 / 2
13,234
456
11,364
27,250
11,854
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SahnUzal
Cthulhu
19
0 / 6 / 5
12,104
417
10,451
28,191
28,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Zeristo
Xbalanque
20
2 / 7 / 2
12,657
436
17,107
22,693
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DonDino047
Ne Zha
20
14 / 4 / 15
18,043
622
23,746
27,821
18,579
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Dracaha
Cthulhu
20
5 / 1 / 16
15,389
531
14,547
28,285
34,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
FocusCro
Baron Samedi
20
8 / 3 / 8
17,246
595
19,360
23,527
9,418
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Marcuskac007
Bellona
20
4 / 4 / 11
15,053
519
18,299
27,425
23,091
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
aliastrain
Chronos
20
11 / 3 / 5
18,992
655
24,122
27,461
15,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
15
Kills
42
42
Deaths
15
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
8
1
0.56
W
Ne Zha
DonDino047
Ne Zha
14
4
15
5.38
W
Cthulhu
Dracaha
Cthulhu
5
1
16
13
W
Baron Samedi
FocusCro
Baron Samedi
8
3
8
4
L
Sun Wukong
Galaxy_Walkera
Sun Wukong
2
11
0
0.18
L
7
10
2
0.8
W
Bellona
Marcuskac007
Bellona
4
4
11
2.38
L
Cthulhu
SahnUzal
Cthulhu
0
6
5
0.42
L
Xbalanque
Zeristo
Xbalanque
2
7
2
0.43
W
Chronos
aliastrain
Chronos
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,884
Damage
100,074
132,810
Taken
134,519
86,902
Mitigated
101,650
22,064
Healing
49,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
24,186
251
0
1,458
18,337
7,535
0
9,829
7,962
114,359
0
W
Ne Zha
DonDino047
Ne Zha
23,746
7,805
0
11,215
27,821
18,579
1,388
6,821
20,744
0
128,248
W
Cthulhu
Dracaha
Cthulhu
14,547
775
2,292
4,916
28,285
34,786
1,098
6,853
21,210
52,624
0
W
Baron Samedi
FocusCro
Baron Samedi
19,360
2,027
4,296
9,530
23,527
9,418
3,501
13,996
8,719
124,243
0
L
Sun Wukong
Galaxy_Walkera
Sun Wukong
17,776
3,590
0
11,185
36,339
29,475
136
7,756
28,289
0
93,043
L
11,364
6,726
0
3,035
27,250
11,854
0
9,707
17,221
0
76,349
W
Bellona
Marcuskac007
Bellona
18,299
7,230
0
4,993
27,425
23,091
2,583
3,123
22,424
0
88,586
L
Cthulhu
SahnUzal
Cthulhu
10,451
896
531
1,918
28,191
28,840
0
17,024
10,778
57,978
0
L
Xbalanque
Zeristo
Xbalanque
17,107
12,853
0
3,937
22,693
9,198
0
12,384
10,211
0
104,973
W
Chronos
aliastrain
Chronos
24,122
9,211
0
12,355
27,461
15,776
10,346
3,614
23,807
185,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,129
Gold Earned
84,723
703
Minions Killed
812
0
Camps Cleared
0
2,297,540
Distance Traveled
2,901,326
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,444
464
176
6
0
457,639
5
W
Ne Zha
18,043
622
144
5
0
620,178
4
W
Cthulhu
15,389
531
58
2
0
577,053
3
W
Baron Samedi
17,246
595
214
7
0
560,843
5
L
Sun Wukong
12,690
438
146
5
0
451,666
0
L
Awilix
13,234
456
116
4
0
504,260
5
W
Bellona
15,053
519
132
5
0
607,990
1
L
Cthulhu
12,104
417
76
3
0
463,247
6
L
Xbalanque
12,657
436
189
7
0
420,728
4
W
Chronos
18,992
655
264
9
0
535,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role