Player Matchup

Xbalanque
Xbalanque
BarettaESP
Xbalanque
Level 120
God Stats
4W - 2L
1,732 SR
Queue Stats
18W - 15L
1,421 Elo+
Party 1
Thoth
Thoth
Takipril
Thoth
Level 7
God Stats
8W - 6L
1,465 SR
Queue Stats
53W - 29L
1,337 Elo+
Party 1
Cerberus
Cerberus
Zmeroz
Cerberus
Level 125
God Stats
8W - 4L
1,624 SR
Queue Stats
49W - 29L
1,337 Elo+
Party 1
Team Averages
Level 84
1,607 SR
1,365 Elo+

VS

Team Averages
Level 94
1,443 SR
1,414 Elo+
Cthulhu
Cthulhu
Retorik
Cthulhu
Level 12
God Stats
1W - 2L
1,504 SR
Queue Stats
17W - 35L
1,167 Elo+
Solo
Janus
Janus
lucifer31000
Janus
Level 160
God Stats
3W - 4L
1,467 SR
Queue Stats
314W - 228L
1,590 Elo+
Party 2
Hou Yi
Hou Yi
rafiki31386
Hou Yi
Level 109
God Stats
6W - 5L
1,357 SR
Queue Stats
99W - 108L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BarettaESP
Xbalanque
13
8 / 1 / 3
9,346
779
8,315
8,756
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Takipril
Thoth
13
3 / 2 / 6
8,335
695
4,824
3,563
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zmeroz
Cerberus
11
1 / 1 / 10
8,675
723
5,242
10,513
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Retorik
Cthulhu
9
1 / 2 / 2
7,440
620
3,269
5,361
3,725
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 6 / 2
7,588
632
6,266
8,554
2,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
2 / 4 / 1
7,702
642
6,170
8,135
3,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BarettaESP
Xbalanque
8
1
3
9.5
L
Cthulhu
Retorik
Cthulhu
1
2
2
1
W
Thoth
Takipril
Thoth
3
2
6
3
W
Cerberus
Zmeroz
Cerberus
1
1
10
6
L
1
6
2
0.33
L
Hou Yi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
15,705
22,832
Taken
22,050
13,321
Mitigated
9,174
6,568
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BarettaESP
Xbalanque
8,315
1,917
0
4,472
8,756
3,415
681
3,245
5,351
0
42,275
L
Cthulhu
Retorik
Cthulhu
3,269
342
0
0
5,361
3,725
0
2,014
3,097
6,921
0
W
Thoth
Takipril
Thoth
4,824
110
0
136
3,563
1,092
878
1,575
1,878
24,239
0
W
Cerberus
Zmeroz
Cerberus
5,242
327
0
1,960
10,513
8,814
520
4,249
5,968
19,338
0
L
6,266
275
0
588
8,554
2,185
0
3,956
4,418
34,343
0
L
Hou Yi
6,170
2,513
0
1,364
8,135
3,264
0
3,442
4,449
0
25,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
22,730
152
Minions Killed
109
0
Camps Cleared
0
634,797
Distance Traveled
585,829
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,346
779
76
6
0
229,424
4
L
Cthulhu
7,440
620
4
0
0
176,598
0
W
Thoth
8,335
695
47
4
0
193,262
0
W
Cerberus
8,675
723
29
2
0
212,111
3
L
Janus
7,588
632
62
5
0
208,118
0
L
Hou Yi
7,702
642
43
4
0
201,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role