Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TheGreenTide
Chang'e
Level 84
God Stats
5W - 4L
1,378 SR
Queue Stats
34W - 38L
1,488 Elo+
Party 4
Cerberus
Cerberus
YoungPasty
Cerberus
Level 152
God Stats
9W - 5L
1,874 SR
Queue Stats
283W - 261L
1,516 Elo+
Party 2
Baba Yaga
Baba Yaga
brewdadi
Baba Yaga
Level 121
God Stats
1W - 2L
1,293 SR
Queue Stats
194W - 175L
1,552 Elo+
Party 2
Mercury
Mercury
trenchrunner421
Mercury
Level 119
God Stats
7W - 8L
1,607 SR
Queue Stats
49W - 65L
1,447 Elo+
Party 4
Team Averages
Level 127
1,530 SR
1,501 Elo+

VS

Team Averages
Level 109
1,576 SR
1,562 Elo+
Kukulkan
Kukulkan
HORSE RICHARD
Kukulkan
Level 99
God Stats
12W - 8L
1,652 SR
Queue Stats
17W - 12L
1,593 Elo+
Party 3
Xing Tian
Xing Tian
RuisuYSB
Xing Tian
Level 126
God Stats
6W - 3L
1,632 SR
Queue Stats
55W - 52L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Schlergs
Danzaburou
Level 146
God Stats
21W - 14L
1,598 SR
Queue Stats
27W - 29L
1,523 Elo+
Party 3
Ra
Ra
Snafu58
Ra
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 32L
1,514 Elo+
Party 3
Mercury
Mercury
YSBSad
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 0 / 6
9,520
560
12,971
11,116
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
TheGreenTide
Chang'e
16
3 / 0 / 2
9,334
549
6,108
9,831
3,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
YoungPasty
Cerberus
13
2 / 4 / 4
7,817
460
4,555
11,101
7,074
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
brewdadi
Baba Yaga
15
1 / 0 / 4
8,973
528
4,628
6,781
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 3
9,926
584
5,662
10,539
3,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HORSE RICHARD
Kukulkan
15
0 / 3 / 0
8,494
500
958
8,065
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
RuisuYSB
Xing Tian
10
3 / 3 / 2
6,944
408
5,126
13,266
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Schlergs
Danzaburou
12
2 / 5 / 2
7,631
449
8,771
12,285
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 0
8,738
514
4,524
8,248
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
YSBSad
Mercury
10
0 / 1 / 1
6,747
397
3,412
7,070
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
6
7
L
Kukulkan
HORSE RICHARD
Kukulkan
0
3
0
0
L
Xing Tian
RuisuYSB
Xing Tian
3
3
2
1.33
L
Danzaburou
Schlergs
Danzaburou
2
5
2
0.6
L
0
3
0
0
W
Chang'e
TheGreenTide
Chang'e
3
0
2
4
L
Mercury
YSBSad
Mercury
0
1
1
0.5
W
Cerberus
YoungPasty
Cerberus
2
4
4
1
W
Baba Yaga
brewdadi
Baba Yaga
1
0
4
3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
22,791
49,368
Taken
48,934
21,632
Mitigated
19,582
21,684
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,971
7,265
0
5,864
11,116
4,289
3,109
2,896
8,220
0
56,968
L
Kukulkan
HORSE RICHARD
Kukulkan
958
44
0
1,000
8,065
3,018
0
4,227
3,580
57,859
0
L
Xing Tian
RuisuYSB
Xing Tian
5,126
411
0
3,459
13,266
5,960
0
2,017
11,249
12,712
0
L
Danzaburou
Schlergs
Danzaburou
8,771
3,107
0
2,950
12,285
4,140
0
3,062
9,143
0
52,040
L
4,524
401
0
2,896
8,248
3,665
0
4,117
4,131
62,232
0
W
Chang'e
TheGreenTide
Chang'e
6,108
490
723
4,617
9,831
3,820
1,091
3,646
5,931
53,489
0
L
Mercury
YSBSad
Mercury
3,412
1,111
0
1,548
7,070
2,799
0
1,454
5,540
0
36,937
W
Cerberus
YoungPasty
Cerberus
4,555
113
600
2,381
11,101
7,074
380
2,043
9,026
23,330
0
W
Baba Yaga
brewdadi
Baba Yaga
4,628
627
105
4,279
6,781
2,720
743
714
5,997
59,570
0
W
5,662
2,362
0
3,115
10,539
3,729
549
901
9,586
0
73,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
38,554
497
Minions Killed
452
0
Camps Cleared
0
1,641,737
Distance Traveled
1,391,063
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,520
560
113
7
0
278,612
3
L
Kukulkan
8,494
500
136
8
0
302,073
0
L
Xing Tian
6,944
408
11
1
0
248,099
1
L
Danzaburou
7,631
449
101
6
0
266,141
0
L
Ra
8,738
514
134
8
0
294,181
2
W
Chang'e
9,334
549
100
6
0
317,495
2
L
Mercury
6,747
397
70
4
0
280,569
0
W
Cerberus
7,817
460
52
3
0
325,291
5
W
Baba Yaga
8,973
528
116
7
0
308,308
5
W
Mercury
9,926
584
116
7
0
412,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role