Player Matchup

Rama
Rama
Cuumbalaalaehh
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 104L
1,474 Elo+
Party 1
Fenrir
Fenrir
Maglaca
Fenrir
Level 29
God Stats
13W - 18L
1,567 SR
Queue Stats
231W - 256L
1,520 Elo+
Solo
Kukulkan
Kukulkan
PURPLERAlNE
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Ymir
Ymir
Ponglien
Ymir
Level 29
God Stats
67W - 68L
1,490 SR
Queue Stats
131W - 138L
1,512 Elo+
Party 1
Achilles
Achilles
supreme1047
Achilles
Level 6
God Stats
1W - 3L
1,474 SR
Queue Stats
21W - 27L
1,577 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,563 Elo+

VS

Team Averages
Level 23
1,521 SR
1,557 Elo+
Sun Wukong
Sun Wukong
ClamBaker
Sun Wukong
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 70L
1,631 Elo+
Party 2
Ao Kuang
Ao Kuang
Headless123
Ao Kuang
Level 27
God Stats
3W - 2L
1,305 SR
Queue Stats
85W - 78L
1,544 Elo+
Party 2
Janus
Janus
Laquanzo
Janus
Level 17
God Stats
11W - 8L
1,783 SR
Queue Stats
253W - 205L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Palavercich_
Danzaburou
Level 15
God Stats
2W - 1L
1,588 SR
Queue Stats
11W - 9L
1,472 Elo+
Solo
Cthulhu
Cthulhu
ninja delic
Cthulhu
Level 29
God Stats
15W - 25L
1,430 SR
Queue Stats
91W - 79L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,497
433
6,526
8,357
2,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Maglaca
Fenrir
13
3 / 5 / 3
8,672
578
5,549
11,540
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
PURPLERAlNE
Kukulkan
12
0 / 7 / 1
7,013
468
1,816
8,354
2,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
3 / 4 / 2
7,679
512
5,758
11,367
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
supreme1047
Achilles
12
1 / 6 / 1
6,959
464
5,760
12,382
4,806
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClamBaker
Sun Wukong
16
5 / 1 / 2
9,475
632
8,464
12,238
7,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Headless123
Ao Kuang
15
10 / 2 / 4
9,444
630
7,349
9,368
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Laquanzo
Janus
15
6 / 2 / 4
9,502
633
8,601
7,868
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Palavercich_
Danzaburou
13
2 / 1 / 6
7,776
518
4,904
9,559
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ninja delic
Cthulhu
13
3 / 1 / 5
7,581
505
8,706
8,798
6,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
26
26
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ClamBaker
Sun Wukong
5
1
2
6
L
0
4
3
0.38
W
Ao Kuang
Headless123
Ao Kuang
10
2
4
6
W
Janus
Laquanzo
Janus
6
2
4
4
L
Fenrir
Maglaca
Fenrir
3
5
3
0.9
L
Kukulkan
PURPLERAlNE
Kukulkan
0
7
1
0.07
W
Danzaburou
Palavercich_
Danzaburou
2
1
6
5
L
Ymir
3
4
2
1
W
Cthulhu
ninja delic
Cthulhu
3
1
5
5.5
L
Achilles
supreme1047
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
38,024
52,000
Taken
47,831
23,413
Mitigated
23,683
11,224
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ClamBaker
Sun Wukong
8,464
3,242
0
4,924
12,238
7,439
1,532
0
12,238
0
62,214
L
6,526
5,049
0
1,934
8,357
2,892
0
5,015
3,342
0
36,104
W
Ao Kuang
Headless123
Ao Kuang
7,349
2,115
0
4,708
9,368
3,513
298
378
8,990
47,005
0
W
Janus
Laquanzo
Janus
8,601
1,078
0
1,535
7,868
2,780
792
1,796
6,072
70,866
0
L
Fenrir
Maglaca
Fenrir
5,549
1,652
0
3,228
11,540
4,520
0
4,847
6,693
0
36,757
L
Kukulkan
PURPLERAlNE
Kukulkan
1,816
161
0
151
8,354
2,956
536
6,095
2,259
37,536
0
W
Danzaburou
Palavercich_
Danzaburou
4,904
1,835
0
2,994
9,559
3,906
1,109
2,781
6,778
0
40,673
L
Ymir
5,758
1,655
0
2,396
11,367
8,239
0
5,849
5,518
24,599
0
W
Cthulhu
ninja delic
Cthulhu
8,706
453
951
1,965
8,798
6,045
340
2,619
6,179
36,607
0
L
Achilles
supreme1047
Achilles
5,760
2,288
0
3,515
12,382
4,806
700
2,850
9,532
0
32,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
43,778
305
Minions Killed
447
0
Camps Cleared
0
1,318,478
Distance Traveled
1,456,585
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,475
632
121
8
0
294,841
1
L
Rama
6,497
433
78
5
0
254,134
0
W
Ao Kuang
9,444
630
75
5
0
290,970
1
W
Janus
9,502
633
128
9
0
276,692
1
L
Fenrir
8,672
578
70
5
0
282,449
0
L
Kukulkan
7,013
468
70
5
0
247,487
0
W
Danzaburou
7,776
518
86
6
0
262,895
0
L
Ymir
7,679
512
30
2
0
275,499
7
W
Cthulhu
7,581
505
37
2
0
331,187
4
L
Achilles
6,959
464
57
4
0
258,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role