Player Matchup

Medusa
Medusa
Miekka_Frytka
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 1
Set
Set
SAICKSE_ReVeN
Set
Level 28
God Stats
33W - 42L
1,346 SR
Queue Stats
263W - 332L
1,385 Elo+
Party 2
Ra
Ra
futuristic-bear2
Ra
Level 23
God Stats
8W - 3L
1,793 SR
Queue Stats
273W - 236L
1,564 Elo+
Solo
Cthulhu
Cthulhu
ligxhto
Cthulhu
Level 25
God Stats
31W - 17L
1,725 SR
Queue Stats
183W - 223L
1,497 Elo+
Party 2
Da Ji
Da Ji
skromny_ruszt
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,797 Elo+
Party 1
Team Averages
Level 20
1,573 SR
1,547 Elo+

VS

Team Averages
Level 21
1,508 SR
1,423 Elo+
Persephone
Persephone
CerezaSenpai
Persephone
Level 29
God Stats
2W - 4L
1,468 SR
Queue Stats
72W - 91L
1,453 Elo+
Party 3
Thor
Thor
KentySenpai
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 96L
1,424 Elo+
Party 3
Neith
Neith
LebronK1ngJam23
Neith
Level 28
God Stats
40W - 50L
1,514 SR
Queue Stats
466W - 489L
1,548 Elo+
Solo
Set
Set
xGreenThumb33
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Izanami
Izanami
x_tiaa_xo
Izanami
Level 18
God Stats
48W - 55L
1,559 SR
Queue Stats
125W - 133L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,045
505
1,368
3,640
869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,024
602
2,780
5,219
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 1 / 2
6,937
694
5,379
5,566
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ligxhto
Cthulhu
8
2 / 1 / 3
5,603
560
1,803
4,761
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 2 / 4
6,282
628
4,481
7,534
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CerezaSenpai
Persephone
8
1 / 3 / 1
5,221
522
2,873
4,206
1,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,475
548
1,581
6,494
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 0
6,257
626
2,792
5,300
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
4,424
442
623
5,197
1,365
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
x_tiaa_xo
Izanami
9
0 / 3 / 1
5,429
543
3,995
5,587
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
5
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
CerezaSenpai
Persephone
1
3
1
0.5
L
1
4
0
0.25
L
3
1
0
3
W
2
0
2
3
W
2
1
1
2.5
W
7
1
2
8
W
Cthulhu
ligxhto
Cthulhu
2
1
3
3.5
W
5
2
4
3.5
L
0
6
1
0.08
L
Izanami
x_tiaa_xo
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
11,864
26,720
Taken
26,784
9,210
Mitigated
7,347
8,899
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CerezaSenpai
Persephone
2,873
445
99
481
4,206
1,101
599
1,607
2,508
16,363
0
L
1,581
305
0
1,614
6,494
1,769
646
2,630
3,666
0
13,809
L
2,792
730
0
2,741
5,300
1,537
702
0
5,300
0
31,287
W
1,368
288
0
782
3,640
869
644
720
2,920
0
15,683
W
2,780
916
0
875
5,219
1,806
0
0
5,219
0
30,381
W
5,379
706
276
2,931
5,566
1,874
308
1,383
4,183
34,593
0
W
Cthulhu
ligxhto
Cthulhu
1,803
382
186
1,002
4,761
2,108
432
599
4,162
20,568
0
W
4,481
752
0
2,847
7,534
2,553
0
171
7,363
0
27,801
L
623
446
135
135
5,197
1,365
90
928
4,173
0
5,626
L
Izanami
x_tiaa_xo
Izanami
3,995
2,813
0
1,100
5,587
1,575
409
1,594
3,955
0
30,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
26,806
259
Minions Killed
217
0
Camps Cleared
0
958,873
Distance Traveled
851,922
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,221
522
28
3
0
175,962
0
L
Thor
5,475
548
31
3
0
211,230
3
L
Neith
6,257
626
80
8
0
125,642
3
W
Medusa
5,045
505
38
4
0
163,519
0
W
Set
6,024
602
63
6
0
198,004
3
W
Ra
6,937
694
77
8
0
187,098
1
W
Cthulhu
5,603
560
33
3
0
194,816
3
W
Da Ji
6,282
628
48
5
0
215,436
1
L
Set
4,424
442
8
1
0
165,991
0
L
Izanami
5,429
543
70
7
0
173,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role