Player Matchup

Danzaburou
Danzaburou
Decarabia1998
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Thor
Thor
KekusLove
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Artemis
Artemis
Mantis111
Artemis
Level 3
God Stats
1W - 2L
1,446 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
bludios
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Yemoja
Yemoja
lYandeXl
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Team Averages
Level 5
1,489 SR
1,435 Elo+

VS

Team Averages
Level 16
1,472 SR
1,535 Elo+
Cthulhu
Cthulhu
AY1BOGAN
Cthulhu
Level 4
God Stats
1W - 1L
1,335 SR
Queue Stats
3W - 3L
1,602 Elo+
Solo
Jing Wei
Jing Wei
Conorone
Jing Wei
Level 27
God Stats
31W - 29L
1,357 SR
Queue Stats
358W - 359L
1,491 Elo+
Solo
Anubis
Anubis
Manequien
Anubis
Level 27
God Stats
29W - 17L
1,666 SR
Queue Stats
330W - 303L
1,580 Elo+
Solo
Guan Yu
Guan Yu
NotEnvyINF
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
iTz1Koji
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Decarabia1998
Danzaburou
14
4 / 7 / 3
9,058
477
8,590
13,504
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
1 / 10 / 4
7,234
381
9,500
14,970
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Mantis111
Artemis
13
3 / 5 / 6
9,857
519
7,611
12,829
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
bludios
Guan Yu
11
1 / 8 / 1
7,148
376
6,131
15,537
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
lYandeXl
Yemoja
13
4 / 6 / 5
9,477
499
7,783
13,842
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AY1BOGAN
Cthulhu
15
6 / 3 / 15
9,816
517
11,590
15,258
14,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Conorone
Jing Wei
16
9 / 1 / 11
10,803
569
12,839
12,604
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Manequien
Anubis
18
16 / 1 / 9
11,843
623
22,323
14,249
8,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
NotEnvyINF
Guan Yu
12
1 / 8 / 1
8,488
447
3,836
10,705
7,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
iTz1Koji
Nemesis
14
4 / 0 / 9
9,686
510
6,228
11,516
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
13
Kills
36
36
Deaths
13
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AY1BOGAN
Cthulhu
6
3
15
4.5
W
Jing Wei
Conorone
Jing Wei
9
1
11
14.5
L
Danzaburou
Decarabia1998
Danzaburou
4
7
3
0.79
L
Thor
1
10
4
0.3
W
Anubis
Manequien
Anubis
16
1
9
20.5
L
Artemis
Mantis111
Artemis
3
5
6
1.2
W
Guan Yu
NotEnvyINF
Guan Yu
1
8
1
0.19
L
Guan Yu
bludios
Guan Yu
1
8
1
0.19
W
Nemesis
iTz1Koji
Nemesis
4
0
9
8.5
L
Yemoja
lYandeXl
Yemoja
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
56,816
70,682
Taken
64,332
35,162
Mitigated
41,479
5,540
Healing
24,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AY1BOGAN
Cthulhu
11,590
749
0
2,662
15,258
14,503
410
1,609
13,504
31,782
0
W
Jing Wei
Conorone
Jing Wei
12,839
10,946
0
5,125
12,604
4,022
4,245
291
12,138
0
61,361
L
Danzaburou
Decarabia1998
Danzaburou
8,590
4,640
0
1,093
13,504
4,041
611
9,150
4,304
0
43,655
L
Thor
9,500
1,998
0
967
14,970
3,890
0
7,733
6,948
0
31,911
W
Anubis
Manequien
Anubis
22,323
1,316
0
8,965
14,249
8,661
2,426
1,977
12,222
74,819
0
L
Artemis
Mantis111
Artemis
7,611
3,827
0
0
12,829
6,195
444
5,213
7,566
0
39,172
W
Guan Yu
NotEnvyINF
Guan Yu
3,836
1,301
217
1,309
10,705
7,666
1,187
3,010
7,695
0
28,648
L
Guan Yu
bludios
Guan Yu
6,131
503
624
1,784
15,537
11,169
247
5,692
9,570
0
29,825
W
Nemesis
iTz1Koji
Nemesis
6,228
2,345
0
5,742
11,516
6,627
237
896
10,595
0
50,711
L
Yemoja
lYandeXl
Yemoja
7,783
2,294
486
586
13,842
9,867
510
5,436
8,156
34,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
50,636
303
Minions Killed
406
0
Camps Cleared
0
1,620,427
Distance Traveled
1,772,058
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,816
517
46
2
0
352,842
0
W
Jing Wei
10,803
569
98
5
0
376,751
0
L
Danzaburou
9,058
477
91
5
0
315,403
1
L
Thor
7,234
381
39
2
0
334,622
0
W
Anubis
11,843
623
124
7
0
317,939
3
L
Artemis
9,857
519
79
4
0
347,641
3
W
Guan Yu
8,488
447
58
3
0
336,287
3
L
Guan Yu
7,148
376
48
3
0
313,553
2
W
Nemesis
9,686
510
80
4
0
388,239
4
L
Yemoja
9,477
499
46
2
0
309,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role