Player Matchup

Janus
Janus
GoobiTheNoobi
Janus
Level 28
God Stats
4W - 14L
1,093 SR
Queue Stats
102W - 98L
1,587 Elo+
Solo
Achilles
Achilles
JoKindess
Achilles
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LBotti
Ares
Level 8
God Stats
7W - 2L
1,882 SR
Queue Stats
105W - 106L
1,579 Elo+
Solo
Cernunnos
Cernunnos
MikuraAfura
Cernunnos
Level 26
God Stats
51W - 45L
1,579 SR
Queue Stats
318W - 370L
1,521 Elo+
Solo
Pele
Pele
Mufly
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 30L
1,682 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,574 Elo+

VS

Team Averages
Level 17
1,658 SR
1,655 Elo+
Merlin
Merlin
Grancrest27
Merlin
Level 5
God Stats
4W - 5L
1,682 SR
Queue Stats
6W - 10L
1,627 Elo+
Solo
Vamana
Vamana
MAJINNASHTAY
Vamana
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
206W - 190L
1,861 Elo+
Party 1
Danzaburou
Danzaburou
Penta25
Danzaburou
Level 21
God Stats
1W - 1L
1,431 SR
Queue Stats
23W - 34L
1,604 Elo+
Solo
Fenrir
Fenrir
RazyRex
Fenrir
Level 18
God Stats
34W - 14L
1,848 SR
Queue Stats
150W - 111L
1,673 Elo+
Party 1
Athena
Athena
balckdeath
Athena
Level 15
God Stats
1W - 1L
1,829 SR
Queue Stats
4W - 4L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,254
661
9,551
3,916
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
JoKindess
Achilles
14
1 / 2 / 1
8,153
582
8,255
11,799
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
LBotti
Ares
13
3 / 1 / 9
8,173
584
5,355
7,433
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
MikuraAfura
Cernunnos
13
5 / 3 / 6
7,250
518
8,979
7,851
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Mufly
Pele
15
4 / 4 / 4
8,447
603
6,337
9,377
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 4
7,053
504
3,033
6,736
1,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
14
3 / 3 / 1
8,085
578
8,767
14,634
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Penta25
Danzaburou
9
1 / 6 / 2
6,164
440
1,834
8,704
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
RazyRex
Fenrir
14
5 / 3 / 2
8,175
584
5,897
10,524
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
balckdeath
Athena
9
1 / 4 / 5
6,319
451
3,106
11,892
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
11
12
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Merlin
1
5
4
0.6
W
Achilles
JoKindess
Achilles
1
2
1
0.75
W
Ares
LBotti
Ares
3
1
9
7.5
L
Vamana
3
3
1
1.17
W
Cernunnos
MikuraAfura
Cernunnos
5
3
6
2.67
W
Pele
Mufly
Pele
4
4
4
1.5
L
Danzaburou
Penta25
Danzaburou
1
6
2
0.33
L
Fenrir
RazyRex
Fenrir
5
3
2
2
L
Athena
balckdeath
Athena
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
22,637
40,376
Taken
52,490
25,194
Mitigated
21,430
13,993
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,551
344
0
382
3,916
1,125
0
1,766
2,150
45,218
0
L
Merlin
3,033
228
0
250
6,736
1,802
33
3,402
3,104
29,062
0
W
Achilles
JoKindess
Achilles
8,255
1,751
0
5,251
11,799
11,556
0
548
11,251
0
50,659
W
Ares
LBotti
Ares
5,355
312
0
2,188
7,433
5,165
401
1,826
5,607
23,633
0
L
Vamana
8,767
3,841
0
5,349
14,634
6,953
0
878
13,099
0
52,693
W
Cernunnos
MikuraAfura
Cernunnos
8,979
3,579
430
1,960
7,851
4,126
1,425
1,363
6,488
0
41,441
W
Pele
Mufly
Pele
6,337
1,251
0
3,782
9,377
3,222
52
636
8,741
0
61,741
L
Danzaburou
Penta25
Danzaburou
1,834
700
258
1,580
8,704
1,987
120
3,564
5,054
0
20,444
L
Fenrir
RazyRex
Fenrir
5,897
1,007
0
2,418
10,524
4,632
0
2,425
7,990
0
49,518
L
Athena
balckdeath
Athena
3,106
716
0
1,032
11,892
6,056
0
4,067
7,737
16,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
35,796
415
Minions Killed
300
0
Camps Cleared
0
1,331,818
Distance Traveled
1,277,552
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,254
661
91
7
0
287,834
2
L
Merlin
7,053
504
57
4
0
242,222
0
W
Achilles
8,153
582
109
8
0
264,405
4
W
Ares
8,173
584
15
1
0
262,078
8
L
Vamana
8,085
578
90
6
0
250,873
3
W
Cernunnos
7,250
518
76
5
0
226,251
4
W
Pele
8,447
603
124
9
0
291,250
3
L
Danzaburou
6,164
440
35
3
0
246,741
3
L
Fenrir
8,175
584
87
6
0
277,693
0
L
Athena
6,319
451
31
2
0
260,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role