Player Matchup

Danzaburou
Danzaburou
Broskis89
Danzaburou
Level 89
God Stats
3W - 2L
1,285 SR
Queue Stats
125W - 127L
1,606 Elo+
Solo
Xbalanque
Xbalanque
KINGMADMATTY
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LeosHebi
Serqet
Level 126
God Stats
15W - 7L
1,483 SR
Queue Stats
741W - 720L
1,517 Elo+
Solo
Ra
Ra
MX 1179
Ra
Level 120
God Stats
1W - 3L
1,263 SR
Queue Stats
324W - 337L
1,495 Elo+
Solo
Janus
Janus
xFred16x
Janus
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 231L
1,543 Elo+
Solo
Team Averages
Level 128
1,406 SR
1,532 Elo+

VS

Team Averages
Level 104
1,558 SR
1,487 Elo+
Yemoja
Yemoja
Eriksolus
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 1
Tiamat
Tiamat
MrPhx
Tiamat
Level 155
God Stats
3W - 4L
1,570 SR
Queue Stats
250W - 230L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
PolPolPol
Cthulhu
Level 139
God Stats
3W - 5L
1,500 SR
Queue Stats
369W - 432L
1,499 Elo+
Solo
Chaac
Chaac
caw4582
Chaac
Level 87
God Stats
4W - 4L
1,722 SR
Queue Stats
124W - 144L
1,542 Elo+
Solo
Cupid
Cupid
haterpolice
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Broskis89
Danzaburou
19
6 / 4 / 13
12,261
817
17,333
22,383
10,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
KINGMADMATTY
Xbalanque
17
3 / 4 / 9
10,422
695
18,393
17,902
8,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Serqet
LeosHebi
Serqet
18
3 / 3 / 16
11,704
780
7,713
19,811
24,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 3 / 12
12,433
829
17,740
17,795
8,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
xFred16x
Janus
16
4 / 5 / 10
11,152
743
18,533
15,463
6,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eriksolus
Yemoja
18
1 / 3 / 13
9,754
650
10,467
17,079
10,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
MrPhx
Tiamat
19
10 / 6 / 4
11,476
765
28,263
16,150
15,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PolPolPol
Cthulhu
14
3 / 6 / 6
9,934
662
11,425
20,105
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
caw4582
Chaac
19
4 / 4 / 10
11,284
752
20,595
22,629
29,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 3 / 7
9,326
622
5,325
14,688
7,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
59
22
Kills
19
19
Deaths
22
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Broskis89
Danzaburou
6
4
13
3.13
L
Yemoja
Eriksolus
Yemoja
1
3
13
2.5
W
Xbalanque
KINGMADMATTY
Xbalanque
3
4
9
1.88
W
Serqet
LeosHebi
Serqet
3
3
16
3.67
W
6
3
12
4
L
Tiamat
MrPhx
Tiamat
10
6
4
2
L
Cthulhu
PolPolPol
Cthulhu
3
6
6
1
L
Chaac
caw4582
Chaac
4
4
10
2.25
L
1
3
7
1.5
W
Janus
xFred16x
Janus
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,712
Damage
76,075
93,354
Taken
90,651
58,410
Mitigated
82,674
44,380
Healing
40,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Broskis89
Danzaburou
17,333
5,887
2,516
4,821
22,383
10,908
2,176
12,313
10,070
0
33,640
L
Yemoja
Eriksolus
Yemoja
10,467
1,611
9,177
3,009
17,079
10,953
462
5,900
10,573
16,871
0
W
Xbalanque
KINGMADMATTY
Xbalanque
18,393
2,132
1,702
4,731
17,902
8,086
399
10,751
7,151
0
33,569
W
Serqet
LeosHebi
Serqet
7,713
1,758
1,885
4,343
19,811
24,020
713
8,180
11,631
0
7,834
W
17,740
2,576
11,781
8,273
17,795
8,959
1,480
10,696
7,099
52,644
0
L
Tiamat
MrPhx
Tiamat
28,263
1,943
1,753
3,142
16,150
15,826
235
6,275
9,875
47,780
0
L
Cthulhu
PolPolPol
Cthulhu
11,425
246
2,226
1,820
20,105
18,580
0
9,355
10,502
19,779
0
L
Chaac
caw4582
Chaac
20,595
1,708
921
8,382
22,629
29,440
111
7,360
15,131
7,293
45,985
L
5,325
2,665
5,808
4,284
14,688
7,875
1,127
7,383
7,167
0
14,096
W
Janus
xFred16x
Janus
18,533
747
990
3,338
15,463
6,437
1,569
10,581
4,882
29,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,972
Gold Earned
51,774
193
Minions Killed
155
0
Camps Cleared
0
1,276,931
Distance Traveled
1,217,520
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,261
817
47
3
0
246,259
0
L
Yemoja
9,754
650
12
1
0
254,408
1
W
Xbalanque
10,422
695
40
3
0
248,574
0
W
Serqet
11,704
780
4
0
0
280,128
0
W
Ra
12,433
829
83
6
0
256,240
3
L
Tiamat
11,476
765
52
3
0
235,537
0
L
Cthulhu
9,934
662
23
2
0
198,918
3
L
Chaac
11,284
752
47
3
0
263,515
0
L
Cupid
9,326
622
21
1
0
265,142
0
W
Janus
11,152
743
19
1
0
245,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role