Player Matchup

Mercury
Mercury
Carlomagno27
Mercury
Level 18
God Stats
3W - 0L
1,689 SR
Queue Stats
10W - 7L
1,632 Elo+
Solo
Aphrodite
Aphrodite
KazeYuri
Aphrodite
Level 27
God Stats
30W - 19L
1,516 SR
Queue Stats
298W - 276L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Krazy_Commando
Cthulhu
Level 28
God Stats
16W - 13L
1,663 SR
Queue Stats
135W - 106L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
SadNee2627
Kukulkan
Level 18
God Stats
15W - 13L
1,568 SR
Queue Stats
49W - 58L
1,484 Elo+
Solo
Artemis
Artemis
djQuickspin
Artemis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,355 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,502 Elo+

VS

Team Averages
Level 24
1,649 SR
1,512 Elo+
Thoth
Thoth
El_chapo_the3rd
Thoth
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
80W - 92L
1,564 Elo+
Solo
Tyr
Tyr
ReturnofDavicus
Tyr
Level 29
God Stats
2W - 2L
1,895 SR
Queue Stats
103W - 109L
1,559 Elo+
Solo
Serqet
Serqet
Shots_248
Serqet
Level 29
God Stats
2W - 1L
1,750 SR
Queue Stats
280W - 254L
1,643 Elo+
Solo
Anubis
Anubis
baltonix7
Anubis
Level 10
God Stats
2W - 2L
1,600 SR
Queue Stats
5W - 17L
1,473 Elo+
Solo
He Bo
He Bo
semsilvanya
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 420L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carlomagno27
Mercury
14
9 / 2 / 5
8,001
667
6,425
7,587
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
KazeYuri
Aphrodite
10
3 / 1 / 5
6,567
547
4,318
5,926
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 1 / 3
6,450
538
7,722
8,957
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SadNee2627
Kukulkan
12
6 / 3 / 1
6,989
582
7,558
7,900
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
djQuickspin
Artemis
13
4 / 1 / 0
7,452
621
3,392
5,754
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,282
440
4,756
7,358
2,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 0
5,726
477
4,323
10,478
5,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Shots_248
Serqet
11
5 / 1 / 1
6,939
578
7,365
9,035
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
baltonix7
Anubis
10
0 / 4 / 0
5,762
480
2,403
4,930
1,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 8 / 3
5,601
467
2,051
8,035
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
23
Kills
8
8
Deaths
23
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Carlomagno27
Mercury
9
2
5
5.75
L
1
6
1
0.25
W
Aphrodite
KazeYuri
Aphrodite
3
1
5
5.5
W
1
1
3
2.5
L
0
4
0
0
W
Kukulkan
SadNee2627
Kukulkan
6
3
1
2.17
L
Serqet
Shots_248
Serqet
5
1
1
5.5
L
Anubis
baltonix7
Anubis
0
4
0
0
W
Artemis
djQuickspin
Artemis
4
1
0
4
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
20,898
36,124
Taken
39,836
15,900
Mitigated
14,782
12,939
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Carlomagno27
Mercury
6,425
4,088
0
250
7,587
2,262
73
1,494
5,773
0
55,383
L
4,756
406
0
874
7,358
2,183
231
3,854
3,195
27,484
0
W
Aphrodite
KazeYuri
Aphrodite
4,318
1,241
2,429
3,753
5,926
2,276
793
1,165
4,446
24,210
0
W
7,722
980
103
3,269
8,957
7,511
47
438
8,255
37,371
0
L
4,323
573
0
3,173
10,478
5,570
0
5,602
4,376
0
32,206
W
Kukulkan
SadNee2627
Kukulkan
7,558
1,363
135
641
7,900
2,493
470
3,560
4,236
33,654
0
L
Serqet
Shots_248
Serqet
7,365
841
0
2,298
9,035
3,075
0
4,480
4,387
0
25,628
L
Anubis
baltonix7
Anubis
2,403
0
0
0
4,930
1,665
0
90
4,840
27,578
0
W
Artemis
djQuickspin
Artemis
3,392
1,063
0
2,359
5,754
1,358
416
2,321
3,433
0
47,970
L
2,051
302
0
152
8,035
2,289
36
4,270
3,440
9,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
29,310
354
Minions Killed
242
0
Camps Cleared
0
1,119,295
Distance Traveled
1,119,787
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,001
667
104
9
0
284,938
3
L
Thoth
5,282
440
44
4
0
216,303
0
W
Aphrodite
6,567
547
49
4
0
235,126
5
W
Cthulhu
6,450
538
64
5
0
219,474
0
L
Tyr
5,726
477
58
5
0
202,261
2
W
Kukulkan
6,989
582
51
4
0
210,726
2
L
Serqet
6,939
578
57
5
0
273,643
1
L
Anubis
5,762
480
59
5
0
198,234
0
W
Artemis
7,452
621
86
7
0
169,031
4
L
He Bo
5,601
467
24
2
0
229,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role