Player Matchup

Pele
Pele
SoberMuch
Pele
Level 103
God Stats
137W - 117L
1,819 SR
Queue Stats
805W - 763L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
Wicked Nar Nar
Hou Yi
Level 129
God Stats
6W - 4L
1,676 SR
Queue Stats
307W - 259L
1,563 Elo+
Party 2
Chaac
Chaac
XVenomRushX
Chaac
Level 124
God Stats
7W - 2L
1,586 SR
Queue Stats
448W - 319L
1,601 Elo+
Party 2
Hel
Hel
lilwardlord
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
vNxghTmare5062
Sylvanus
Level 45
God Stats
3W - 2L
1,284 SR
Queue Stats
15W - 16L
1,390 Elo+
Party 2
Team Averages
Level 97
1,573 SR
1,511 Elo+

VS

Team Averages
Level 75
1,636 SR
1,594 Elo+
Zhong Kui
Zhong Kui
HappyShadow117
Zhong Kui
Level 81
God Stats
6W - 2L
1,880 SR
Queue Stats
105W - 70L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
IzBeenCreepin
Kukulkan
Level 22
God Stats
10W - 4L
1,765 SR
Queue Stats
13W - 8L
1,654 Elo+
Party 1
Fenrir
Fenrir
Purrfect22
Fenrir
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 108L
1,642 Elo+
Party 1
Skadi
Skadi
m1r1yaam
Skadi
Level 40
God Stats
3W - 5L
1,538 SR
Queue Stats
3W - 8L
1,380 Elo+
Solo
Yemoja
Yemoja
xxpeanut124
Yemoja
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 151L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
5 / 2 / 2
12,941
563
13,800
18,697
10,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 0 / 1
13,296
578
8,208
15,044
6,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 2 / 2
13,179
573
13,344
32,666
38,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 6
12,611
548
13,186
11,418
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
17
1 / 3 / 7
11,067
481
7,520
19,372
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HappyShadow117
Zhong Kui
20
0 / 1 / 3
12,186
530
15,212
18,937
31,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
IzBeenCreepin
Kukulkan
15
1 / 4 / 1
9,627
419
5,910
10,517
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Purrfect22
Fenrir
18
8 / 4 / 0
11,568
503
15,950
19,316
8,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
m1r1yaam
Skadi
15
1 / 5 / 2
8,909
387
10,871
13,784
5,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
0 / 1 / 5
9,251
402
5,958
11,777
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
10
10
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HappyShadow117
Zhong Kui
0
1
3
1.5
L
Kukulkan
IzBeenCreepin
Kukulkan
1
4
1
0.38
L
Fenrir
Purrfect22
Fenrir
8
4
0
2
W
Pele
5
2
2
3
W
3
0
1
3.5
W
2
2
2
1.5
W
4
3
6
2.33
L
Skadi
m1r1yaam
Skadi
1
5
2
0.4
W
Sylvanus
1
3
7
1.5
L
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,058
Damage
53,901
97,197
Taken
74,331
77,582
Mitigated
56,979
60,050
Healing
28,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HappyShadow117
Zhong Kui
15,212
2,545
0
11,851
18,937
31,016
1,272
706
18,191
104,364
0
L
Kukulkan
IzBeenCreepin
Kukulkan
5,910
190
0
1,718
10,517
4,204
0
4,398
5,883
60,653
0
L
Fenrir
Purrfect22
Fenrir
15,950
4,666
0
7,459
19,316
8,111
0
4,741
14,329
0
82,164
W
Pele
13,800
3,298
0
12,346
18,697
10,667
0
3,696
15,001
0
124,136
W
8,208
4,608
0
10,003
15,044
6,204
5,412
1,259
13,785
0
116,410
W
13,344
3,752
0
15,458
32,666
38,129
0
13,143
19,523
0
102,968
W
13,186
617
6,295
6,096
11,418
4,919
1,236
2,969
8,449
78,086
0
L
Skadi
m1r1yaam
Skadi
10,871
2,892
273
2,320
13,784
5,048
447
3,568
10,154
0
56,738
W
Sylvanus
7,520
2,197
1,645
8,207
19,372
17,663
2,091
6,013
13,359
30,294
0
L
Yemoja
5,958
730
2,257
2,297
11,777
8,600
0
6,637
5,068
31,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,094
Gold Earned
51,541
813
Minions Killed
640
0
Camps Cleared
0
2,164,573
Distance Traveled
1,985,514
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,186
530
223
10
0
374,169
1
L
Kukulkan
9,627
419
138
6
0
355,106
2
L
Fenrir
11,568
503
122
5
0
472,730
1
W
Pele
12,941
563
191
8
0
508,234
1
W
Hou Yi
13,296
578
186
8
0
389,324
4
W
Chaac
13,179
573
218
9
0
418,742
0
W
Hel
12,611
548
159
7
0
442,791
0
L
Skadi
8,909
387
106
5
0
410,880
1
W
Sylvanus
11,067
481
59
3
0
405,482
0
L
Yemoja
9,251
402
51
2
0
372,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role