Player Matchup

Zeus
Zeus
Delrealfa
Zeus
Level 29
God Stats
2W - 3L
1,628 SR
Queue Stats
129W - 122L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
FERA-JHOO
Cthulhu
Level 29
God Stats
6W - 6L
1,778 SR
Queue Stats
152W - 177L
1,514 Elo+
Party 1
Fenrir
Fenrir
GamerBR227
Fenrir
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
305W - 313L
1,467 Elo+
Party 2
Chaac
Chaac
PriJM
Chaac
Level 22
God Stats
10W - 7L
1,481 SR
Queue Stats
120W - 152L
1,340 Elo+
Party 2
Rama
Rama
zWeeL
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 53L
1,619 Elo+
Party 1
Team Averages
Level 28
1,577 SR
1,486 Elo+

VS

Team Averages
Level 20
1,592 SR
1,456 Elo+
Artemis
Artemis
MiyukiHig
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 3
Anubis
Anubis
SkyMetroz
Anubis
Level 26
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
bielzim22211
Aphrodite
Level 8
God Stats
3W - 2L
1,623 SR
Queue Stats
3W - 12L
1,243 Elo+
Solo
Artio
Artio
mamaciiter
Artio
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 40L
1,504 Elo+
Solo
Loki
Loki
zMairu
Loki
Level 24
God Stats
10W - 6L
1,622 SR
Queue Stats
12W - 7L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 11 / 5
9,996
476
13,001
16,977
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FERA-JHOO
Cthulhu
13
1 / 6 / 6
8,641
411
8,976
21,499
11,818
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
GamerBR227
Fenrir
16
8 / 8 / 3
10,585
504
14,793
23,395
11,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
PriJM
Chaac
15
0 / 7 / 1
9,227
439
4,624
18,704
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
zWeeL
Rama
18
6 / 4 / 4
11,648
555
6,389
13,464
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MiyukiHig
Artemis
18
2 / 4 / 2
10,931
521
9,109
11,533
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SkyMetroz
Anubis
18
8 / 7 / 13
12,757
607
21,346
21,242
11,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
bielzim22211
Aphrodite
16
2 / 5 / 7
10,198
486
6,200
10,320
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
20
9 / 1 / 6
12,761
608
20,427
18,572
19,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
zMairu
Loki
20
15 / 2 / 7
13,907
662
13,524
16,781
6,958
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
19
Kills
36
36
Deaths
19
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
11
5
0.59
L
Cthulhu
FERA-JHOO
Cthulhu
1
6
6
0.67
L
Fenrir
GamerBR227
Fenrir
8
8
3
1.19
W
Artemis
MiyukiHig
Artemis
2
4
2
0.75
L
Chaac
PriJM
Chaac
0
7
1
0.07
W
Anubis
SkyMetroz
Anubis
8
7
13
2.07
W
Aphrodite
bielzim22211
Aphrodite
2
5
7
1.1
W
Artio
9
1
6
12
W
Loki
zMairu
Loki
15
2
7
9.25
L
Rama
zWeeL
Rama
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,783
Damage
70,606
94,039
Taken
78,448
42,664
Mitigated
49,557
20,236
Healing
38,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
13,001
3,408
0
3,402
16,977
4,834
0
8,998
7,929
53,190
0
L
Cthulhu
FERA-JHOO
Cthulhu
8,976
703
444
2,424
21,499
11,818
270
7,611
13,863
36,992
0
L
Fenrir
GamerBR227
Fenrir
14,793
3,862
0
4,152
23,395
11,211
0
13,372
9,923
0
61,119
W
Artemis
MiyukiHig
Artemis
9,109
4,373
0
1,663
11,533
5,364
0
2,728
8,765
0
78,049
L
Chaac
PriJM
Chaac
4,624
1,171
0
4,659
18,704
10,448
368
13,436
4,693
0
44,596
W
Anubis
SkyMetroz
Anubis
21,346
794
0
9,111
21,242
11,355
2,658
9,498
11,324
75,844
0
W
Aphrodite
bielzim22211
Aphrodite
6,200
1,527
3,795
4,503
10,320
6,323
582
3,718
6,470
28,833
0
W
Artio
20,427
1,665
1,011
10,388
18,572
19,557
1,515
2,186
15,771
83,782
0
W
Loki
zMairu
Loki
13,524
4,841
0
8,000
16,781
6,958
0
3,035
13,616
0
127,784
L
Rama
zWeeL
Rama
6,389
4,450
0
5,155
13,464
4,353
1,784
3,806
9,658
0
82,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,097
Gold Earned
60,554
478
Minions Killed
610
0
Camps Cleared
0
1,833,283
Distance Traveled
1,983,421
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,996
476
98
5
0
329,890
4
L
Cthulhu
8,641
411
49
2
0
385,045
3
L
Fenrir
10,585
504
81
4
0
412,017
4
W
Artemis
10,931
521
134
6
0
378,650
1
L
Chaac
9,227
439
93
4
0
359,233
0
W
Anubis
12,757
607
141
7
0
293,760
0
W
Aphrodite
10,198
486
42
2
0
407,165
5
W
Artio
12,761
608
140
7
0
427,406
2
W
Loki
13,907
662
153
7
0
476,440
4
L
Rama
11,648
555
157
7
0
347,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role