Player Matchup

Cerberus
Cerberus
Bcaws16
Cerberus
Level 25
God Stats
26W - 14L
1,525 SR
Queue Stats
121W - 130L
1,343 Elo+
Party 2
Skadi
Skadi
Fauxboi
Skadi
Level 18
God Stats
3W - 3L
1,275 SR
Queue Stats
32W - 44L
1,359 Elo+
Party 2
Amaterasu
Amaterasu
GreigorII
Amaterasu
Level 7
God Stats
29W - 17L
1,497 SR
Queue Stats
40W - 25L
1,393 Elo+
Solo
Anubis
Anubis
Q-WAYY
Anubis
Level 23
God Stats
22W - 35L
1,344 SR
Queue Stats
139W - 221L
1,347 Elo+
Solo
Da Ji
Da Ji
RS500AARON
Da Ji
Level 24
God Stats
1W - 2L
1,706 SR
Queue Stats
161W - 168L
1,350 Elo+
Party 2
Team Averages
Level 19
1,470 SR
1,359 Elo+

VS

Team Averages
Level 28
1,681 SR
1,545 Elo+
Danzaburou
Danzaburou
FaZe_matleok
Danzaburou
Level 18
God Stats
16W - 4L
1,786 SR
Queue Stats
20W - 5L
1,725 Elo+
Party 1
Anubis
Anubis
Petar-Pro99
Anubis
Level 51
God Stats
33W - 16L
1,829 SR
Queue Stats
240W - 236L
1,501 Elo+
Party 1
Chaac
Chaac
fico_cro2510
Chaac
Level 29
God Stats
9W - 3L
1,693 SR
Queue Stats
87W - 58L
1,525 Elo+
Party 1
Chronos
Chronos
glockeer
Chronos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
leonarxYT
Fenrir
Level 25
God Stats
32W - 21L
1,598 SR
Queue Stats
74W - 80L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bcaws16
Cerberus
17
4 / 1 / 15
12,168
451
8,110
20,243
16,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Fauxboi
Skadi
18
8 / 4 / 8
12,246
454
15,665
13,206
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
GreigorII
Amaterasu
19
0 / 8 / 5
11,754
435
10,230
25,895
16,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Q-WAYY
Anubis
19
3 / 9 / 4
12,735
472
9,164
20,620
9,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
20
9 / 4 / 6
13,550
502
17,683
21,932
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaZe_matleok
Danzaburou
16
2 / 11 / 7
11,586
429
9,048
17,672
11,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
17 / 4 / 3
15,459
573
33,605
18,567
8,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 1 / 12
13,581
503
15,478
24,358
25,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
glockeer
Chronos
6
0 / 3 / 1
7,679
284
1,448
3,521
749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
leonarxYT
Fenrir
19
5 / 5 / 8
12,843
476
15,863
22,463
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
57
24
Kills
26
26
Deaths
24
38
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bcaws16
Cerberus
4
1
15
11.5
W
Danzaburou
FaZe_matleok
Danzaburou
2
11
7
0.5
L
Skadi
Fauxboi
Skadi
8
4
8
3
L
Amaterasu
GreigorII
Amaterasu
0
8
5
0.31
W
Anubis
17
4
3
4.63
L
Anubis
Q-WAYY
Anubis
3
9
4
0.56
L
Da Ji
9
4
6
3
W
2
1
12
8
W
Chronos
glockeer
Chronos
0
3
1
0.17
W
Fenrir
leonarxYT
Fenrir
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,852
Damage
75,442
101,896
Taken
86,581
57,598
Mitigated
55,382
28,865
Healing
35,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bcaws16
Cerberus
8,110
679
804
6,511
20,243
16,272
777
7,787
12,406
43,375
0
W
Danzaburou
FaZe_matleok
Danzaburou
9,048
2,767
0
2,198
17,672
11,607
1,188
3,433
14,239
0
57,348
L
Skadi
Fauxboi
Skadi
15,665
8,196
0
1,133
13,206
6,074
2,063
5,790
7,391
0
62,357
L
Amaterasu
GreigorII
Amaterasu
10,230
3,785
0
8,161
25,895
16,584
2,192
6,416
18,823
0
69,758
W
Anubis
33,605
1,224
70
12,202
18,567
8,703
0
8,250
10,317
110,840
0
L
Anubis
Q-WAYY
Anubis
9,164
812
0
5,795
20,620
9,059
612
12,739
7,831
81,097
0
L
Da Ji
17,683
4,438
0
6,461
21,932
9,609
204
2,363
19,394
0
81,049
W
15,478
2,311
507
14,280
24,358
25,198
1,350
2,460
21,898
0
83,192
W
Chronos
glockeer
Chronos
1,448
242
0
981
3,521
749
140
572
2,949
9,315
0
W
Fenrir
leonarxYT
Fenrir
15,863
3,641
537
4,980
22,463
9,125
1,148
2,559
19,904
42
88,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
61,148
571
Minions Killed
529
0
Camps Cleared
0
2,350,863
Distance Traveled
2,014,286
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,168
451
85
3
0
574,094
8
W
Danzaburou
11,586
429
92
3
0
407,472
1
L
Skadi
12,246
454
102
4
0
508,342
2
L
Amaterasu
11,754
435
143
5
0
384,793
2
W
Anubis
15,459
573
153
6
0
459,201
3
L
Anubis
12,735
472
144
5
0
393,695
0
L
Da Ji
13,550
502
97
4
0
489,939
6
W
Chaac
13,581
503
143
5
0
527,032
2
W
Chronos
7,679
284
23
1
0
131,729
0
W
Fenrir
12,843
476
118
4
0
488,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role