Player Matchup

Artemis
Artemis
Elk-Land
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Lecon95
Danzaburou
Level 28
God Stats
17W - 17L
1,625 SR
Queue Stats
23W - 19L
1,471 Elo+
Party 1
Scylla
Scylla
PrencicK
Scylla
Level 27
God Stats
3W - 2L
1,442 SR
Queue Stats
25W - 22L
1,425 Elo+
Party 1
Nemesis
Nemesis
fusil_alcalino
Nemesis
Level 28
God Stats
9W - 5L
1,985 SR
Queue Stats
90W - 82L
1,502 Elo+
Solo
Zeus
Zeus
scotz2804
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 124L
1,524 Elo+
Solo
Team Averages
Level 27
1,610 SR
1,477 Elo+

VS

Team Averages
Level 22
1,492 SR
1,495 Elo+
Thanatos
Thanatos
FutureCreep
Thanatos
Level 17
God Stats
16W - 21L
1,462 SR
Queue Stats
129W - 114L
1,459 Elo+
Solo
Hercules
Hercules
ShοdJi
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 34L
1,755 Elo+
Solo
Discordia
Discordia
TC_Drako_013
Discordia
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
177W - 239L
1,500 Elo+
Party 2
Anubis
Anubis
Tattertot
Anubis
Level 24
God Stats
33W - 22L
1,500 SR
Queue Stats
541W - 506L
1,511 Elo+
Solo
Yemoja
Yemoja
rubenUwU-GG
Yemoja
Level 26
God Stats
4W - 8L
1,497 SR
Queue Stats
144W - 177L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elk-Land
Artemis
4
0 / 1 / 0
3,235
647
443
1,886
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Lecon95
Danzaburou
5
0 / 1 / 0
3,189
638
1,166
2,769
679
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
PrencicK
Scylla
4
0 / 2 / 0
2,923
585
109
2,503
435
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 2
3,313
663
880
3,877
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
7
2 / 1 / 0
4,074
815
2,397
2,033
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FutureCreep
Thanatos
6
1 / 2 / 1
3,765
753
1,115
3,389
871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ShοdJi
Hercules
7
2 / 0 / 0
4,336
867
2,776
2,875
886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
TC_Drako_013
Discordia
5
3 / 0 / 0
3,583
717
1,201
625
94
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Tattertot
Anubis
7
1 / 0 / 1
3,868
774
749
2,555
852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
6
0 / 0 / 2
3,737
747
507
2,380
782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Elk-Land
Artemis
0
1
0
0
W
Thanatos
FutureCreep
Thanatos
1
2
1
0.75
L
Danzaburou
Lecon95
Danzaburou
0
1
0
0
L
Scylla
PrencicK
Scylla
0
2
0
0
W
Hercules
ShοdJi
Hercules
2
0
0
2
W
Discordia
TC_Drako_013
Discordia
3
0
0
3
W
Anubis
Tattertot
Anubis
1
0
1
1.5
L
0
2
2
0.5
W
Yemoja
0
0
2
1
L
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,995
Damage
6,348
13,068
Taken
11,824
2,700
Mitigated
3,485
3,161
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Elk-Land
Artemis
443
304
0
830
1,886
450
0
1,049
837
0
7,343
W
Thanatos
FutureCreep
Thanatos
1,115
270
0
2,552
3,389
871
0
999
2,266
0
11,222
L
Danzaburou
Lecon95
Danzaburou
1,166
612
0
864
2,769
679
0
11
2,758
0
10,897
L
Scylla
PrencicK
Scylla
109
35
0
0
2,503
435
0
648
1,855
4,990
0
W
Hercules
ShοdJi
Hercules
2,776
1,585
0
2,046
2,875
886
0
0
2,875
0
17,020
W
Discordia
TC_Drako_013
Discordia
1,201
150
0
0
625
94
264
0
625
7,023
0
W
Anubis
Tattertot
Anubis
749
117
0
1,022
2,555
852
0
1,044
1,403
10,238
0
L
880
381
0
908
3,877
772
0
28
3,849
0
10,817
W
Yemoja
507
346
384
1,282
2,380
782
554
195
2,149
7,602
0
L
Zeus
2,397
194
0
559
2,033
364
0
721
1,312
14,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,734
Gold Earned
19,289
118
Minions Killed
118
0
Camps Cleared
0
460,773
Distance Traveled
496,417
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,235
647
17
3
0
47,934
0
W
Thanatos
3,765
753
35
7
0
111,944
2
L
Danzaburou
3,189
638
24
5
0
104,423
0
L
Scylla
2,923
585
10
2
0
102,972
0
W
Hercules
4,336
867
33
7
0
123,523
2
W
Discordia
3,583
717
7
1
0
85,029
2
W
Anubis
3,868
774
28
6
0
93,524
2
L
Nemesis
3,313
663
26
5
0
116,313
2
W
Yemoja
3,737
747
15
3
0
82,397
0
L
Zeus
4,074
815
41
8
0
89,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role