Player Matchup

Mercury
Mercury
DarkFenix97
Mercury
Level 18
God Stats
0W - 1L
1,782 SR
Queue Stats
22W - 25L
1,488 Elo+
Party 2
Ares
Ares
KiaiNatsu
Ares
Level 68
God Stats
1W - 3L
1,716 SR
Queue Stats
181W - 153L
1,622 Elo+
Party 2
Ra
Ra
MrYoley
Ra
Level 26
God Stats
6W - 8L
1,330 SR
Queue Stats
12W - 19L
1,298 Elo+
Solo
Team Averages
Level 37
1,609 SR
1,469 Elo+

VS

Team Averages
Level 32
1,622 SR
1,587 Elo+
Bacchus
Bacchus
DeplorableSight
Bacchus
Level 26
God Stats
14W - 0L
1,740 SR
Queue Stats
36W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dogeuw
Fenrir
Level 28
God Stats
14W - 1L
1,920 SR
Queue Stats
204W - 65L
1,812 Elo+
Party 1
Ah Puch
Ah Puch
XbalaJr
Ah Puch
Level 43
God Stats
6W - 3L
1,206 SR
Queue Stats
81W - 103L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkFenix97
Mercury
14
4 / 10 / 3
11,066
651
7,056
15,121
10,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
13
2 / 7 / 6
11,073
651
13,875
20,200
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 2
9,981
587
5,760
14,040
6,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 21
12,391
729
10,599
15,704
25,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Dogeuw
Fenrir
16
14 / 2 / 9
14,059
827
15,038
14,645
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
XbalaJr
Ah Puch
17
9 / 5 / 12
12,937
761
19,041
13,119
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
25
25
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
DarkFenix97
Mercury
4
10
3
0.55
W
2
2
21
6.25
W
Fenrir
Dogeuw
Fenrir
14
2
9
9.25
L
Ares
2
7
6
0.71
L
2
8
2
0.38
W
Ah Puch
XbalaJr
Ah Puch
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
44,678
49,361
Taken
43,468
39,147
Mitigated
47,427
6,135
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DarkFenix97
Mercury
7,056
2,416
0
728
15,121
10,512
0
8,909
6,212
0
37,536
W
10,599
1,952
731
4,389
15,704
25,405
563
5,882
9,562
25,036
0
W
Fenrir
Dogeuw
Fenrir
15,038
6,715
0
4,620
14,645
16,004
1,453
7,859
6,602
1,874
51,105
L
Ares
13,875
1,254
0
3,216
20,200
22,025
0
12,361
7,839
27,096
0
L
5,760
594
835
1,356
14,040
6,610
335
9,638
4,402
42,225
0
W
Ah Puch
XbalaJr
Ah Puch
19,041
2,499
0
3,928
13,119
6,018
850
5,596
7,441
84,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
39,387
175
Minions Killed
195
0
Camps Cleared
0
812,549
Distance Traveled
903,873
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,066
651
54
3
0
314,928
0
W
Bacchus
12,391
729
12
1
0
309,344
5
W
Fenrir
14,059
827
55
3
0
325,080
1
L
Ares
11,073
651
34
2
0
266,882
0
L
Ra
9,981
587
87
5
0
230,739
2
W
Ah Puch
12,937
761
128
8
0
269,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role